Namco Tekken 2 Operators Manual
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Contents 1. SPECIFICATIONS ............................................................................. 3 2. PRECAUTIONS ................................................................................ 4 2-1 Cautions When Installing. .......................................................................... 4 2-2 Cautions when Handling. ........................................................................... 4 2-3 Cautions when Transporting. ...................................................................... 4 2-4 Cautions when handling the PCB. .............................................................. 4 3. ADJUSTMENTS ................................................................................ 5 3-1 Turning on the Power ................................................................................. 5 3-2 Switches for Adjustment ............................................................................. 5 3-3 Volume Adjust ............................................................................................ 5 3-4 Test Mode ................................................................................................... 6 3-4-1 Switch Test .................................................................................... 6 3-4-2 Sound Test .................................................................................... 7 3-4-3 Coin Options .................................................................................. 8 3-4-4 Game Options ............................................................................... 8 3-4-5 Factory Settings ............................................................................. 9 3-5 PC Board Connectors .............................................................................. 10 4. PARTS............................................................................................. 11 5. SCHEMATIC ................................................................................... 12
1. SPECIFICATIONS POWER SUPPLY :- 220/240volts AC MONITOR :- Hantarex 28 Polo Colour Monitor with auto degauss. DIMENSIONS :- 790(w) x 1200(d) x 2080(h) WEIGHT :- 175kg. ACCESSORIES :- Keys: (Cash Door) ................. 2(Coin Door) .................. 2 (Back Door) .................. 2 IEC Mains Lead ............................... 1 Operators Manual ............................ 1 Monitor Manual ................................ 1 Page 3 1P 8way Joystick 1P Kick Button 1 1P Kick Button 2 1P Punch Button 2 1P Punch Button 1 1P Punch Button 1 1P Punch Button 2 2P Kick Button 2 2P Kick Button 1 2P 8way Joystick 1P Start 2P Start
Page4 2. PRECAUTIONS 2-1 Cautions When Installing. This game is designed for indoor use only. The game must not be installed outdoors or under the following conditions:- a. In areas directly exposed to sunlight, high humidity, direct water contact, dust, high heat or extreme cold. b. In locations that would present an obstacle in the case of an emergency, i.e. near fire equipment or emergency exits. c. On an unstable surface or subject to floor vibration. 2-2 Cautions when Handling. a. AC power must always be turned OFF, and the game disconnected, before replacing any parts or connecting/disconnecting connectors. b. When unplugging the game from an electrical outlet, always grasp the plug, not the mains lead. c. The machine must be earthed with a securely connected earthed plug. d. Care must be taken at all times to avoid electric shock when inspecting \ or adjusting the game. 2-3 Cautions when Transporting. a. Do not subject the game to physical shock when transporting or moving it\ . b. Always return the levellers to the UP position before moving the machine\ . c. Take care not to rope any moulded (plastic) parts when transporting. 2-4 Cautions when handling the PCB. a. Never test the PCB for continuity with a multimeter or similar device. T\ he PCB contains sensitive devices which could be damaged or even destroyed by the internal voltage of such test equipment. b. Foreign matter or dust on the PCB may cause failure. Turn off the power and clean the PCB with a dry soft brush. c. When transporting the PCB ensure adequate packing protection to prevent damage.
