Sega Sports Jam Instruction And Service Manual
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9 When using the cabinet that shares the coin chute between 1P and 2P (such as the NAOMI CABINET, BLAST CITY, etc.), change the setting of the COIN CHUTE TYPE item in the COIN ASSIGNMENTS screen, from INDIVIDUAL to COMMON. Using these cabinets with the setting of INDIVIDUAL disables to play from the 2P side. For more information about the COIN ASSIGNMENTS screen, see the Naomi Service Manual. When having connected the power for the first time, open the SYSTEM MENU - GAME TEST MODE - INPUT TEST screen and test the input devices; thereby make sure that they can function normally. This game is available only with the NAOMI GD-ROM system. It is not available with other hardware. This game cannot support the competitor connection kit of the NAOMI CABINET. When connecting the wire to the control panel, therefore, connect it only to a single I/O board. BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: 1. HANDLING PRECAUTIONS .................................................................................... 1 2. SPECIFICATIONS ...................................................................................................... 2 3. CONTENTS OF GAME .............................................................................................. 3 4. TEST MODE ................................................................................................................ 7 A.SYSTEM MENU B.GAME TEST MODE a.INPUT TEST Switch input test is performed. b.GAME ASSIGNMENTS Various settings such as game difficulty, etc. can be set. c.BOOKKEEPING Allows for checking data such as the number of coins inserted, operation time, game time, etc. d.BACKUP DATA CLEAR Clears the contents of BOOKKEEPING. 5. GAME BOARD ......................................................................................................... 14 6. SOFT KIT ...................................................................................................................16 TABLE OF CONTENTS Use of this product is unlikely to cause physical injuries or damages to property. However, where special attention is required this is indicated by a thick line, the word "IMPORTANT" and its sign in this manual. Indicates that mishandling the product by disregarding this display can cause the product's intrinsic performance not to be obtained, resulting in malfunctioning. STOP IMPORTANT STOP IMPORTANT
10 To prevent electric shock or IC Board malfunctioning, be sure to turn off the power for the cabinet when installing or removing the IC Board. Extraneous matter such as dust on the IC Board can cause the IC Board to generate heat and result in a fire due to short circuit, etc. Ensure the IC Board surfaces are always kept clean. Use NAOMI for the cabinets compatible with JVS. Using NAOMI for the cabinet other than those compatible with JVS can cause generation of heat and a fire. Be sure to connect the IC Board and connectors completely. Insufficient insertion can damage IC Board, etc. For the IC Board circuit inspection, only the use of Logic Tester is permitted. The use of ordinary testers is not permitted as these can damage the IC Board. Do not subject the IC Board to static electricity when installing the IC Board in the cabinet or when connecting wire harness connectors to the IC Board. When soldering buttons, etc. to the wire harnesses, be sure to remove the wire harnesses from the IC Board so as not to subject the IC Board to heat. Using NAOMI without the Shield Case can cause electric wave trouble. Be sure to use NAOMI together with the accessory Shield Case. The monitor frequency corresponding to NAOMI is 15kHz or 31kHz. NAOMI can not be used for the cabinet incorporating a monitor or projector not corresponding to 15kHz or 31kHz. 1. HANDLING PRECAUTIONS STOP IMPORTANT Concerning the display of JAMMA VIDEO STANDARD: JAMMA VIDEO STANDARD adopted by NAOMI is referred to as JVS. As against this Standard, the conventional JAMMA STANDARD which employs 56P Edge Connectors adopted by ST-V, etc. is displayed as Old JAMMA STANDARD. The specific Manual attached to each game sometimes displays JVS as JV STANDARD, New JAMMA STANDARD, or JAMMA 2 STANDARD AGAINST OLD JAMMA STANDARD as JAMMA STANDARD, JS, etc. The contents herein described are subject to change without notice.
