Namco Soul Calibur 2 Connections Adjustments Service Manual
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Page 11 3. CABINET CONNECTIONS (JVS Standard) JVS Power Supply Adaptor Video Connector Audio Connectors Data I/O Connector
Page 12 4. FITTING THE DONGLE & MEMORY CARD The dongle and memory card included in this kit is limited to this game only. DO NOT insert this Dongle in other games. Inserting the Dongle in other games may cause damage. Ensure that the power is switched OFF before inserting the Dongle. 1. Remove 1off pozi head screw (M3x10) and remove the Dongle Cover. 2. Fit the Dongle to the left hand connector. 3. Fit the Memory Card to the right hand connector. 4. Refit the Dongle cover and pozi head screw (M3x10) Dongle cover Pozi head screw (M3x10) Left connector Dongle Memory Card Right connector
Page 13 5. FITTING THE CD-ROM DISC • The CD-ROM Disc must be inserted with the power switched on. To prevent an electric shock, accident or injury, do not touch any parts other than those specified below. •The supplied CD-ROM Disc is designed exclusively for this product. Never use the CD-ROM Disc in any other product. Do not insert other CD-ROM Discs in the CD-ROM drive of this game. •The CD-ROM tray retracts automatically after 10 seconds. 1. Press the eject button of the CD-ROM drive to open the tray. Access Lamp Eject Button CD-ROM Drive
Page 14 2. Place the CD-ROM Disc on to the tray, ensuring that the label side (printed surface) is facing away from the Tray. 3. Press the Eject button to retract the Tray in to the unit. 4. Switch the power OFF, wait approx 10 seconds then switch the game back ON. CD-ROM DISC Ensure that the CD-ROM Disc is securely placed on the tray, with the label side facing away from the tray Tray
Page 15 6. ADJUSTMENTS AND SETTINGS The Game PC Board Assy is fitted with 4 Option Switches. The JAMMA (B) PCB has the Volume Control fitted. 6-1 Option Switches NO OFF ON234 1 Option Switches Volume ControlJAMMA (B) PCB Switch 1 is used to change between Test Mode and Game Mode. ON: Test Mode OFF: Game Mode Switch 2 is used to set the output level of the video signal. 31kHz ON: 0.7V p-p OFF: 0.7V p-p 15kHz ON:0.7V p-pOFF: 3.0v P-P Switch 3 is used to change the monitor Sync Frequency ON: 31kHz OFF: 15kHz Note: When using a 31kHz monitor, set the RGB input of the monitor to 0.7v. If the monitor does not have a setting adjustment, refer to page 17 section 6-2-1 “Display Test”, and change the Contrast and RGB Brightness levels to adjust the brightness. Switch 4 is used to set the Video Sync Signal ON: Composite Sync OFF: Seperate Sync Note: The game must be switched OFF and back ON for changes to switches 2,3, and 4 to take effect.
Page 16 6-2 Test Mode To enter Test Mode set the Test switch in the cabinet (if fitted) to ON, or if no Test switch is fitted to the cabinet, set Option switch 1 ON Note: The test mode is activated only when the cabinet Test switch or Option switch 1 is moved from OFF to ON. If the game is switched on with either switch in the ON position the Test Mode will not be activated. The switch must be switched OFF and then ON to enter the test mode. When the Test Mode is entered, the following screen is displayed. Use the Joystick Up or Down to step through the tests. (The selected test will be displayed in red) Press the 1 Player Button 1 to enter the selected test. After making adjustments select EXIT and press the 1 Player Button 1 to return to the above screen. Select another test or select ‘EXIT & SAVE’ and press the 1 Player Button 1 to save the changes and return to the Game Mode. Note: If ‘EXIT &SAVE’ is not selected and activated, any changes made may not be stored properly. Switching the cabinet Test switch or Option 1 switch OFF does not exit the Test Mode. Switch the cabinet Test switch or Option 1 switch OFF. NO234 1 DISPLAY TEST INPUT TEST GAME OPTIONS COIN OPTIONS SOUND TEST JVS STATUS A.D.S. DATA CLEAR EXIT & SAVEMonitor Adjustments Tests all switches Set Game options Set Price of Play Sound test Not used Bookkeeping Data clear Exit from test mode Enter : P1-Button1
