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Optoma Ts551 Projector User Manual

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    							EN-31 Source Lock
    „On: The projector will search specified connection port.
    „Off: The projector will search for other signals if the current input signal is 
    lost.
    Bright Mode
    „ECO: Choose “ECO” to dim the projector lamp which will lower power 
    consumption and extend the lamp life by up to 120%.
    „Bright: Choose “Bright” to increase the brightness.
    High Altitude
    Use this function to allow the fans operates at full speed continuously to
    achieve proper high altitude cooling of the projector.
    OSD Timeout
    Duration of OSD menu display countly starts (at idle state by second).
    3D Mode
    „On: Enable 3D Mode function.
    „Off: Disable 3D Mode function.
    When 3D Sync is set to On, the settings for input source or broadcast 
    device are required as below:
    1. For S-VIDEO and VIDEO input source, signal type should be NTSC (60).
    2. For computer input source, the hardware and software requirements 
    should be Windows 7 operating system, 3D videos and professional 3D 
    video player softwares. Computers output frequency should be 120Hz 
    and display card should be higher than NVIDIA 9800.
    3D Sync Invert
    „On: Invert left and right frame contents.
    „Off: Default frame contents. 
    						
    							 EN-32
    Language
    Select the language used by the on-screen menu.
    Factory Default
    Restore settings to factory default . 
    						
    							EN-33
    Appendix
    Replacing the Lamp
    As the projector operates over time, the brightness of the projector lamp 
    gradually decreases and the lamp becomes more susceptible to breakage. 
    We recommend replacing the lamp if a warning message is displayed. Do 
    not attempt to replace the lamp yourself. Contact the qualified service 
    personnel for replacement.
    Note
    „The lamp is extremely hot right after turning off the projector. If you touch the lamp, you may
    scald your finger. When you replace the lamp, wait for at least 45 minutes for the lamp to cool
    down.
    „Do not touch the lamp glass at any time. The lamp may explode due to improper handling,
    including the touching of the lamp glass.
    „Lamp lifetime may differ from lamp to lamp and according to the environment of use. There is
    no guarantee of the same lifetime for each lamp. Some lamps may fail or terminate their
    lifetime in a shorter period of time than other similar lamps.
    „A lamp may explode as a result of vibration, shock or degradation as a result of hours of use
    as its lifetime draws to an end. Risk of explosion may differ according to the environment or
    conditions in which the projector and lamp are being used.
    „Wear protective gloves and eyeglasses when fixing or detaching the lamp.„Faster on-off-cycles will damage the lamp and reduce lamp life. Wait at least for 5 minutes to
    turn off the projector after powering on.
    „Do not operate the lamp in proximity to paper, cloth, or other combustible material nor cover it
    with such materials.
    „Do not operate the lamp in an atmosphere containing an inflammable substance, such as
    thinner.
    „Thoroughly ventilate the area or the room when operating the lamp in an oxygen atmosphere
    (in the air). If ozone is inhaled, it could cause headaches, nausea, dizziness, and other
    symptoms.
    „The inorganic mercury is involved in the lamp. If the lamp bursts, the mercury inside the lamp
    will be exposed. Leave the area immediately if the lamp shatters while being operated and
    ventilate the area for at least 30 minutes in order to avoid the inhalation of mercury fumes.
    Otherwise it could be harmful to user’s health. 
    						
    							 EN-34
    1. Turn off the projector.
    2. If the projector is installed in a ceiling mount, remove it
    3. Unplug the power cord.
    4. Remove the screw in the side of the lamp cover. 1
    5. Remove the cover. 2
    6. Loosen the screws from the lamp module. 3
    7. Raise the handle, and lift out the module. 4
    8. Insert the new lamp module into the projector and tighten the screws.
    9. Replace the lamp cover and tighten the screw.
    10. Turn on the projector.  If the lamp does not turn on after the warm-up 
    period, try reinstalling the lamp.
    11. Reset the lamp hour. Refer to the “
    Setting > Lamp Time Reset” menu.
    Note
    „Dispose the used lamp according to local regulations.„Ensure that screws are tightened properly. Screws not tightened fully may result in injury or
    accidents.
    „Since the lamp is made of glass, do not drop the unit and do not scratch the glass.„Do not reuse the old lamp. This could cause the lamp to explode.„Be sure to turn off the projector and unplug the AC power cord before replacing the lamp.„Do not use the projector with the lamp cover removed.
    1   1   
    2   2   
    3   3   
    4   4    
    						
