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Projector Christie Rpmsp D180u User Manual

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    							Section 4: Advanced Configuration and Controls
    RPMSP-D132U & RPMSP-D180U User Manual User Manual4-3020-100245-03  Rev. 1  (11-2010)
    4.7 Communications 
    Settings in the Communications submenu define and control how single or multiple projectors can link with 
    each other and with a controlling device.
    FIGURE 4-3 COMMUNICATIONS SUBMENU
    4.7.1 Baud Rates
    The baud rate setting determines the speed of communication to and from the projector on the RS-232 or RS-
    422 links. Set the baud rate to match that of your controlling device, such as your PC. If you are unsure about 
    what baud rate to choose, refer to the documentation for the controlling device. In a network of projectors, if a 
    projector has a different baud rate use the pull-down list and select the correct baud rate using the 
     key. Do 
    not just scroll this control with 
     or   keys. Serial communication is 8 data bits, no parity, one stop bit.
    4.7.2 Projector
    Enter a three-digit number (such as “001”) to assign or change a number to the projector currently in use. If the 
    current projector already has a number assigned, that number will appear instead. Numerical identity for 
    projectors enables you to communicate with a single projector within a multiple-projector application (see also 
    DISPLAY ERROR MESSAGES Choose how you want to be notified of errors detected in either the incoming 
    signal or projector.
     Select “Screen” or “All” to see a brief on-screen message or 
    select “RS-232” to receive messages via RS-232 (or RS-422) serial communica-
    tion only. Select “Off” to hide error message displays.
    SPLASH SCREEN SETUPChoose when you would like to display a special introductory splash screen 
    image, such as your company logo, graphic or message.
    • Always Off = A splash screen never appears
    • Always On = A splash screen is always on behind the current display 
    image, similar to wallpaper.
    • Start-up Only – The splash screen logo appears at projector start-up 
    only.
    • Start-up And No Signal – A splash screen appears at start-up only if 
    there is no source signal.
    To replace the default splash screen use KoRE Librarian to download the desired 
    image to the projector. This will overwrite the current splash screen content in 
    projector memory.
      
    						
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    Section 4: Advanced Configuration and Controls
     key in 3.2, Using the Keypads). If you make a mistake in assigning or changing the projector number, 
    press   to cancel.
    4.7.3 Network Routing
    NOTE: Not applicable for stand-alone projectors or simple serial networks with only one type of controller and 
    linking.
    FIGURE 4-4 NETWORK ROUTING OPTIONS
    .
    FIGURE 4-5 USING “NETWORK ROUTING” OPTIONS
    SEPARATESelect “Separate” (factory default) to keep RS-232, RS-422 and Ethernet messages on 
    their respective paths instead of being broadcast to the other types of ports. In Figure 4-
    5 Using “Network Routing” Options A, RS-422 controls only the projector to which it 
    is connected. In Figure 4-4 Network Routing Options B, either RS-232 or RS-422 will 
    control the network.
    RS-232 AND RS-422 JOINEDMessages originating from an RS-232 or RS-422 controller will be relayed to all RS-
    232 ports. Ethernet communication will not be relayed.
    RS-232 AND ETHERNET 
    JOINEDMessages to and from the RS-RS-232 ports will also be relayed to the Ethernet port, 
    and vice versa. Any RS-422 communications will be isolated.
    ALL JOINEDAll messages reach all ports, regardless of type
    Proj
    Exit
      
