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Sim2 Multimedia Grand Cinema C3x Lumis 3d S Projector User Manual
Sim2 Multimedia Grand Cinema C3x Lumis 3d S Projector User Manual
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Connections ❶ ❷ ❸ ❹ ❺ ❻ ❼ ❽ Inputs ❶ HDMI 1 HDMI 2 Accept both HDMI and DVI digital video inputs. ❷ Components/RGB-HV Four RCA connectors. They accept both standard and high-definition component (YPrPb) and RGB - HV signals. Also used as RGB input for SCART RGBS signals. ❸ Video One RCA connector. Accepts composite video sig - nals. Also used as composite sync input for SCART RGBS signals. ❹ Graphics RGB One D-Sub 15 - pin female connector. Accepts component or RGB high-definition signals. Control/ Service ❺ USB USB 1.1 (type B) port for serial commands and firmware upgrade. ❻ RS-232 RS232 (female D-Sub 9 - pin) port for serial commands and firmware upgrade. Outputs ❼ TRIG 1 12 V 100 mA max output, for motorized screen control. Activates when the projector is switched on. TRIG 2 12 V 100 mA max output, for motorized screen masking systems control. See “ Screen ” on page 27 . TRIG 3 12 V 100 mA max output, for motorized ana - morphic lens position control. See “ Anamorphic Lens ” on page 27 . ❽ 3D Sync OUT VESA DIN - 3 connector for 3D IR Emitter cable. 2 Overview Lumis 3D - S User Guide 11
3D IR Emitter The 3D infrared emitter is designed to be placed near the projector and aimed at the screen. It receives the 3D sync signal from the projector and emits infrared pulses that bounce off the screen and the walls to reach the 3D glasses infrared receiver. Note: The emitter emits sync pulses only when the projector displays 3D content. 3D Glasses When displaying 3D content, the projector alternately displays one image for the left eye and one image for the right eye in rapid succession. The 3D glasses turn on and off their lenses, in sync with the projector, so that each eye receives exactly the image in - tended for it. The sync is possible thanks to the infrared pulses received by the glasses from the 3D IR emitter. ❶ ❷ ❸ ❹ ❺ ❶ Indicator light Indicates glasses status ❷ Battery compartment For CR2032 (3 V DC / 0.2 A) batteries ❸ IR receiver Receives infrared signals from the 3D Emitter ❹ Lens Liquid crystal shutter ❺ Button Button for on and off 2 Overview Lumis 3D - S User Guide 12
3 Installation This section provides instructions for the installation of the Lumis 3D - S projector. Important: Installation procedures should be performed by a qualified AV system spe - cialist. Location When installing the Lumis 3D - S projector, take the following considerations into ac - count. Installation Type Select the installation type that best suits your needs: • front or rear projection • floor or ceiling mount Lens Type Choose the desired distance from the screen and select the lens type (T1, T2 or T3) that determines the desired screen size. Cooling Make sure that the planned location for the projector has adequate ventilation. Check that room temperature is below 35° C and that the projector is away from heating vents. Ensure a minimum 0.25 m (10 in.) clearance on the left, right and rear sides of the projector. Power Outlets Verify that the powers outlets are grounded and preferably shielded from power surges and fluctuations. A UPS is optional. Lumis 3D - S power supply operates on any nominal line voltage between 100-240 V AC, 50-60 Hz. Cables Check planned cable lengths for video and control cables and make sure these lengths do not exceed specifications. Ambient Light Avoid or minimize light sources directed at the screen to preserve the quality of the projected image. Mounting The projector can be Floor mounted (upright) or Ceiling mounted (inverted). Choose the method that best suits your installation. Important: The projection lens is not centered to the chassis (it is off-center horizont - ally by 75 mm or 2.95 in., see “ Dimensions ” on page 40 for details). Make sure the centerline of the lens is centered horizontally to the center of the screen. Floor Mounting Position the projector on a secure and flat surface (such as a table or a shelf). Adjust the three feet at the bottom of the projector until the projector is level on all sides. 3 Installation Lumis 3D - S User Guide 13
