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Namco Tekken 2 Operators Manual

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    							Operators Manual 
    						
    							Contents
    1. SPECIFICATIONS ............................................................................. 3
    2. PRECAUTIONS ................................................................................ 4
    2-1 Cautions When Installing. .......................................................................... 4
    2-2 Cautions when Handling. ........................................................................... 4
    2-3 Cautions when Transporting. ...................................................................... 4
    2-4 Cautions when handling the PCB. .............................................................. 4
    3. ADJUSTMENTS ................................................................................ 5
    3-1 Turning on the Power ................................................................................. 5
    3-2 Switches for Adjustment ............................................................................. 5
    3-3 Volume Adjust ............................................................................................ 5
    3-4 Test Mode ................................................................................................... 6
    3-4-1 Switch Test .................................................................................... 6
    3-4-2 Sound Test .................................................................................... 7
    3-4-3 Coin Options .................................................................................. 8
    3-4-4 Game Options ............................................................................... 8
    3-4-5 Factory Settings ............................................................................. 9
    3-5 PC Board Connectors .............................................................................. 10
    4. PARTS............................................................................................. 11
    5. SCHEMATIC ................................................................................... 12 
    						
    							1. SPECIFICATIONS
    POWER SUPPLY :- 220/240volts AC 
     MONITOR :- Hantarex 28 Polo Colour Monitor with auto 
    degauss. 
    DIMENSIONS :- 790(w) x 1200(d) x 2080(h)
    WEIGHT :- 175kg.
    ACCESSORIES :- Keys: (Cash Door) ................. 2(Coin Door) .................. 2 
    (Back Door) .................. 2
    IEC Mains Lead ............................... 1 
    Operators Manual ............................ 1
    Monitor Manual ................................ 1
    Page  3
    1P 8way Joystick
    1P Kick Button 1
    1P Kick Button 2
    1P Punch Button 2
    1P Punch Button 1
    1P Punch Button 1
    1P Punch Button 2
    2P Kick Button 2
    2P Kick Button 1
    2P 8way Joystick
    1P Start
    2P Start 
    						
    							Page4
    2. PRECAUTIONS
    2-1 Cautions When Installing.
    This game is designed for indoor use only. The game must not be installed outdoors or
    under the following conditions:- 
    a. In areas directly exposed to sunlight, high humidity, direct water contact, dust, high heat or extreme cold.
    b. In locations that would present an obstacle in the case of an emergency, i.e. near fire equipment or emergency exits.
    c. On an unstable surface or subject to floor vibration.
    2-2 Cautions when Handling. a. AC power must always be turned OFF, and the game disconnected, before replacing any parts or connecting/disconnecting connectors.
    b. When unplugging the game from an electrical outlet, always grasp the plug, not the mains lead.
    c. The machine must be earthed with a securely connected earthed plug.
    d. Care must be taken at all times to avoid electric shock when inspecting \
    or adjusting the game.
    2-3 Cautions when Transporting. a. Do not subject the game to physical shock when transporting or moving it\
    .
    b. Always return the levellers to the UP position before moving the machine\
    .
    c. Take care not to rope any moulded (plastic) parts when transporting.
    2-4 Cautions when handling the PCB. a. Never test the PCB for continuity with a multimeter or similar device. T\
    he PCB contains sensitive devices which could be damaged or even 
    destroyed by the internal voltage of such test equipment.
    b. Foreign matter or dust on the PCB may cause failure. Turn off the power and clean the PCB with a dry soft brush.
    c. When transporting the PCB ensure adequate packing protection to prevent damage. 
    						
    							Page5
    3. ADJUSTMENTS
    3-1 Turning on the Power
    After installing the machine, turn on the power. The power switch is located 
    above the mains inlet on the rear of the cabinet.
    3-2 Switches for Adjustment Open the coin door to find the switches for adjustments, located on the \
    service
    bracket. 
    1. Service Switch Press this switch to obtain game credits without incrementing the coin 
    counter.
    2. Test Switch Slide this switch ON to enter test mode.
    Test mode allows game testing and the changing of game settings. (See 3-4 Test Mode on page  6)
    There are two DIP switches located on the PCB.
    Switch 1 when set ON will enter the game into test mode. Always ensure t\
    his
    switch is set to OFF and use the test switch on the service bracket for \
    testing
    the machine. Switch 2 when set ON will freeze the screen.
    3-3 Volume Adjust The volume control is located on the PCB. Turn the control to increase or decrease the
    volume.
    COIN COUNTER
    TEST SWITCHSERVICE SWITCH
    SERVICE BRACKET
    1 2
    Option Switch Volume
    48W extended 
    edge connector
    56W edge connector
    (JAMMA)
    PCB 
    						