    							EN-35
    Ceiling mount installation
    1. To prevent damage to your projector, please use the Optoma ceiling 
    mount.
    2. If you wish to use a third party ceiling mount kit, please ensure the screws 
    used to attach a mount to the projector meet the following specifications:
    „Screw type: M4*3
    „Maximum screw length: 8mm
    „Minimum screw length: 6mm
    Note
    „Please note that damage resulting from incorrect installation will void the warranty.
    Warning
    1.If you buy a ceiling mount from another company, please be sure to 
    use the correct screw size. Screw size will vary depending on the 
    thickness of the mounting plate.
    2.Be sure to keep at least 10 cm gap between the ceiling and the 
    bottom of the projector.
    3.Avoid installing the projector near a heat source.
    278.32
    120.00 73.00
    57.9461.70
    210.7012.70
    54.00
    231.50139.00 38.50
    29.70
    Unit: mmLens 
    						
    							 EN-36
    Compatibility Modes
    Computer: 
    Mode Resolution H-Sync [KHz] V-Sync [Hz]
    640 x 350 31.5 70
    640 x 350 37.9 85
    720 x 350 31.5 70
    640 x 400 31.5 70
    640 x 400 37.9 85.1
    720 x 400 31.5 70
    720 x 400 37.9 85
    720 x 576 - 50
    720 x 576 - 60
    VGA 640 x 480 31.5 60
    -67
    37.9 72.8
    37.5 75
    43.3 85
    SVGA 800 x 600 35.2 56.3
    37.9 60.3
    46.9 75
    48.1 72.2
    -80
    53.7 85.1
    832 x 624 - 72
    832 x 624 - 75
    1024 x 576 - 50
    1024 x 576 - 60
    XGA 1024 x 768 48.4 60
    56.5 70.1
    57.7 72
    60 75
    68.7 85
    1152 x 864 - 60
    -70
    -75
    -85
    1152 x 870 - 75
    HD720 1280 x 720 - 50
    HD720 1280 x 720 - 60
    HD720 1280 x 720 - 75
    HD720 1280 x 720 - 85
    WXGA 1280 x 768 47.4 60
    -70
    -75
    -85 
    						
    							EN-37
    WXGA-800 1280 x 800 - 60
    SXGA 1280 x 1024 64 60
    80 75
    91.1 85
    1366 x 768 - 60
    1440 x 900 55.935 60
    SXGA+ 1400 x 1050 - 60
    UXGA 1600 x 1200 75 60
    HDTV 1920 x 1080 33.8 30
    1920 x 1080 28.1 25
    1920 x 1080i - 50
    1920 x 1080i - 60
    1920 x 1080p - 24
    1920 x 1080p - 25
    1920 x 1080p - 30
    1920 x 1080p - 50
    1920 x 1080p - 60
    1280 x 720 45 60
    1280 x 720p - 50
    1280 x 720p - 60
    SDTV 720 x 576 31.3 50
    720 x 576i - 50
    720 x 576p - 50
    720 x 480 31.5 60
    720 x 480i - 60
    720 x 480p - 60
    Macbook/Macbook 
    Pro (Intel)800 x 600 - 60, 72, 75, 85
    1024 x 768 - 60, 70, 75, 85
    1280 x 720 - 60, 75, 85
    1280 x 768 - 60, 75, 85
    1680 x 1050 - 60
    Macbook Pro (Intel) 1280 x 800 - 60
    1280 x 1024 60, 75
    Power Mac G4/G5 800 x 600 - 72, 75, 85
    1024 x 768 - 60, 70, 75, 85
    1280 x 720 - 60
    1280 x 768 - 75
    1280 x 800 - 60
    1280 x 1024 - 60
    Power Mac G4 1280 x 720 - 75, 85
    Power Mac G4 1280 x 768 - 60, 85
    Power Mac G5 1280 x 1024 - 75 
    						
    							 EN-38
    Video: 
    NTSC NTSC M/J, 3.58MHz, 4.43MHz
    PAL PAL B/D/G/H/I/M/N, 4.43MHz
    SECAM SECAM B/D/G/K/K1/L, 4.25/4.4 MHz
    SDTV 480i/p, 576i/p
    HDTV 720p(50/60Hz), 1080i(50/60Hz), 1080P(50/60Hz) 
    						
    							EN-39
    RS232 Commands and Protocol Function 
    List
    RS232 Pin Assignments
    D-Sub 9 pin
    11 CD
    2RXD
    3TXD
    4DTR
    5GND
    6DSR
    7RTS
    8CTS
    9RI
    Wire List
    C1 COLOR C2
    1 Black 1
    2Brown 2
    3Red 3
    4Orange 4
    5 Yellow 5
    6 Green 6
    7Blue 7
    8 Purple 8
    9White 9
    SHELL DW SHELL 
    						