    						
    							Section 4: Advanced Configuration and Controls
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    4.7.4 Ethernet Settings (Submenu)
    NOTE: Recommended for network administrators only.
    DHCP
     Enable this checkbox if you want a DHCP server to automatically assign an IP address that is valid and unique 
    for use on the current Ethernet network. On networks without a DHCP server, or to override the automatic 
    DHCP server function, delete the checkmark and enter the new “IP Address” settings desired.
    FIGURE 4-6 ENABLING AUTOMATIC IP ADDRESS
    IP Address
    Enter a valid and unique IP address for use on the network to which the projector is currently connected. This 
    address will overwrite a previous IP address, such as the projector’s factory-defined default (0.0.0.0), or one 
    that is assigned by a DHCP server or other user. It takes approximately 10 seconds for the projector to respond 
    at its new address.
    Port
    On some Ethernet networks, firewall restrictions may require that the port number of the projector be changed 
    from its default of 3002. If so, enter a new valid port number here. It is highly recommended not to use a port# 
    below 1024, as these ports are typically reserved for and used by common network applications.
    Subnet Mask and Default Gateway
    The Subnet Mask and Default Gateway are automatically assigned when DHCP is enabled. If a static IP is 
    used, these must be assigned. The Default Gateway is an optional router device used to send and receive data 
    outside the subnet. The address is provided by the system administrator.
     ArtNet Interface Settings — SUBMENU
    ArtNet is an Ethernet communication protocol that was developed by Artistic Licence and using the DMX512 control 
    protocol. It is used for controlling lighting and staging equipment from a lighting console or PC application..
    ARTNET SUBNETThis is the highest level address for a device, typically set to 0
    ARTNET UNIVERSEEach data packet is broadcasted to all devices plugged into a universe (maximum 512 
    devices/channels).
    ARTNET CHANNELAllows you to specify the starting channel for this projector. (512 channels per universe) 
    ARTNET ADVANCED MODEWhen enabled, each projector listens for data on 64 channels starting with the base channel. 
    When advanced mode is not in use, the projector only listens on 10 channels. You can squeeze 
    more devices per universe when the projector uses fewer channels. NOTE: The additional 54 
    functions are not implemented and are reserved for future use. 
    						
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    Section 4: Advanced Configuration and Controls
    4.7.5 Broadcast Key
    Enter a checkmark for keypad commands sent to any one projector to be relayed to all projectors in a serial 
    network. The   key will temporarily “override” the effect of a broadcast setting and allow you to control a 
    specific projector when necessary. Remove the Broadcast Key checkmark when operating redundant networks.
    4.7.6 Front IR Protocol
    This option cannot be disabled. Select “Any”, to enable the projector. Use this option to select a keypad or 
    select a specific protocol for use with the keypad. There are up to 8 protocols that can be selected. This 
    prevents a keypad from one projector interfering with another.
    ARTNET BASE CHANNEL When advanced mode is enabled, the projector listens to data on 64 consecutive channels or 
    10 consecutive channels when not enabled. The projector processes requests beginning with 
    the ‘base channel’ defined here. The requests implement these functions:
    DMX 
    CHANNELFUNCTIONVAL U E
    Base Shutter Open (0-64), No Action (65-192), Closed (193-255)
    Base +1 Slider Lock Locked (0-254), Unlocked *(255)
    Base +2 Input* Input # (1-8)
    Base +3 Channel * Channel #(1-99)
    Base +4 Lens-vertical *+ Lens down(0), Stop(1-124), Lens Up(255)
    Base +5 Lens-horizontal * 
    +Lens Right(0), Stop(1-254), Lens Left(255)
    Base +6 Lens – Focus * +  Negative Focus(0), Stop(1-254), Positive Focus(255)
    Base +7 Lens- Zoom * +  Zoom Out(0), Stop (1-254), Zoom In (255)
    Base +8 Power * Power Off(0), No Action(1-254), Power On(255)
    Base +9 None
    * Functions are only active when the Slider Lock is set to Unlocked
    NOTE: Make sure the channels DO NOT overlap another device. Example:
    GOODBAD
    Proj1_Base = 0 Proj1_Base = 5
    Proj2_Base = 10 Proj2_Base = 9
    Proj3_Base = 20 Proj3_Base = 11
    DEVICE NAMEUsed to name each device; some ArtNet servers support querying for devices.
    DEVICE DESCRIPTIONMore information that is returned when a “device query” is done.
    Proj 
    						