    							Page 6 3-4 Test Mode
    1. Open the coin door for access to the service bracket, then slide the test
    switch ON. The Test Menu Screen will appear on the monitor display.
    2. Operating the 1 Player joystick up or down will step through the items.
    3. Pressing the 1 Player Punch button 1 switch will select an item.
    4. Operating the 1 Player joystick up or down will change the settings.
    5. Pressing the 1 player Punch button 1 switch will store the change.
    6. Pressing the 1 Player button 2 switch will return the display to the Test
    Menu Screen.
    The test switch must always be OFF during normal game mode.
    SWITCH  TEST .......................................... For testing switches
    SOUND TEST ........................................... For testing the sound
    COIN OPTIONS ........................................ For setting game pricing
    GAME OPTIONS ...................................... For setting of difficulty etc.
    UARTS TEST ............................................ Not Used
    POLYGON TEST ...................................... For testing graphics
    A.D.S ......................................................... Not Used
    COLOR TEST ........................................... For monitor set-up
    CONVERGENCE TEST ............................ For monitor set-up
    RS-232C TEST ......................................... Not Used
    Test Menu Screen
    3-4-1 Switch Test
    On entering the switch Test, the following screen appears on the monitor.
    Operating the joysticks will cause the + to change to X for each of the
    eight
    positions.
    When testing:
    1P Punch 1 1P 0000 will change to 1P 1000
    1P Kick 1 3P 0000 will change to 3P 1000
    1P Kick 2 3P 0000 will change to 3P 2000
    2P Punch 1 2P 0000 will change to 2P 1000
    2P Punch 2 2P 0000 will change to 2P 2000
    2P Kick 1 4P 0000 will change to 4P 1000
    2P Kick 2 4P 0000 will change to 4P 2000
    Pressing 1P Punch 2 will return the to Menu Screen 
    						
    							Page 7
    1P 0000 2P 0000
    +++ +++
    +X+ +X+
    +++ +++
    3P 0000 4P 0000
    +++ +++
    +X+ +X+
    +++ +++
    SERVICE SWITCH +
    TEST SWITCH X
    DIP 1 +
    DIP 2 +
    COIN 1 +
    COIN 2 +
    COIN 3 +
    COIN 4 +
    PRESS R-PUNCH TO EXIT
    SONG 000 3-4-2 Sound Test
    On entering the Sound Test, the
    following
    display will appear on the monitor.
    Pushing the 1 player joystick to the right
    will make the number step up and
    pushing
    the joystick to the left will make the
    number
    step down.
    Each number will produce a different
    sound
    when the 1 player Punch 1 button is pressed.
    Song 001 will produce a tone first on the left
    speaker, then on the right speaker and then
    on both speakers together. 
    						
    							Page 8 3-4-3 Coin Options
    Note:- The price of play on this machine is set within the CashFlow coin
    mech. Ensure that the coin options on the screen are set as shown
    in the following table.
    Game Option Screen
    Coin Option Screen
    GAME COST --------------------------------------------------- (1)
    1 COIN 1 CREDIT
    DISCOUNT TO CONTINUE -------------------------------- (2)
    NO
    COIN 1 MECH VALUE --------------------------------------- (3)
    1 COIN COUNT AS 1 COIN
    COIN 2 MECH VALUE --------------------------------------- (4)
    1 COIN COUNT AS 1 COIN
    COIN 3 MECH VALUE --------------------------------------- (5)
    1 COIN COUNT AS 1 COIN
    COIN 4 MECH VALUE --------------------------------------- (6)
    1 COIN COUNT AS 1 COIN
    BONUS FOR QUANTITY BUY-IN ------------------------ (7)
    NONE
    CREDIT MODE ------------------------------------------------ (8)
    COMMON
    COIN COUNTER ---------------------------------------------- (9)
    TYPE A: 1 COUNTER
    FREE PLAY --------------------------------------------------- (10)
    NO
    GAME OPTIONS
    3-4-4 Game Options
    DIFFICULTY LEVEL : HARD ------------------------------ (11)
    FIGHT COUNT(1P GAME) : 2 ---------------------------- (12)
    FIGHT COUNT (2P GAME) : 2 --------------------------- (13)
    LIFE BAR (IP GAME) : 110 -------------------------------- (14)
    LIFE BAR (2P GAME) : 125 ------------------------------- (15)
    GUARD DAMAGE : OFF ----------------------------------- (16)
    BASIC GUARD : ON ---------------------------------------- (17)
    ROUND TIME : 40sec -------------------------------------- (18)
    CHARACTER CHANGE AT CONTINUE : YES ------ (19)
    CHARACTER CHANGE AT 2P GAME : YES --------- (20)
    NEW CHARACTER : BAEK & LEI ----------------------- (21)
    2P GAME WINS SHOWN BY : NUMBER ------------- (22)
    MUSIC IN ATTRACT : YES ------------------------------- (23)
    SPEAKER OUT : STEREO -------------------------------- (24)
    EVENT MODE : OFF ---------------------------------------- (25)
    HIT COLOUR : GREEN ------------------------------------ (26)
    GAME OPTIONS 
    						
