Sharp Projector Pg M10s User Manual
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39 Others Specifications Product type Model Video system Display method DMD panel Lens Projection lamp Contrast ratio Video input signal S-video input signal Horizontal resolution Audio output Computer RGB input signal Pixel clock Vertical frequency Horizontal frequency Speaker system Rated voltage Input current Rated frequency Power consumption Operating temperature Storage temperature Cabinet I/R carrier frequency Dimensions (approx.) Weight (approx.) Supplied accessories Replacement partsDigital Multimedia Projector PG-M10X/PG-M10S NTSC/NTSC4.43/PAL/PAL M/PAL N/PAL60Hz/SECAM Single Chip Digital Micromirror Device™ (DMD™) by Texas Instruments Panel size: 21.8 mm (0.7˝ ), 1 chip XGA DMD/PG-M10X, 1 chip SVGA DMD/PG-M10S No. of dots: 786,432 dots (1,024 [H] × 768 [V])/PG-M10X, 480,000 dots (800 [H] × 600[V])/PG-M10S Manual focus fixed lens, F3.0, f = 23 mm High Performance Compact lamp, DC130W 800:1 RCA Connector: VIDEO, composite video, 1.0 Vp-p, sync negative, 75 Ω terminated 3.5 φ mini jack: AUDIO, 0.4 Vrms more than 47 kΩ (stereo) 4-pin mini DIN connector Y (luminance signal): 1.0 Vp-p, sync negative, 75 Ω terminated C (chrominance signal): Burst 0.286 Vp-p, 75 Ω terminated 500 TV lines (video input) 0.5 W (monaural) 15- PIN MINI D-SUB CONNECTOR: RGB separate/sync on green type analog input: 0–0.7 Vp-p, positive, 75 Ω terminated 3.5 φ M INIJACK: AUDIO, 0.4 Vrms, more than 47 kΩ (stereo) H ORIZONTAL SYNC. SIGNAL: TTL level (positive/negative) V ERTICAL SYNC. SIGNAL: Same as above 12–157 MHz 50–85 Hz 15–91 kHz 3.5 × 2 cm (1 3⁄8˝ × 13⁄16˝ ) oval AC 110–120/220–240 V 1.0 A/1.9 A 50/60 Hz 180 W (PG-M10X/PG-M10S) 41°F to 95°F (+5°C to +35°C) 14°F to 140°F (–10°C to +60°C) Magnesium alloy (Terminal panel, Lamp cover and side vent cover constructed of plastic) 38 kHz 230 (W) × 48 (H) × 177 (D) mm (9 9⁄16˝ × 1 7⁄8˝ × 6 15⁄16˝ ) (main body only) 231 (W) × 61 (H) × 177 (D) mm (9 1⁄8˝ × 2 3⁄8˝ × 6 15⁄16˝ ) (including adjustment feet and projecting parts) 1.4 kg (3.1 lbs.) Remote control, Two AAA size batteries, Power cord for Americas (1.8 m, 5´ 15⁄16˝ ), Power cord for Europe (1.8 m, 5´ 15⁄16˝ ), Power cord for Australia, New Zealand and Oceania (1.8 m, 5´ 15⁄16˝ ), Power cord for U.K., Hong Kong and Singapore (1.8 m, 5´ 15⁄16˝ ), Computer RGB cable (1 m, 3´ 3˝ ), Audio cable (1 m, 3´ 3˝ ), Audio adapter (15 cm, 6 45⁄64˝ ), USB mouse control cable (1 m, 3´ 3˝ ), PS/2 mouse control cable (1 m, 3´ 3˝ ), Video cable (1 m, 3´ 3˝ ), S-Video cable (1 m, 3´ 3˝ ), Soft pouch, Carrying bag, Projector operation manual, Projector quick reference Remote control (9FU770823300), Two AAA size batteries (9FU770702000), Power cord for Americas (9FU770726000), Power cord for Europe (9FU770727000), Power cord for Australia, New Zealand and Oceania (9FU770729000), Power cord for U.K., Hong Kong and Singapore (9FU770728000), Computer RGB cable (9FU770708000), Audio cable (9FU770710000), Audio adapter (9FU770704000), USB mouse control cable (9FU770707000), PS/2 mouse control cable (9FU770706000), Video cable (9FU770703000), S-Video cable (9FU770709000), Soft pouch (9FU770823400), Carrying bag (9FU770823200), Projector operation manual (9FU770822800), Projector quick reference (9FU770822900), Replacement lamp (BQC-PGM10X//-1) This unit has some inactive pixels within acceptable tolerances which may result in inactive dots on the picture screen. This will not affect the picture quality or the life expectancy of the unit. If you have any questions about this matter, please call toll free 1-888-GO-SHARP (1-888-467-4277). U.S.A. ONLY This SHARP projector uses a DMD panel. This very sophisticated panel contains 786,432 (PG-M10X)/480,000 (PG-M10S) pixels. As with any high technology electronic equipment such as large screen TVs, video systems and video cameras, there are certain acceptable tolerances that the equipment must conform to. Specifications are subject to change without notice.