11 8WAYS SW1SW2 START SW1P 2P 8WAYS SW1SW2 Minimum DIMM Memory Capacity 256 MB PLAYER 1 PLAYER 2 2. SPECIFICATIONS ON-SCREEN DISPLAY Monitor Position Synchronous Frequency 15/31 kHz CONTROL PANEL HORIZONTAL 1 2 3
12 3. HOW TO PLAY THE GAME A player plays the most popular sports in the world (8 events and 12 games). The player aims to take first money and thereby to be designated as a KING OF SPORTS. Following the 3 stages, a player ventures to play the events, one each on a stage. Then the player moves to a final stage and chooses the best event out of the finished 3 events so as to be designated a KING OF SPORTS. First Stage Second Stage Third Stage Final Stage (KING OF SPORTS) Aims to be designated as a KING OF SPORTS. Selects and plays an event. Selects and plays an event. Selects and plays an event. Selects an event out of the finished 3 events and plays it. Introduction to the Game Stages toward a KING OF SPORTS
13 The player tries to shoot, within a limited time, from the 5 positions in the three- point field.The player tries to hit a home run into an outfield stands. The two players try to compete for a touchdown.The player tries to tee off the ball nearest to the pin. The player tries to score a goal with a long shoot.The player tries to receive the ball back into the target in the displayed court. The two players try to rally.The player tries to score a goal with a direct shoot. Games and Operation (1)
14 The player tries to sprint around the track two times for the shortest time.The player tries to putt. The player tries to score a field goal.The player, as a goalie, tries to save the shots as many as possible. Special Command A special command is available to enable a player to select all the games at the beginning (not one stage by one stage). To activate the special command: When a shutter is going to open after the coins have been inserted, move the control stick upward, downward, rightward, and leftward, and then press the SW1 and SW2 switches - all in this order. Games and Operation (2)
15 When in a 1-person play: The game is over if the player fails to satisfy the clearing condition within a specified time interval. When in a 2-person play: The player who has won the two matches is a winner. If both the players have equal scores, the result of the game is decided with a sudden death rule. (If the result can not be decided even with a sudden death rule, the game is over.) Indicates a second player. Indicates a present stage. Indicates a clearing condition. Indicates points of the game. Indicates a remaining time. Indicates a first player. Indicates a present stage.Indicates a remaining time.Indicates thenumber of wins. Instructions on the Screen Indicates a total of prize money. Indicates the number of credits.
16 This test mode mainly allows the IC Board to be checked for accurate functioning, monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNMENTS to be adjusted. 1) Connect the power, and press the test button. Then the following SYSTEM MENU screen appears. 2) Press the service button to move the -> mark to any desired item, and press the test button. 3) Press the service button to move the -> mark to GAME TEST MODE item, and press the test button. Then the GAME TEST MENU screen appears that enables to test the items specific to this game. For the details, see the following pages. 4) After testing, select the EXIT and press the test button. The game advertising screen reappears. NOTE: For more information about the SYSTEM MENU screen, see the GD-ROM Service Manual (No.: 420-6620-01). 4. TEST MODE A. SYSTEM MENU When settings are changed in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE, be sure to exit from the test mode of SYSTEM MENU screen. The contents of setting changes are stored in the IC on the BOARD when exiting from the Test Mode. If the power is turned off in the Test Mode (before exiting), the contents of setting changes are ineffective. In this case, the settings remain unchanged. STOP IMPORTANT SYSTEM MENU RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING DIMM BOARD TEST GAME TEST MODE [XXXXXXXXX ] -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 123 123 1444244443In the SYSTEM ASSIGNMENTS, CABINET TYPE is set to 2 PLAYER(S), MONITOR TYPE is set to HORIZONTAL, and SERVICE TYPE is set to COMMON. COIN ASSIGNMENTS initial settings as follows: COIN CHUTE TYPE: COMMON COIN/CREDTI SETTING: #1 COIN CHUTE #1 (#2): 1 COIN 1 CREDIT SEQUENCE SETTING of COIN ASSIGNMENTS functions as follows: SEQUENCE 1: Number of credits required for game start (initial value = 1 CREDIT). SEQUENCE 2: Number of credits required for CONTINUE (initial value = 1 CREDIT) SEQUENCE 3 ~ 8: NOT USED. MEANING OF DISPLAY IN BOOKKEEPING 2/2 P1 (P2) SEQ 1: Play frequency of Player 1 (Player 2) P1 (P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2). P1 (P2) SEQ 3 ~ 8: NOT USED.
17 B. GAME TEST MODE GAME TEST MENU Screen Press the service button to move the -> mark to any desired item, and press the test button. Then the corresponding screen appears. After testing, select the EXIT and press the test button. Then the SYSTEM MENU screen reappears. GAME TEST MENU INPUT TEST GAME ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
18 a. INPUT TEST This screen tests the input devices. Make sure that each of the input devices can change its indication from OFF to ON as you operate the corresponding device. After testing, press the test button and the service button simultaneously. Then the GAME TEST MENU screen reappears. INPUT TEST START1 : OFF START1 : OFF SW_SHOT10 : OFF SW_SHOT20 : OFF SW_SHOT11 : OFF SW_SHOT21 : OFF SW_UP1 : OFF SW_UP2 : OFF SW_DOWN1 : OFF SW_DOWN2 : OFF SW_LEFT1 : OFF SW_LEFT2 : OFF SW_RIGHT1 : OFF SW_RIGHT2 : OFF TEST-SW : OFF SERVICE-SW : OFF PRESS SERVICE BUTTON AND TEST BUTTON TO EXIT INPUT TEST Screen CONTROL PANEL