    							Page 9 3-4-5 Factory Settings
    M E T I
    M E T IS T N E T N O CTE S Y R O T C A F
    1TS O C E M A G9 - 1 e l b a t t e s - T I D E R C R O F D E R I U Q E R S E S L U P N I O C1
    2TN U O C S I DO N / S E Y - E U N I T N O C R O F T N U O C S I D % 0 5O N
    3EU L A V H C E M 1 N I O C9 - 1 e l b a t t e s - R E T E M N O S E S L U P F O R E B M U N1
    4EU L A V H C E M 2 N I O C9 - 1 e l b a t t e s - R E T E M N O S E S L U P F O R E B M U N1
    - 5
    6 &D E S U T O N
    7NI O C S U N O BN I S N I O C D E I F I C E P S T A E S L U P N I O C A R T X EE N O N
    8ED O M T I D E R C) e t a r e p e s 2 & 1 r e y a l P ( E N O H C A E / ) 2 & 1 r e y a l p o t n o m m o c t i d e r C ( N O M M O CN O M M O C
    9RE T N U O C N I O C) s r e t n u o C n i o C 2 ( B E P Y T / ) r e t n u o C n i o C 1 ( A E P Y TA E P Y T
    0 1YA L P E E R FON / S E YO N
    1 1LE V E L Y T L U C I F F I DD R A H A R T L U / D R A H Y R E V / D R A H / M U I D E M / Y S A ED R A H
    2 1)E M A G P 1 ( T N U O C T H G I F4- 1 e l b a t t e S2
    3 1)E M A G P 2 ( T N U O C T H G I F4- 1 e l b a t t e S2
    4 1)E M A G P 1 ( R A B E F I L06 1 / 0 4 1 / 5 2 1 / 0 1 1 / 5 90 1 1
    5 1)E M A G P 2 ( R A B E F I L06 1 / 0 4 1 / 5 2 1 / 0 1 1 / 5 95 2 1
    6 1EG A M A D D R A U G) g n i k c o l b n e h w n e v e e l t t i l a d e g a m a d s i r e t c a r a h C A : N O ( N O / F F OF F O
    7 1DR A U G C I S A B) n o i t c e r i d r e p o r p e h t n i d e r e t n e s i k c i t s y o j a n e h w y l n o s k c o l b r e t c a r a h C A : F F O ( N O / F F ON O
    8 1EM I T D N U O Rce s 0 6 / c e s 0 5 / c e s 0 4 / c e s 0 3 / c e s 0 2c e s 0 4
    9 1T A E G N A H C R E T C A R A H C
    E U N I T N O CO N / S E YS E Y
    0 2T A E G N A H C R E T C A R A H C
    E M A G P 2O N / S E YS E Y
    1 2RE T C A R A H C W E N) r e t c a r a h c t l u a f e d a s a d e t c e l e s e b n a c n u J r o k e a B ( I E L & N U J / I E L & K E A BI E L & K E A B
    2 2YB N W O H S S N I W E M A G P 2TI U R F / R E B M U NR E B M U N
    3 2TC A R T T A N I C I S U MON / S E YS E Y
    4 2TU O R E K A E P SON O M / O E R E T SO E R E T S
    5 2ED O M T N E V E)e m a g P 2 h c a e r e p r e v o s i e m a G ( N O / F F OF F O
    6 2RU O L O C T I HDE R / N E E R GN E E R G 
    						
    							Page 10
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    4- 2 B
    4
    3-5 PC Board Connectors
    •Do not make connections to blank
    positions.
    •Lockout / Coin Counter both operate on
    +12v.
    •The supply voltage must be within 5%.
    • +5V / 2.5A minimum
    • +12v / 2A minimum• Connect the (L) speaker to the speaker
    output of the 56w JAMMA connector
    • Connect the (R) speaker to the
    Speaker R (+) & (-) of the 48w
    Extended connector
    Speaker Connections 
    						
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