Ceiling Mounting Invert the projector and suspend it from the ceiling using a specific bracket. • To fit the bracket unscrew and remove the 3 rubber feet • Attach bracket by using 3 x M6 screws not exceeding 15 mm in length For ceiling mounting use only SIM2-approved ceiling brackets and adhere to the installation instructions and safety guidelines provided with the bracket. Do not over-tighten the screws. Orientation By default, the Lumis 3D - S is configured for a Front installation (projector installed up - right and in front of the screen). If the projector is installed behind the screen or inver - ted, you can use the image orientation function of the projector (see “ Orientation ” on page 29 ) Vertical Lens Shift Ideally, the projector should be positioned at a right angle to the screen and in such a way that: • the lens center and screen center are aligned with each other • the projected image fills the screen perfectly 3 Installation Lumis 3D - S User Guide 14
If it is not possible to position the projector perpendicular to the projection screen (so that the lens center and screen cen - ter are aligned with each other) you can use the mechanical lens control at the top of the projector to shift the projected image vertically: • insert the provided hex wrench into the vertical lens shift adjuster • turn the wrench to shift the lens in the desired direc - tion The Lumis 3D - S provides up to 50% of vertical lens shift up. For example, with a 16:9 150 in. diagonal size screen, you can shift the image up to 0.93 m (36.8 in.) above the screen center (see “ Projection Distances ” on page 39 ). Keystone If the projector is ceiling-mounted and the screen is lower than the projector, you may need to tilt the projector by adjusting the ceiling mount. If you do so: • the top and bottom borders of the image will be unequal in length • the sides of the image will be inclined If the tilt is not excessive, you can use the Keystone function of the projector to cor - rect the image shape. See “ Keystone ” on page 29 . Note: Keystone correction may cause artifacts in the image and may not be available when displaying specific 3D content (see Table 4.2 ). Zoom and Focus The Lumis 3D - S provides motorized Zoom and Focus controls. You can access these adjustments through the remote control directly: • F1 key for optical Zoom • F2 key for Focus See “ F1-F2 Keys ” on page 31 for details. Connections Proceed as follows to connect the Lumis 3D - S to video sources, control devices, screen control systems, 3D sync emitter and AC power. When connecting your equipment: • turn off all equipment before making any connections • use the correct signal cables for each source • make sure cables are routed so that people are not impeded or become a trip hazard • ensure that the cables are securely connected (tighten the thumbscrews on connectors that have them) Video Often the sources (Blu - ray Players, Set Top Boxes, Game Consoles and so on) have sev - eral outputs. Choose HDMI whenever possible. • HDMI The major benefits of this signal type are: ◦ best image quality, because the signal is carried in the digital domain 3 Installation Lumis 3D - S User Guide 15
throughout the entire signal path ◦ highest available resolution, because video sources can deliver full resolu - tion content via HDMI only ◦ availability of 3D content, because most 3D compatible sources deliver 3D content from HDMI only ◦ optimization of several image parameters (2D/3D content, color space, as - pect, signal range, over scan), thanks to auxiliary information (AVI in - foframe) sent by the source device together with the signal. If your source has dual HDMI outputs, we would recommend direct connec - tion to the projector from one of the HDMI connections and the second HDMI output to the input of an appropriate AV receiver/processor for audio. Sources with a DVI-D output can be connected to the HDMI input of the pro - jector using a suitable DVI-D to HDMI cable. In this case no auxiliary informa - tion is sent from the source to the projector. Note: HDMI uses a code known as HDCP (High-bandwidth Digital Copy Protec - tio n), which protects the recorded supports from being copied illegally. The connection between the source and display require that the two devices per - form a handshake and exchange code keys before being able to display an im - age. The InstaPort technology allows a simultaneous pre-authentification of every attached device at the same it is connected, reducing drastically the time required for HDMI source switching. For this reason you may note a slight delay before the image appears on the screen, but it is perfectly normal. • Graphics RGB Input for Personal Computer and other sources that outputs RGB or YPrPb signals. These sources must be able to provide separate H/V sync or composite H+V sync. • RGB/YPrPb Input for DVD Players, Set Top Boxes and other sources that