40 Others Others Dimensions D-Sub Pin Assignments PC 15-Pin mini D-SubPin No. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Signal to be connected Red Green Blue GND GND Red GND Green GND Blue GND No Connection Digital GND GND SDA Horizontal Sync Vertical Sync SCL ON/OFF INPUT SELECT AUTO SYNC POWER STATUS230 mm/9 9⁄16˝ 177 mm/6 15⁄16˝ 27 mm/ 1 1⁄16˝ 61 mm/2 13⁄32˝ 48 mm/ 1 7⁄8˝11 mm/7⁄16˝ 231 mm/9 15⁄16˝
41 Appendix Guide to Effective Presentations Electronic presentations are one of the most effective tools presenters can use to persuade an audience. There are several ways to enhance your presentation and maximize your effectiveness. The following are guidelines to help you create and deliver a dynamic presentation. a. Types of Presentations Computer Presentations • To present basic information such as graphs, spreadsheets, documents and images, use word processing and spreadsheet applications. • To convey more complex information and create more dynamic presentations which allow you to control the pace of your delivery, utilize software such as Astound ®, Freelance®, Persuasion® or PowerPoint®. • For high-end multimedia and interactive presentations, use software such as Macromedia Director ®. • Astound®, Freelance®, Persuasion®, PowerPoint® and Macromedia Director® are trademarks of their respective companies. Video Presentations Use of video equipment, such as a VCR, DVD player and laser disc player, can be effective for delivering instructional or illustrative information that is difficult to present. Digital Cameras and Personal Digital Assistants (PDAs) For highly compact and portable presentations, still cameras, digital video cameras, document cameras and PDAs are ideal for transferring data without cumbersome conversions. Multimedia Presentations You can integrate all of the above methods for a full multimedia presentation including video, audio, computer applications and World Wide Web information. b. Creative Presentations Oftentimes presenters do not take advantage of the many subtle ways they can manipulate their electronic slides to more effectively persuade the audience. Color has a great effect on the audience during a presentation. When used correctly and legibly, studies show that background & foreground colors establish an emotional tone for a presentation, help viewers understand and retain information, and influence an audience to take a desired course of action. Color Considerations • Choose legible colors. • Text and graphics colors need sufficient contrast. • Use darker colors for the background since a lighter background can create uncomfortable glare. (Yellow on black creates an ideal contrast.)Yellow on Black 0 5 10 15 20 25 30 AUTO SYNCINPUT SELECTON/OFFPOWERSTATUS
42 Appendix Appendix Red Blue Green Black Presentation from SHARPO n e o f th e m o s t c o m m o n m is ta k e s in a n y ty p e o f p re s e n ta tio n v is u a l is th e s e le c tio n o f ty p e fo n ts th a t a r e to o s m a ll, to o th in , o r h a r d t o r e a d . • Background colors can subconsciously affect the audience: Red—increases viewers’ pulse and breathing and encourages risk taking but can also be associated with financial loss. Blue—has a calming and conservative affect on the audience but can also create boredom among corporate audiences that are often inundated with this background color. Green—stimulates interaction. Black—conveys finality and certainty. Use it as a transitional color between slides when moving from one idea to another. • Foreground colors create a major impact on how well an audience understands and remembers a message. • Use one or two bright colors for emphasis. • Highlight important messages. • The eye has a difficult time reading certain colored text on certain colored backgrounds. For example, text and background colors in red and green, and blue and black make for difficult viewing. • Colorblind individuals may find it difficult to distinguish between red and green, brown and green, and purple and blue. Avoid using these colors together. Fonts • One of the most common mistakes in any type of presentation visual is the selection of type fonts that are too small, too thin, or too difficult to read. • If you are not sure how well a given font will read on a screen at various sizes, try this: Draw a 6˝ × 8˝ box on a piece of paper and print out several lines of text inside the box with your computer printer at 300 or 600 dpi resolution. Vary the sizes of text to simulate headline, body and text call-outs for any charts or graphs. Hold the printout at arm’s length. This is how your text will look on a 4´ (1.2 meters)-wide screen at 10´ (3 meters), on a 7.5´ (2.3 meters)-wide screen at 20´ (6.1 meters) and a 12´ (3.7 meters)-wide screen at 30´ (9.1 meters). If you cannot read the text easily, you should put less copy on your visuals or use larger typefaces. • Design your visuals so that they are visible by the viewer in the last row. • Nothing will ruin your presentation faster than misspelled words. Take the time to proofread and edit your work before your visuals become a permanent part of your presentation. • Mixed case text is easier to read than text which is displayed in capital letters. • Another important attribute of fonts is whether any particular face is serif or sans-serif. Serifs are small, usually horizontal cross strokes that are added to the end of a letter’s main strokes. Because of their ability to coax the eye along the line of type, fonts with serifs are generally acknowledged to be more readable. Sans-serif Serif Guide to Effective Presentations