Page5 3. ADJUSTMENTS 3-1 Turning on the Power After installing the machine, turn on the power. The power switch is located above the mains inlet on the rear of the cabinet. 3-2 Switches for Adjustment Open the coin door to find the switches for adjustments, located on the \ service bracket. 1. Service Switch Press this switch to obtain game credits without incrementing the coin counter. 2. Test Switch Slide this switch ON to enter test mode. Test mode allows game testing and the changing of game settings. (See 3-4 Test Mode on page 6) There are two DIP switches located on the PCB. Switch 1 when set ON will enter the game into test mode. Always ensure t\ his switch is set to OFF and use the test switch on the service bracket for \ testing the machine. Switch 2 when set ON will freeze the screen. 3-3 Volume Adjust The volume control is located on the PCB. Turn the control to increase or decrease the volume. COIN COUNTER TEST SWITCHSERVICE SWITCH SERVICE BRACKET 1 2 Option Switch Volume 48W extended edge connector 56W edge connector (JAMMA) PCB
Page 6 3-4 Test Mode 1. Open the coin door for access to the service bracket, then slide the test switch ON. The Test Menu Screen will appear on the monitor display. 2. Operating the 1 Player joystick up or down will step through the items. 3. Pressing the 1 Player Punch button 1 switch will select an item. 4. Operating the 1 Player joystick up or down will change the settings. 5. Pressing the 1 player Punch button 1 switch will store the change. 6. Pressing the 1 Player button 2 switch will return the display to the Test Menu Screen. The test switch must always be OFF during normal game mode. SWITCH TEST .......................................... For testing switches SOUND TEST ........................................... For testing the sound COIN OPTIONS ........................................ For setting game pricing GAME OPTIONS ...................................... For setting of difficulty etc. UARTS TEST ............................................ Not Used POLYGON TEST ...................................... For testing graphics A.D.S ......................................................... Not Used COLOR TEST ........................................... For monitor set-up CONVERGENCE TEST ............................ For monitor set-up RS-232C TEST ......................................... Not Used Test Menu Screen 3-4-1 Switch Test On entering the switch Test, the following screen appears on the monitor. Operating the joysticks will cause the + to change to X for each of the eight positions. When testing: 1P Punch 1 1P 0000 will change to 1P 1000 1P Kick 1 3P 0000 will change to 3P 1000 1P Kick 2 3P 0000 will change to 3P 2000 2P Punch 1 2P 0000 will change to 2P 1000 2P Punch 2 2P 0000 will change to 2P 2000 2P Kick 1 4P 0000 will change to 4P 1000 2P Kick 2 4P 0000 will change to 4P 2000 Pressing 1P Punch 2 will return the to Menu Screen
Page 7 1P 0000 2P 0000 +++ +++ +X+ +X+ +++ +++ 3P 0000 4P 0000 +++ +++ +X+ +X+ +++ +++ SERVICE SWITCH + TEST SWITCH X DIP 1 + DIP 2 + COIN 1 + COIN 2 + COIN 3 + COIN 4 + PRESS R-PUNCH TO EXIT SONG 000 3-4-2 Sound Test On entering the Sound Test, the following display will appear on the monitor. Pushing the 1 player joystick to the right will make the number step up and pushing the joystick to the left will make the number step down. Each number will produce a different sound when the 1 player Punch 1 button is pressed. Song 001 will produce a tone first on the left speaker, then on the right speaker and then on both speakers together.
Page 8 3-4-3 Coin Options Note:- The price of play on this machine is set within the CashFlow coin mech. Ensure that the coin options on the screen are set as shown in the following table. Game Option Screen Coin Option Screen GAME COST --------------------------------------------------- (1) 1 COIN 1 CREDIT DISCOUNT TO CONTINUE -------------------------------- (2) NO COIN 1 MECH VALUE --------------------------------------- (3) 1 COIN COUNT AS 1 COIN COIN 2 MECH VALUE --------------------------------------- (4) 1 COIN COUNT AS 1 COIN COIN 3 MECH VALUE --------------------------------------- (5) 1 COIN COUNT AS 1 COIN COIN 4 MECH VALUE --------------------------------------- (6) 1 COIN COUNT AS 1 COIN BONUS FOR QUANTITY BUY-IN ------------------------ (7) NONE CREDIT MODE ------------------------------------------------ (8) COMMON COIN COUNTER ---------------------------------------------- (9) TYPE A: 1 COUNTER FREE PLAY --------------------------------------------------- (10) NO GAME OPTIONS 3-4-4 Game Options DIFFICULTY LEVEL : HARD ------------------------------ (11) FIGHT COUNT(1P GAME) : 2 ---------------------------- (12) FIGHT COUNT (2P GAME) : 2 --------------------------- (13) LIFE BAR (IP GAME) : 110 -------------------------------- (14) LIFE BAR (2P GAME) : 125 ------------------------------- (15) GUARD DAMAGE : OFF ----------------------------------- (16) BASIC GUARD : ON ---------------------------------------- (17) ROUND TIME : 40sec -------------------------------------- (18) CHARACTER CHANGE AT CONTINUE : YES ------ (19) CHARACTER CHANGE AT 2P GAME : YES --------- (20) NEW CHARACTER : BAEK & LEI ----------------------- (21) 2P GAME WINS SHOWN BY : NUMBER ------------- (22) MUSIC IN ATTRACT : YES ------------------------------- (23) SPEAKER OUT : STEREO -------------------------------- (24) EVENT MODE : OFF ---------------------------------------- (25) HIT COLOUR : GREEN ------------------------------------ (26) GAME OPTIONS