Page 17 DISPLAY TEST Color bar Overall contrast Brightness (red) Brightness (green) Brightness (blue) Reset Colour Edit values to factory defaults Colour Edit ON /OFF Select next test pattern Return to test menu screen Color bar (white) Color bar (red) Color bar (green) Color bar (blue) Previous Color EXIT color edit NEXT EXIT: P1-Button4 : P1-Button3 : P1-Button1 : P1-Start Contrast Bright R Bright G Bright B: OO : OO : OO : OO Colour Edit ON /OFF Select to next test pattern Return test menu screen Color bar (white) Color bar (red) Color bar (green) Color bar (blue) DISPLAY TEST Color bar ENTER color edit NEXT EXIT: P1-Button3 : P1-Button1 : P1-Start 6-2-1 Display Test This test allows the following checks and adjustments to be made. Colour Edit Adjust contrast and brightness of each colour to match video output from the PCB to the Monitor. Note: This adjustment should only be made if the correct picture quality cannot be achieved by using the normal monitor adjustments. Convergence Check and adjust the size, position and distortion of the screen image. Interlace Check Switches between interlaced and non-interlaced display. (Only with 15kHz video signal). 1. Select display Test from the Test Menu Screen, the following screen is displayed. 2. Each time the 1P Button 3 is pressed the Colour Edit adjustment box is turned ON or OFF. 3. Press the 1P Button 1 to step to the next test function COLOUR BAR CONVERGENCE INTERLACE
Page 18 6-2-2 Colour Edit 1 Ensure that the Colour Edit Adjustment Box is showing. (Press P1 Button 3 if the Adjustment box is not displayed. 2. Use the Joystick UP/DOWN to step to the required adjustment. (Contrast, Brightness (red), Brightness (green), Brightness (blue)). 3. Use the Joystick LEFT/RIGHT to adjust the value. 3. When all adjustments have been made, press P1 Button 1 to step to the Convergence Test or P1 Start Button to return to the Main Test Menu screen 6-2-3 Convergence Use this screen to adjust the geometry (height, width , etc.) of the Monitor. When all adjustments have been made, press P1 Button 1 to step to the Interlace Test or P1 Start Button to return to the Main Test Menu screen. DISPLAY TEST Convergence Interlace Contrast Bright R Bright G Bright B: 150 : 100 : 100 : 100 Previous Color EXIT color edit NEXT EXIT: P1-Button4 : P1-Button3 : P1-Button1 : P1-Start
Page 19 6-2-4Interlace Interlace Mode:This mode provides more detailed and smoother graphics than the non-interlaced mode. This is achieved by shifting the picture display a half line in the vertical direction every other frame scan, so doubling the vertical resolution without changing the horizontal/vertical frequency. Non-Interlaced Mode: Use this display if the interlace mode results in flicker over the entire screen display. In the non-interlaced mode, there is no shift of the display position, and the display remains constant every time. 1 Ensure that the Colour Edit Adjustment Box is showing. (Press P1 Button 3 if the Adjustment box is not displayed.) 2. Use the Joystick LEFT/RIGHT to change Interlace/Non Interlace. 3. When the adjustment has been made, press P1 Button 1 to step back to the Colour Edit Test or P1 Start Button to return to the Main Test Menu screen. DISPLAY TEST Interlace checkInterlace mode > Interlace Previous Color EXIT color edit NEXT EXIT: P1-Button4 : P1-Button3 : P1-Button1 : P1-Start Contrast Bright R Bright G Bright B: 150 : 100 : 100 : 100 Reset Colour Edit values to factory defaults Colour Edit ON /OFF Select next test pattern Return to test menu screen DISPLAY TEST Interlace checkInterlace mode > Non Interlace Previous Color EXIT color edit NEXT EXIT: P1-Button4 : P1-Button3 : P1-Button1 : P1-Start Contrast Bright R Bright G Bright B: 150 : 100 : 100 : 100 Reset Colour Edit values to factory defaults Colour Edit ON /OFF Select next test pattern Return to test menu screen Interlace mode is set ON Interlace mode is set OFF
Page 20 6-2-5Input Test (switch test) Select Input Test from the Main Test Menu. The following screen is displayed. Each time a switch is operated, the corresponding item on the display will change colour to red. When testing is completed, press P1 Buttons 1 and 2 together to return to the Main Test Menu screen. INPUT TEST COIN1: 0 0 0 COIN2: 0 0 0 EXIT : P1-Button1&2 To return to test menu screen P1 Start switchP2 Start switch P1 8-direction joystick P2 8-direction joystic k P1 Button switchesService switch on the cabinet (if fitted) Coin signal count (Default: 0) 1P Start Service Up Down Left Right 2P Start Service Up Down Left Right P2 Button switchesDIPsw 1 : OFF 2 : OFF 3 : OFF 4 : OFF DIP switches Button1 Button2 Button3 Button4 - - - - - - - - - - - -Button1 Button2 Button3 Button4 - - - - - - - - - - - -