43 Appendix c. Set-Up When giving a presentation, you need to set the stage both figuratively and literally for success. The way you set up a presentation room will have a great impact on the audience’s perception of you and your message. By manipulating the placement and use of the following tools, you will improve the impact of your presentation. Lighting—Good lighting is an important component of a successful presentation. You should strive to create an unequal distribution of light. An audience should always see as much of the presenter’s face as possible, so most of the light should be focused on you. Because it is important for you to be able to read the audience’s faces and body language, some light should be shed upon them. However, no light should shine on the screen. Stage— When presenting on the same level surface that your audience is on, most people can only see the top one- third of your body. Therefore, it is recommended that when giving a presentation to an audience of 25 or more, you stand on a stage or platform. As more of your body is visible, the easier it is to communicate with an audience. Podiums—The best presenters avoid podiums because they hide 75% of the body and restrict movement. However, many people feel more comfortable with a podium to hold their notes and hide their discomfort. If you must use a podium, angle it at 45 degrees to the audience so that you are not completely hidden. Visuals—It is imperative that you make sure your visuals are large enough and projected far enough for the audience to see. Eight times the height of an image is the optimal viewing distance to read 24 point type. The bottom of a screen should be at least 6´ (1.8 meters) above the floor. Screen—The screen should always be in the center of the room so that all audience members can see it. Because people read from left to right, you should always stand to the audience’s left when discussing visuals. Seating—Arrange seating according to the dynamics of your presentation. If the presentation is more than half-a- day, use classroom style seating—a chair and a desk. If you would like to encourage audience interaction, use chevron seating, angling the chairs into a “V” shape. When you have a very small audience, a “U” shaped arrangement will increase interchange. Good Bad Good Presentation from SHARP 0 5 10 15 20 25 30 Guide to Effective Presentations
44 Appendix Appendix d. Rehearsing & Delivery • The best time to rehearse is the day or evening before, not a couple of hours before, and the best place to rehearse is in the actual room. Rehearsing a speech in a small office is not the same as standing up in front of 100 people in a hotel ballroom or classroom. • Due to varying processor speeds of computers, practice your slide transitions for proper timing. • Whenever possible, set up your equipment well in advance to allow adequate time to resolve any unexpected issues such as lighting, power, seating and audio. • Thoroughly check every piece of equipment you bring along. Make sure you have fresh batteries in your remote controls and laptop computer. Fully charge your computer’s battery before the presentation and connect your AC adaptor for added safety. • Make sure you are completely familiar with the control panel on your projector and remote controls. • If you are using a microphone, check it out before hand and walk around to see where you might have problems with feedback. Avoid standing in these problem areas during your presentation. e. Presentation Tips • Before beginning, visualize yourself delivering an outstanding presentation. • Know your speech, memorizing at least the first three minutes of your presentation will allow you to focus on your rhythm and pacing. • Speak to early arrivals to help you build a rapport with the audience and make you feel more comfortable. • Do not be overly dependent on your visuals by reciting what your audience is already reading. Know your material well enough to be able to deliver the presentation with ease. Use your visuals to emphasize keypoints. • Be sure to project your voice clearly and use eye contact to maintain audience attention. • Do not wait until halfway through your presentation to get your point across. If you wait and try to create a “build- up”, you may lose some of your audience along the way. • Keep your audience’s attention. As most people only focus for 15 to 20 minutes during a one-hour presentation, it is important to recapture their attention periodically. Use phrases like, “This is critical to my point” or “This is absolutely fundamental” to remind them you are saying something they need to hear. Guide to Effective Presentations
45 Appendix Active Digital keystone correction Function to digitally correct a distorted image when the projector is set up at an angle. • Not only does the projector feature anti-aliasing and left-right compression but also up-down compression, maintaining the aspect ratio of 4:3 even if the viewing angle changes. Aspect The display frame can be set individually for each input. 1. REAL ............. Input signal projection without pixel replacement 2. AUTO ............ Projection after automatic input signal zoom in/zoom out 3. DIRECT ......... The original aspect ratio of the image is maintained at all times 4. 4:3 → 16:9 ..... 4:3 aspect ratio images are projected after conversion to 16:9 aspect ratio Auto gain Brightness and contrast are adjusted automatically. Auto power off When there is no signal input for a period of 5 minutes or more, the power in automatically turned off and standby status is activated. Auto source Automatically searching the input signal. Auto sync Optimizes projected computer images by automatically adjusting certain characteristics. Background Two different background can be selected for projection when there is no signal input. Clock Clock adjustment is used to adjust vertical noise when clock level is incorrect. Color temp. Color temperature function can be used to adjust the color temperature to suit the type of image input to the projector. Decrease the color temperature to create warmer, reddish images for natural flesh tones. Increase the color temperature to create cooler, bluish images for a brighter picture. Compatibility Ability to use with various image signal modes. DMD Digital Micromirror Device™ (DMD™) by Texas Instruments. Enlarge Digitally zooms in on a portion of an image. Filter This function is used to set the sharpness during pixel conversion (image compression/enlargement). Freeze Function to freeze a moving image Gamma Image quality enhancement function that offers a richer image by brightening the darker portions of the image without altering the brightness of the brighter portions. Intelligent compression and expansion High quality resizing of lower and higher resolution images to fit the projector’s native resolution. Menu type The menu viewing method can be set with this function. Phase Phase shift is a timing shift between isomorphic signals with the same resolution. When phase level is incorrect, the projected image typically displays horizontal flicker. Startup image The image displayed when the projector is turned on. Sync Synchronizes the resolution and phase shift of two signals. When receiving an image with a resolution different from that of the computer, the projected image may be distorted. Sync on green Video signal mode of a computer which overlaps horizontal and vertical sync signal to green color signal pin. Wireless mouse Function to operate the mouse control of a computer with the supplied remote control. Glossary