    							 EN-40
    RS232 Protocol Function List
    Note
    „There is a  after all ASCII commands.
    „0D is the HEX code for  in ASCII code.
    Baud Rate : 9600 
    Data Bits: 8  
    Parity: None
    St op  Bits:  1
    Flow Control : None
    UART16550 FIFO: Disable
    Projector Return (Pass): P 
    Projector Return (Fail): F XX=01-99, projectors ID,
    XX=00 is for all projectors
    SEND to projector
    232 ASCII Code HEX Code Function  Description
    ~XX00 1 7E 30 30 30 30 20 31 0D Power ON
    ~XX00 0 7E 30 30 30 30 20 30 0D Power OFF (0/2 for backward compatible)
    ~XX00 1 ~nnnn 7E 30 30 30 30 20 31 20 a 0D Power ON with Password ~nnnn = ~1111 (a=7E 30 30 30 30)
    (Password only support Up(1)/Down(2)/Left(3)/Right(4))                ~4444 (a=7E 39 39 39 39)
    ~XX01 1 7E 30 30 30 31 20 31 0D Resync
    ~XX02 1 7E 30 30 30 32 20 31 0D AV Mute On
    ~XX02 0 7E 30 30 30 32 20 30 0D Off (0/2 for backward compatible)
    ~XX03 1 7E 30 30 30 33 20 31 0D Mute  On
    ~XX03 0 7E 30 30 30 33 20 30 0D Off (0/2 for backward compatible)
    ~XX04 1 7E 30 30 30 34 20 31 0D Freeze
    ~XX04 0 7E 30 30 30 34 20 30 0D Unfreeze (0/2 for backward compatible)
    ~XX05 1 7E 30 30 30 35 20 31 0D Zoom Plus
    ~XX06 1 7E 30 30 30 36 20 31 0D Zoom Minus
    ~XX12 1 7E 30 30 31 32 20 35 0D Direct Source Commands HDMI (ES551/EX551/ only)
    ~XX12 5 7E 30 30 31 32 20 35 0D VGA 1
    ~XX12 6 7E 30 30 31 32 20 35 0D VGA 2
    ~XX12 8 7E 30 30 31 32 20 38 0D VGA 1 Component
    ~XX12 9 7E 30 30 31 32 20 39 0D S-Video
    ~XX12 10 7E 30 30 31 32 20 31 30 0D Video
    ~XX12 13 7E 30 30 31 32 20 31 33 0D VGA 2 Component
    ~XX20 0 7E 30 30 32 30 20 30 0D Display Mode None
    ~XX20 1 7E 30 30 32 30 20 31 0D Presentation
    ~XX20 2 7E 30 30 32 30 20 32 0D Bright
    ~XX20 3 7E 30 30 32 30 20 33 0D Movie
    ~XX20 4 7E 30 30 32 30 20 34 0D sRGB
    ~XX20 5 7E 30 30 32 30 20 35 0D User
    ~XX20 7 7E 30 30 32 30 20 37 0D Blackboard
    ~XX20 8 7E 30 30 32 30 20 38 0D Classroom
    ~XX20 9 7E 30 30 32 30 20 39 0D 3D
    ~XX21 n 7E 30 30 32 31 20  a 0D Brightness n = 0 (a=30) ~ 100 (a=31 30 30)
    ~XX22 n 7E 30 30 32 32 20  a 0D Contrast n = 0 (a=30) ~ 100 (a=31 30 3
    ~XX23 n 7E 30 30 32 33 20  a 0D Sharpness n = 0 (a=30) ~ 31  (a=33 31)
    ~XX24 n 7E 30 30 32 34 20 a 0D Color Settings Red Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX25 n 7E 30 30 32 35 20 a 0D Green Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX26 n 7E 30 30 32 36 20 a 0D Blue Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX34 n 7E 30 30 33 34 20 a 0D BrilliantColor
    TMn = 0 (a=30) ~ 10 (a=31 30)
    ~XX35 1 7E 30 30 33 35 20 31 0D Degamma Film
    ~XX35 2 7E 30 30 33 35 20 32 0D Video
    ~XX35 3 7E 30 30 33 35 20 33 0D Graphics
    ~XX35 4 7E 30 30 33 35 20 34 0D PC
    ~XX36 1 7E 30 30 33 36 20 31 0D Color Temp. Warm
    ~XX36 2 7E 30 30 33 36 20 32 0D Medium
    ~XX36 3 7E 30 30 33 36 20 33 0D Cold
    ~XX37 2 7E 30 30 33 37 20 32 0D Color Space RGB
    ~XX37 3 7E 30 30 33 37 20 33 0D YUV 
    						
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