output one of the following signals: ◦ Component (YPrPb) ◦ RGB with composite sync on green (RGsB) ◦ RGB with HV composite sync RGB connectors also provides RGB input for SCART RGBS sources. See “ Video ” below and “ RGBS Sync ” on page 29 . • Video This is the the input for composite video sources (such as VCR or camcorders). This connector is also the composite sync input for SCART RGBS sources. See “ RGB/YPrPb ” above and “ RGBS Sync ” on page 29 . Control You can connect the Lumis 3D - S projector to a Personal Computer or a control system through one of the following methods: • RS-232 port, using a standard 9-pin straight serial cable • RS-232 port, using a USB to serial converter cable. In this case, installation of a device driver provided by the cable manufacturer may be required • USB port, using a USB Type A (rectangular) to Type B (square) cable connector. In this case, installation of a device driver provided by SIM2 may be required – ask your SIM2 Authorized Dealer 3 Installation Lumis 3D - S User Guide 16
Note: RS-232 communications are limited to 15 m (50 ft.), whereas USB are limited to 5 m (16 ft.). Triggers Some Home Theater devices can be controlled through a 12 V signal. The projector can output three 12 V (100 mA max) signals: • TRIG1 for motorized screens control • TRIG2 and TRIG3 are for motorized screen masks and anamorphic lens motors control. See “ Screen ” and “ Anamorphic Lens ” on page 27 for instructions on how to do configure them from OSD Note: Three jack adapters are shipped with the projector. IR Emitter The IR emitter sends the infrared pulses that sync the 3D glasses. Proceed as follows to install the emitter: 1. place the emitter near the projector on a secure surface or use an appropriate mount kit 2. connect the supplied 3D IR emitter to the projector 3D Sync Out output 3D Glasses The glasses are shipped with the battery already inserted in its compartment: 1. Remove the battery insulating sheet by pulling it. As a result of this, the glasses turn on. 2. Press the button once (for less than 1 second) to turn them off. You will see the indicator light ramp from bright to off. For more information on glasses status and transitions, refer to “ 3D Glasses ” on page 20 . To install the battery: 1. Open the battery cover. 2. Insert one CR2032 battery making sure the polarity match the mark inside the battery cover. 3. Replace the cover. Replace the battery with a new one when the glasses fail to work prop - erly. Dispose of used battery according to local regulations. Keep away from children. AC Power Choose the AC power cord that is appropriate in your area among those shipped with the product. Plug the female end of the power cord to the AC receptacle located on the right hand side of the projector (100-240 V AC, 50-60 Hz) and the other end into a grounded AC outlet. An high-quality surge protector is recommended while a UPS is optional. 3 Installation Lumis 3D - S User Guide 17
Switching On and Off Switching On 1. Turn on the main power switch on the right hand side of the projector. The projector enters the low power Standby status. The indicator light on the left hand side of the projector turns red and the status display next to it shows . . 2. Press any of the numeric keys ( 0 - 9 ) on the remote control or the I/O button on the projector keypad to switch on the projector. 3. The indicator light turns green and red and the status display shows 88 for a while. 4. When the projector is ready for use an image appears on screen (this can take approximately one minute). 5. If a valid signal is detected, an image appears on the screen, otherwise a black screen with a “No Signal ” message is displayed. Switching Off 1. Press and hold the Off key on the remote control or the I/O button on the projector keypad. The indicator light flashes green and red to indicate that the projector is cool - ing down. Cooling fans remain on for approximately four minutes to cool the lamp. In the meanwhile the projector cannot be turned on again. 2. After cooling is complete the projector enters Standby status. The indicator light turns solid red and the status display turns black, unless an error or warning code is displayed. Warning: Wait for the cooling fans to turn off before turning off the main power switch or unplugging the projector. 3 Installation Lumis 3D - S User Guide 18