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    4.7.7 Wired Keypad Protocol
    Select “On” to enable use of a wired remote keypad connected to the rear of the projector. The projector will 
    then respond to incoming commands from either port. To disable the wired keypad, use a different keypad (the 
    built-in or an IR remote keypad) to select “off”. This safeguard prevents you from accidentally disabling the 
    wired keypad during use.
    4.8 Geometry and Color
    In the Configuration menu, select the Geometry and Color submenu to modify overall color performance or 
    image geometry for all sources.
    4.8.1 Test Pattern
    Choose the desired internal test pattern or select OFF to turn off a test pattern. Use the 
     key for cycling 
    through test patterns.
    4.8.2 Vertical Keystone
    Corrects an image displaying keystone where both sides of the image are inclined toward the top or bottom 
    edge. Keystone is typically caused by tilting the projector so that the lens surface and screen are not parallel to 
    each other.
    FIGURE 4-7 KEYSTONE ADJUSTMENT
     
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    Section 4: Advanced Configuration and Controls
    4.8.3 Brightness Uniformity — Submenu
    FIGURE 4-8 BRIGHTNESS UNIFORMITY SUBMENU
    Provides refinement of displays already matched for their primary colors and overall light output. Use to create 
    a smooth image in which no area appears brighter or more red, green or blue than another. 
    Enable the “Uniformity Enable” checkbox to access a multitude of adjustments for critical color light output 
    control in specific areas throughout the image. Your settings apply as long as the “Uniformity Enable” 
    checkbox is enabled and you are using a “User” color temperature defined by the Brightness Uniformity 
    controls. Remove the checkmark to disable the Brightness Uniformity function.
    NOTE: See Section 4.13 Using Multiple Projectors for the complete step-by-step procedure for achieving 
    uniform brightness in adjacent displays. 
    4.8.4 Edge Blending — SUBMENU
    Provides a range of controls for smoothing the overlapping bright edges of multiple adjacent projected images 
    to create a single “seamless” image. 
    NOTE: See also Section 4.13 Using Multiple Projectors for instructions on 
    adjustment.
    FIGURE 4-9 EDGE BLENDING SUBMENU
    4.8.5 Color Adjustments by X/Y, and Color Saturation — Submenus
    NOTES: 1) For defining or changing a User 1, 2, 3, or 4 color performance or “gamut”. Sometimes known as 
    Comprehensive Color Adjustment™.
     2) Factory-measured primary color levels make sure a specific color 
    performs the same way from projector-to-projector. This can be altered only in the Service menu. To recover 
    factory settings,
     go to the Service menu Color Primary Settings submenu (password-protected. Select “Factory 
    Defaults”. 
    						
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    FIGURE 4-10 COLOR PERFORMANCE CHOICES
    The projector can utilize any of the 3 pre-defined color performance settings identified in Figure 3.42 
    (default=User 1), or colors can be driven on the basis of color temperature. For most applications, one of these 
    options will produce accurate and realistic colors from a variety of sources. They can be applied at any time in 
    the Advanced Image Settings menu (“Select Color Adjustment”), and are not adjustable.
    Defining “User” Color Gamuts
    You may find that none of the pre-defined “Select Color Adjustment” options suit your needs. For example, 
    you may require a unique color gamut (range) for a single projector or to precisely match colors across 
    multiple adjacent displays. 
    Use either the Color Adjustments by X,Y or Color Saturation submenu to define the precise hue of each 
    primary color component (red, green, blue, and white). You can create up to four custom color gamuts (User 1, 
    2, 3, or 4) defined by these adjustments.
    The 2 menus differ only in their user interface, use the one best suited to your needs and application:
    •Color Adjustments by X,Y
     — Enter known x/y coordinates from the chromaticity graph. For best results, 
    use with a color meter.
    •Color Saturation
     — Adjust color slidebars and judge image color by eye. A color meter can also be used.
    A user-defined color “adjustment” can be applied by selecting it in the Advanced Image Settings menu (“Select 
    Color Adjustment”).
    NOTE: Defining a “User” color gamut when a test pattern is displayed does not get saved in the current 
    channel. Display the source first then select a color gamut (User) from Select Color Adjustment. Changes here 
    are then saved for that source in channel memory. 
    FIGURE 4-11 CUSTOMIZE COLOR HUE
     
      
    						
