Namco Tekken Operators Manual
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! #$%&%$ ( )$* + ,-.&/!0 .(/! ./ 1 0,23)* 4 5 .+/ ***************** .%+/ ****************** .673+/ ****************** % ( ******************************* 0 8 $ **************************** 0 %$ ******************************** 0 ) 0 1P - Punch Button 2 1P - Punch Button 1 1P - 8way Joystick 1P - Kick Button 1 1P - Kick Button 22P - Punch Button 1 2P - Punch Button 2 2P - Kick Button 2 2P - Kick Button 1 2P - 8way Joystick
Page 3 2. PRECAUTIONS 2-1 Cautions When Installing. This game is designed for indoor use only. The game must not be installed outdoors or under the following conditions:- a. In areas directly exposed to sunlight, high humidity, direct water contact, dust, high heat or extreme cold. b. In locations that would present an obstacle in the case of an emergency, i.e. near fire equipment or emergency exits. c. On an unstable surface or subject to floor vibration. 2-2 Cautions when Handling. a. AC power must always be turned OFF, and the game disconnected, before replacing any parts or connecting/disconnecting connectors. b. When unplugging the game from an electrical outlet, always grasp the plug, not the mains lead. c. The machine must be earthed with a securely connected earthed plug. d. Care must be taken at all times to avoid electric shock when inspecting or adjusting the game. 2-3 Cautions when Transporting. a. Do not subject the game to physical shock when transporting or moving it. b. Always return the levellers to the UP position before moving the machine. c. Take care not to rope any moulded (plastic) parts when transporting. 2-4 Cautions when handling the PCB. a. Never test the PCB for continuity with a multimeter or similar device. The PCB contains sensitive devices which could be damaged or even destroyed by the internal voltage of such test equipment. b. Foreign matter or dust on the PCB may cause failure. Turn off the power and clean the PCB with a dry soft brush. c. When transporting the PCB ensure adequate packing protection to prevent damage.
Page 4 3. ADJUSTMENTS 3-1 Turning on the PowerAfter installing the machine, turn on the power. The power switch is located above the mains inlet on the rear of the cabinet. 3-2 Switches for Adjustment Open the coin door to find the switches for adjustments, located on the \ service bracket. 1. Service Switch Press this switch to obtain game credits without incrementing the coin counter. 2. Test Switch Slide this switch ON to enter test mode. Test mode allows game testing and the changing of game settings. (See 3-4 Test Mode on page 5) There are two DIP switches located on the PCB. Switch 1 when set ON will enter the game into test mode. Always ensure t\ his switch is set to OFF and use the test switch on the service bracket for \ testing the machine. Switch 2 when set ON will freeze the screen. 3-3 Volume Adjust The volume control is located on the PCB. Turn the control to increase or decrease the volume. SERVICE BRACKET SERVICE SWITCH TEST SWITCH COIN COUNTER
Page 5 3-4 Test Mode 1. Open the coin door for access to the service bracket, then slide the test switch ON. The Test Menu Screen will appear on the monitor display. 2. Operating the 1 Player joystick up or down will step through the items. 3. Pressing the 1 Player Punch button 1 switch will select an item. 4. Operating the 1 Player joystick up or down will change the settings. 5. Pressing the 1 player Punch button 1 switch will store the change. 6. Pressing the 1 Player button 2 switch will return the display to the Test Menu Screen. The test switch must always be OFF during normal game mode. SWITCH TEST .......................................... For testing switches SOUND TEST ........................................... For testing the sound COIN OPTIONS ........................................ For setting game pricing GAME OPTIONS ...................................... For setting of difficulty etc. UARTS TEST ............................................ Not Used POLYGON TEST ...................................... For testing graphics A.D.S ......................................................... Not Used COLOR TEST ........................................... For monitor set-up CONVERGENCE TEST ............................ For monitor set-up RS-232C TEST ......................................... Not Used Test Menu Screen 3-4-1 Switch Test On entering the switch Test, the following screen appears on the monitor. Operating the joysticks will cause the + to change to X for each of the eight positions. When testing: 1P Punch 1 1P 0000 will change to 1P 1000 1P Kick 1 3P 0000 will change to 3P 1000 1P Kick 2 3P 0000 will change to 3P 2000 2P Punch 1 2P 0000 will change to 2P 1000 2P Punch 2 2P 0000 will change to 2P 2000 2P Kick 1 4P 0000 will change to 4P 1000 2P Kick 2 4P 0000 will change to 4P 2000 Pressing 1P Punch 2 will return the to Menu Screen
Page 6 1P 0000 2P 0000 +++ +++ +X+ +X+ +++ +++ 3P 0000 4P 0000 +++ +++ +X+ +X+ +++ +++ SERVICE SWITCH + TEST SWITCH X DIP 1 + DIP 2 + COIN 1 + COIN 2 + COIN 3 + COIN 4 + PRESS R-PUNCH TO EXIT SONG 000 3-4-2 Sound Test On entering the Sound Test, the following display will appear on the monitor. Pushing the 1 player joystick to the right will make the number step up and pushing the joystick to the left will make the number step down. Each number will produce a different sound when the 1 player Punch 1 button is pressed. Song 001 will produce a tone first on the left speaker, then on the right speaker and then on both speakers together.