46 Appendix Appendix Index A AC socket ..................................................................... 18 ASPECT ratio ................................................................ 31 Audio adjustments ....................................................... 22 Audio cable .................................................................... 8 AUDIO input terminal ................................................... 15 AUTO GAIN setting ...................................................... 32 AUTO POWER OFF setting .......................................... 33 AUTO SOURCE setting ................................................ 33 AUTO SYNC adjustment .............................................. 22 AUTO SYNC button ................................................ 10, 12 AV MUTE button ........................................................... 12 B BACKGROUND setting ................................................ 32 C Carrying bag ............................................................ 8, 38 Clock ............................................................................ 28 COLOR TEMP. (Color balance) setting ........................ 30 COMPUTER button ...................................................... 20 COMPUTER input terminal .......................................... 16 Computer RGB cable ..................................................... 8 Control panel ................................................................ 10 Cooling fan (Exhaust vent) ........................................... 10 Cursor key .................................................................... 12 D DISPLAY TIME setting .................................................. 34 E ENLARGE button ................................................... 12, 23 ENTER button ......................................................... 12, 21 EXIT button ................................................................... 12 F FILTER setting .............................................................. 31 Flip cover ..................................................................... 12 Focus ring .................................................................... 19 Foot release ................................................................. 19 Foot release button ...................................................... 19 FREEZE button ............................................................. 22 G GAMMA setting ............................................................ 30 H High mount projection .................................................. 14 I INPUT SELECT button ..................................... 10, 18, 20 K Kensington Security Standard connector .................... 11 KEYSTONE button ....................................................... 12 KEYSTONE setting ....................................................... 32L Lamp cage cover ......................................................... 37 Lamp cover screw ....................................................... 37 LEFT-CLICK button ................................................ 12, 21 Lens ............................................................................. 13 M MENU button .......................................................... 12, 24 MENU TYPE setting ..................................................... 34 MOUSE buttons ..................................................... 12, 21 Mouse control cable for USB ....................................... 21 Mouse control cable PS/2 ............................................ 21 MOUSE terminal .......................................................... 21 O On-screen menu language .......................................... 34 ON SCREEN setting ..................................................... 34 P Phase ........................................................................... 28 POWER ON/OFF button ................................... 10, 18, 20 Power cord ..................................................................... 8 POWER indicator ............................................. 10, 18, 20 R Rear adjuster ................................................................ 19 Rear projection ............................................................. 14 Remote control ............................................................... 9 Remote control sensor ................................................... 9 Remote control signal transmitter ............................ 9, 12 RIGHT-CLICK button ........................................ 12, 21, 26 S Signal type ................................................................... 20 Sliding lens cap ........................................................... 18 SOUND MUTE setting .................................................. 32 SOURCE CHANGE setting .......................................... 31 Speaker ............................................................ 10, 15, 22 STATUS indicator ......................................................... 36 S-VIDEO input terminal .......................................... 11, 15 T Terminal Panel ........................................................ 11, 15 V VIDEO button ......................................................... 12, 20 VIDEO input terminal ............................................. 11, 15 VIDEO TYPE setting ..................................................... 30 VOLUME button ..................................................... 12, 22 W Wireless mouse ............................................................ 21
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