4 Operation Viewing 3D Content 3D stereo visualization offers clear and sharp 3D images thanks to 3 chip DLP Imaging technology. This technique achieves channel separation using Xpand active shutter glasses. • Active shutter glasses turn on and off in rapid succession and stop light reach - ing your eyes. The glasses are synced using a IR emitter connected to the pro - jector. • When an image is destined for the left eye, the right lens of the glasses goes dark preventing any of the image for your left eye from reaching the right eye. The left lens is completely open. • The process repeats very quickly (up to 144 times per second) for each eye. • The human brain combines the two images and creates the illusion of 3D. Important: Read 3D safety information at the beginning of this User Manual before viewing 3D content. Your Lumis 3D - S projector is capable of displaying 3D Images of exceptional high qual - ity; to ensure maximum enjoyment and trouble free viewing we recommend the fol - lowing guidelines. • You will need a Blu - r ay player or equivalent that is capable of play - ing 3D content and is HDMI 1.4 compliant plus of course a copy of a film that has released on Blu - r ay in 3D. Only films with the 3D logo are com - patible. • Ensure your player has the latest software installed. • If your Blu - ray Player has dual HDMI outputs, we would recommend direct connection to the projector from one of the HDMI connections and the second HDMI output to the input of an appropriate AV receiver/processor for audio. • If you are routing all of your HDMI sources through an AV receiver/processor the product must be 3D compatible and HDMI 1.4 compliant. Ensure your equipment has the latest firmware installed (refer to the manufacturer for fur - ther information). • Other 3D content providers are available such as Satellite Broadcasters, Cable providers, VOD and Streaming services, gaming consoles such as PlaySta - tion 3. Details of the 3D service provided can be obtained by contacting your local/regional operators. To watch 3D Content via Blu - ray • Switch on the Lumis 3D - S and all other relevant products such as Blu - ray player and AV receiver and ensure the correct inputs have been selected. • Insert your 3D Blu - r ay disc and press play, follow the on-screen menus. Note: Some discs contain both the 3D and 2D versions of the film, ensure you 4 Operation Lumis 3D - S User Guide 19
select the correct one. • Switch on your 3D glasses. Refer to the instructions supplied with the glasses to ensure correct operation. • The projector will automatically detect the 3D signal and you will be prompted to wear your glasses via the OSD. To Watch 3D Content via Satellite, Cable and Games Console • Switch on the Lumis 3D - S and all other relevant products such as Satellite receiver and AV receiver and ensure the correct inputs have been selected. • Select the appropriate 3D channel. • If the projector displays two distorted images side by side or one on top of each other, select the 3D menu by pressing II on the remote control. • Select 3D mode via the OSD (this will expand the menu). Select the correct version of the 3D format using the up/down/left/right keys. • Switch on your 3D glasses. Refer to the instructions supplied with the glasses to ensure correct operation. Important: All 3D technologies currently available today filter out a large amount of light. Therefore it is perfectly normal for the 3D image to be noticeably dimmer when compared to the picture in 2D mode. Adjust the 3D picture and lamp settings accord - ingly for 3D viewing. 3D Glasses Follow the simple instructions below to operate your 3D glasses: • On Press the button once (see “ 3D Glasses ” on page 12 ). You will see the indicator light ramp from off to bright, and then turn off again. You are now in SIM2 Cinema mode and the glasses and the projector are synced. If, for any reason, the glasses behave differently, reset them (see below). • Off Press the button once. You will see the indicator light ramp from bright to off. Note: Glasses will turn themselves off after a few minutes without the sync signal. • Reset In the unlikely event that you need to reset your glasses, remove the battery from its compartment, and then replace it. Note: For battery replacement refer to “ 3D Glasses ” on page 17 . 3D Menu To view 3D content additional adjustments are required. With 3D content playing, press II o n the remote to access the OSD 3D menu. 3D Mode • 3D Activates 3D mode and the IR emitter will be activated. Automatic selec - tion is determined by the source sending the projector the correct informa - tion. If the incorrect 3D image is displayed after approximately 10 seconds go to the 3D Input Format and manually select the correct 3D mode for the in - coming signal. 4 Operation Lumis 3D - S User Guide 20