Page 7 3-4-3 Coin Options Note:- The price of play on this machine is set using the DIP switches on the credit board fixed to the coin mech. Ensure that the coin options on the screen are set as shown GAME OPTIONS DIFFICULTY LEVEL ---------------------------------------- (11) MEDIUM FIGHT COUNT ----------------------------------------------- (12) 2 ROUND TIME ------------------------------------------------ (13) 40sec. MUSIC IN ATTRACT --------------------------------------- (14) YES SPEAKER OUT ---------------------------------------------- (15) STEREO 2P GAME WINS SHOWN BY ---------------------------- (16) FRUIT CHARACTER CHANGE AT CONTINUE -------------- (17) NO HIT COLOUR ------------------------------------------------- (18) RED Game Option Screen Coin Option Screen GAME COST --------------------------------------------------- (1) 1 COIN 1 CREDIT DISCOUNT TO CONTINUE -------------------------------- (2) NO COIN 1 MECH VALUE --------------------------------------- (3) 1 COIN COUNT AS 1 COIN COIN 2 MECH VALUE --------------------------------------- (4) 1 COIN COUNT AS 1 COIN COIN 3 MECH VALUE --------------------------------------- (5) 1 COIN COUNT AS 1 COIN COIN 4 MECH VALUE --------------------------------------- (6) 1 COIN COUNT AS 1 COIN BONUS FOR QUANTITY BUY-IN ------------------------ (7) NONE CREDIT MODE ------------------------------------------------ (8) COMMON COIN COUNTER ---------------------------------------------- (9) TYPE A: 1 COUNTER FREE PLAY --------------------------------------------------- (10) NO GAME OPTIONS 3-4-4 Game Options
ITEMCONTENTSFACTORY SET (1) GAME COSTCOIN PULSES REQUIRED FOR CREDIT ----- settable 1 - 91 (2) DISCOUNT50% DISCOUNT FOR CONTINUE ----- YES / NONO (3) COIN 1 MECH VALUENUMBER OF PULSES ON METER ----- settable 1 - 91 (4) COIN 2 MECH VALUENUMBER OF PULSES ON METER ----- settable 1 - 91 (5) & (6)NOT USED (7) BONUS COINEXTRA COIN PULSE AT SPECIFIED COINS INNONE (8) CREDIT MODECOMMON (Credit common to player 1 & 2) / EACH ONE (Player 1 & 2 seperate)COMMON (9) COIN COUNTERTYPE A (1 Coin Counter) / TYPE B (2 Coin Counters)TYPE A (10) FREE PLAYYES / NONO (11) DIFFICULTY LEVELEASY / MEDIUM / HARD / VERY HARDMEDIUM (12) FIGHT COUNTSettable 1 - 52 (13) ROUND TIME20 / 30 / 40 / 50 /60 seconds40sec (14) MUSIC IN ATTRACTYES / NOYES (15) SPEAKER OUTSTEREO / MONOSTEREO (16) 2P GAME WINS SHOWN BYFRUIT / NUMBER 1FRUIT (17) CHARACTER CHANGEYES / NONO (18) HIT COLOURRED / OTHERSRED 3-4-5 Factory Settings 4. PARTS Decals & Plastics DESCRIPTIONPART No. Cabinet Decal LHS - Upper40000054 Cabinet Decal LHS - Lower40000055 Cabinet Decal RHS - Upper40000056 Cabinet Decal RHS - Lower40000059 Cabinet Decal LHS/RHS - Front40000060 Cabinet Decal NAMCO LHS/RHS/Front40000061 Character Decal40000062 Play Panel Overlay33000023 Header Box Vac-Form45000222 Top Flash Acrylic30000035
DESCRIPTIONPART No. Monitor 28 Hantarex c/w Remote84000012 Front Glass - Bronze31000022 Interlock Switch60000006 Interlock Switch Cover39000028 M16 Adjustable Foot88300079 Switch Mode Power supply83000040 Speaker 4½ 20w (with shield can)62000006 Schaffner Mains In Assy66000016 Schaffner Boot66000017 Fuse 5amp 20mm Slo-Blo63500600 18 15w Fluorescent Tube64500009 Choke 240v 15w63300000 Starter63000000 Service Switch - SPNO60000059 Test Switch - DPCO60000023 3.5 - 6v Panel Meter65000002 Joystick 8way Brent Fast Action Type61000017 Push Button - Yellow60200266 Push Button - Green60200267 Push Button - Red60200264 Push Button - Blue60200263 Push Button - White60200262 Cabinet Page 8