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    Section 4: Advanced Configuration and Controls
    Color Adjustment by X,Y
    Use this submenu to alter, add or copy a color gamut (i.e., “color adjustment”). Controls in this menu define the 
    precise hue of each primary color component (red, green, blue, and white) used to generate the millions of 
    colors produced in displays. The x/y coordinates for each color define its location on the standard CIE 
    chromaticity graph (see Figure 4-12 CIE 1931 Chromaticity Diagram) Changing either or both of these 
    numbers will change the hue of the color, and relocate the “triangle” for possible colors. 
    For example, changing the x/y coordinates for red will either move the color closer to orange or closer to 
    violet. This will in turn affect all displayed colors having a red component. Adjust the slidebars or enter new 
    specific coordinates as desired to define or change up to four “User” color gamuts needed for your 
    environment and applications. Apply the new User gamut at any time in the Advanced Image Settings menu. 
    NOTE: If adjustment is made above or below the acceptable x,y coordinate limits for a color, Color Space 
    Valid “Error” will appear the next time you enter the menu.
    FIGURE 4-12 CIE 1931 CHROMATICITY DIAGRAM
    NOTE: Keep new x,y coordinates within the original color gamut triangle shown here. See 4.13 Using Multiple 
    Projectors, on page 4-20 for X,Y adjustments procedure.
    COLOR SATURATION
    Use this submenu if you do not have specific color coordinates in mind and will simply judge color 
    performance by eye.
      
    						
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    Adjust the hue of each primary color (red, green, blue, and white) by using more or less of it in relation to the 
    other colors.
    FIGURE 4-13 CUSTOMIZE COLOR
    See 4.13 Using Multiple Projectors for Using Color Saturation procedure.
    4.9 Diagnostics / Calibration 
    FIGURE 4-14 DIAGNOSTICS AND CALIBRATION SUBMENU
    4.9.1 Test Pattern
    Choose the desired internal test pattern to display or select OFF to turn off a test pattern. Use the 
     key for 
    cycling through test patterns.
    4.9.2 Gray Level
    Set the desired level of gray for displaying in the full gray field test pattern.
    4.9.3 Freeze Image
    Enter a check mark to stop an image on a single frame. Use this diagnostic tool to examine in detail a still 
    version of an incoming image that cannot be “frozen” at the source. For example, in moving images it is 
    sometimes difficult to observe artifacts such as external deinterlacing/resizing and signal noise. Remove the 
    checkmark to return back to normal.
     
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    Section 4: Advanced Configuration and Controls
    4.9.4 Color Enable
    Select which color or colors you want to see. This is useful while working with color temperature, input levels 
    or other special setup parameters. Colors can also be enabled or disabled by entering the corresponding 
    function code listed on the back of the standard remote keypad.
    4.9.5 Odd Pixel Adjustment
    NOTE: Factory-set and rarely required by user. Source must be >110 MHz.
    When using some RGB sources, you may need to adjust the normal gain or offset of odd pixels in relation to 
    even pixels. This will smooth out very narrow (1-pixel wide) “checks” or vertical stripes that indicate adjacent 
    “on” and “off” pixels. Although offset and gain slidebars can be adjusted individually and manually, using the 
    Level Detector simplifies this process, see 4.9.6 Color Wheel Calibration — Submenu.
    1. Use an external analog native-sized continuous grayscale test pattern with at least 256-levels. 
    2. Turn “Level Detector” on.
    3. Set “Level Value” to ~200. The image is now black-and-white (or black-and-one color, if you use “Color 
    Enable” function).
    4. Adjust offset for one color. As you adjust, you will see half of the pixels move, the other half will not.
    5. Adjust until the two transition regions overlap. The stripe of noise will be minimized, defined by the value 
    in the slidebar.
    6. Continue to adjust offset for the other two colors.
    7. Set “Level Value” to ~800. The image is now black-and-white.
    8. Repeat Steps 4 and 5, but adjusting gain for each color. Adjust offset before gain, since offset affects gain.
    9. Once all colors are adjusted, your RGB source is OK. Tweak adjustments as required.
    NOTES: 
    1) A value of 128 represents no change in normal odd pixel offset or gain. 
    2) Odd Pixel Adjustment eliminates “1 pixel on, 1 pixel off” patterns only, not any type of larger patterns.
    FIGURE 4-15 USING “ODD PIXEL ADJUSTMENT” 
    						
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