Page 9 3-4-5 Factory Settings M E T I M E T IS T N E T N O CTE S Y R O T C A F 1TS O C E M A G9 - 1 e l b a t t e s - T I D E R C R O F D E R I U Q E R S E S L U P N I O C1 2TN U O C S I DO N / S E Y - E U N I T N O C R O F T N U O C S I D % 0 5O N 3EU L A V H C E M 1 N I O C9 - 1 e l b a t t e s - R E T E M N O S E S L U P F O R E B M U N1 4EU L A V H C E M 2 N I O C9 - 1 e l b a t t e s - R E T E M N O S E S L U P F O R E B M U N1 - 5 6 &D E S U T O N 7NI O C S U N O BN I S N I O C D E I F I C E P S T A E S L U P N I O C A R T X EE N O N 8ED O M T I D E R C) e t a r e p e s 2 & 1 r e y a l P ( E N O H C A E / ) 2 & 1 r e y a l p o t n o m m o c t i d e r C ( N O M M O CN O M M O C 9RE T N U O C N I O C) s r e t n u o C n i o C 2 ( B E P Y T / ) r e t n u o C n i o C 1 ( A E P Y TA E P Y T 0 1YA L P E E R FON / S E YO N 1 1LE V E L Y T L U C I F F I DD R A H A R T L U / D R A H Y R E V / D R A H / M U I D E M / Y S A ED R A H 2 1)E M A G P 1 ( T N U O C T H G I F4- 1 e l b a t t e S2 3 1)E M A G P 2 ( T N U O C T H G I F4- 1 e l b a t t e S2 4 1)E M A G P 1 ( R A B E F I L06 1 / 0 4 1 / 5 2 1 / 0 1 1 / 5 90 1 1 5 1)E M A G P 2 ( R A B E F I L06 1 / 0 4 1 / 5 2 1 / 0 1 1 / 5 95 2 1 6 1EG A M A D D R A U G) g n i k c o l b n e h w n e v e e l t t i l a d e g a m a d s i r e t c a r a h C A : N O ( N O / F F OF F O 7 1DR A U G C I S A B) n o i t c e r i d r e p o r p e h t n i d e r e t n e s i k c i t s y o j a n e h w y l n o s k c o l b r e t c a r a h C A : F F O ( N O / F F ON O 8 1EM I T D N U O Rce s 0 6 / c e s 0 5 / c e s 0 4 / c e s 0 3 / c e s 0 2c e s 0 4 9 1T A E G N A H C R E T C A R A H C E U N I T N O CO N / S E YS E Y 0 2T A E G N A H C R E T C A R A H C E M A G P 2O N / S E YS E Y 1 2RE T C A R A H C W E N) r e t c a r a h c t l u a f e d a s a d e t c e l e s e b n a c n u J r o k e a B ( I E L & N U J / I E L & K E A BI E L & K E A B 2 2YB N W O H S S N I W E M A G P 2TI U R F / R E B M U NR E B M U N 3 2TC A R T T A N I C I S U MON / S E YS E Y 4 2TU O R E K A E P SON O M / O E R E T SO E R E T S 5 2ED O M T N E V E)e m a g P 2 h c a e r e p r e v o s i e m a G ( N O / F F OF F O 6 2RU O L O C T I HDE R / N E E R GN E E R G
Page 10 r o t c e n n o C e g d E y a w 6 5 A M M A J e d i S r e d l o Sla n i m r e T o Ne d i S t r a P D N GA1DN G D N GB2DN G v 5 +C3v5 + v 5 +D4v5 + E5 v 2 1 +F6v2 1 + y e K g n i z i r a l o PH7ye K g n i z i r a l o P 2 r e t n u o C n i o Cj81r e t n u o C n i o C K9 tu o k c o L n i o C ) - ( r e k a e p SL01)+ ( r e k a e p S ) D N G ( o i d u AM11)+ ( o i d u A N E E R G o e d i VN21DE R o e d i V C N Y S o e d i VP31EU L B o e d i V h c t i w S e c i v r e SR41DN G o e d i V S51hc t i w S t s e T 2 h c t i w S n i o CT611h c t i w S n i o C h c t i w S t r a t S P 2U71hc t i w S t r a t S P 1 P U r e v e L P 2V81PU r e v e L P 1 N W O D r e v e L P 2W NW O D r e v e L P 1 T F E L r e v e L P 2X TF E L r e v e L P 1 T H G I R r e v e L P 2Y TH G I R r e v e L P 1 n o t t u b h c n u P P 2 1Z22no t t u b h c n u P P 1 1 n o t t u b h c n u P P 2 2a32no t t u b h c n u P P 1 2 b42 c52 d62 D N Ge72DN G D N Gf82DN Gr o t c e n n o C e g d E d e d n e t x E w 8 4 e d i S r e d l o Sla n i m r e T o Ne d i S t r a P ) - ( R r e k a e p S1A1B)+ ( R r e k a e p S 2 A2B 3 A3B 4 A4B y e K g n i z i r a l o P5A5Bye K g n i z i r a l o P 6 A6B 7 A7B 1 n o t t u b k c i K P 28A8B2n o t t u b k c i K P 2 9 A9BDN G - 1 A 0- 1 B 0D N G 1 1 A-1 B 1 - 1 A 2- 1 B 2 - 1 A 3- 1 B 3 - 1 A 4- 1 B 4 - 1 A 5- 1 B 5 - 1 A 6- 1 B 6 - 1 A 7- 1 B 7 - 1 A 8- 1 B 8 - 1 A 9- 1 B 9 1 n o t t u b k c i K P 1-2 A 0- 2 B 02 n o t t u b k c i K P 1 - 2 A 1- 2 B 1 - 2 A 2- 2 B 2 - 2 A 3- 2 B 3 - 2 A 4- 2 B 4 3-5 PC Board Connectors •Do not make connections to blank positions. •Lockout / Coin Counter both operate on +12v. •The supply voltage must be within 5%. • +5V / 2.5A minimum • +12v / 2A minimum• Connect the (L) speaker to the speaker output of the 56w JAMMA connector • Connect the (R) speaker to the Speaker R (+) & (-) of the 48w Extended connector Speaker Connections