Midway Touch Master 8000 Upright Conversion Manual
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Touchmaster® Conversion Kit System - 15 DIAGNOSTIC Use the Diagnostic routines to check display performance, to verify sounds and music, to test switches, and to calibrate and verify the Touchscreen. VIDEO TEST Choose this test group to examine the CRT linearity, uniformity, or color characteristics. SOUND TEST Check the audio components with game sounds and music. Have you heard them all? SWITCH TEST Manually test of currency acceptors, cabinet SETUP and CALIBRATE switches. CALIBRATE Set the Touchscreen Controller coordinates to correspond to fixed screen locations. CALIB. TEST Verify Touchscreen sensitivity and linearity for the entire active Touchscreen area. RETURN Revert to the main menu screen. You can then return to Attract Mode. TYPICAL DIAGNOSTICS SUBMENU SCREEN These routines provide you with a means of keeping the Touchmaster ® in top operating condition. Perform these tests on a regular basis. Players may lose interest if they have to compensate for screen maladjustments, in addition to remembering the rules of the game. All of these tests are brief, and may be done in any order. W hen you make adjustments to the Touchmaster ® calibration settings, the values are stored in memory. The game is very stable and retains its accuracy if not moved from the spot where it was last calibrated. However, the internal electronics cannot compensate for changes in nearby magnetic and electrical fields that may occur when the game is relocated to another position. Verify the calibration each time the Touchmaster ® is moved, in addition to the regular maintenance checks, for best game performance. You can run the Calibrate routine without going through the Menu System by pressing the CALIBRATE button in the coin vault. However, this omits the Touchscreen Controller tracking test. The CALIBRATE button was included to encourage a quick check of the touchscreen functions each time the cash door is emptied. DIAGNOSTIC SOUND TEST CALIBRATE VIDEO TEST SW ITCH TEST CALIBRATE TEST RETURN
System - 16 Midway Amusement Games, LLC VIDEO TEST Video tests provide patterns which verify monitor performance or making adjustments. You can modify some monitor characteristics using the monitor controls remote board. ALIGNMENT GRID Lets you check or adjust monitor convergence, linearity, and dynamic focus. GRADIENT TEST Permits you to optimize CRT screen image for brightness and contrast. COLOR BARS Lets you analyze red, green, blue, and white balance. RED SCREEN Solid red screen for purity tests. Red should be the only color showing. GREEN SCREEN Solid green screen for purity tests. Green should be the only color showing. BLUE SCREEN Solid blue screen for purity tests. Blue should be the only color showing. TYPICAL VIDEO TEST MENU SCREEN It is vital that the information on the video display for the Touchmaster ® is accurate, since the CRT screen is also the control panel for this game. Use these test patterns often to ensure precise game images. Game players tend to be more critical when they are close to the monitor, and the Touchscreen Controller requires intimate screen contact. This is especially true of small screen versions, since some of the sensor areas are the same size as the contact area of the player’s fingers. The ALIGNMENT GRID fills the screen with a series of lines and dots. The lines and dots should be all one color, with no fringes or parallel images. The lines must be straight and the dots very nearly round. Two color bars should be visible at the center of each screen edge. These bars verify scan size. The GRADIENT TEST covers the screen with shades of colors to verify red, green, blue, and white level dynamic adjustments. Each color bar should appear sharp, clear, and distinct from the others. This test indicates a need for adjustment if some of the bars appear to be missing or blend together at the edges. The COLOR BARS screen displays each of the standard colors and shades produced by the game’s video circuits. The vertical bars must be uniform from top to bottom. The horizontal bars should show small changes in intensity or shade from side to side. A sudden transition in any bar indicates a fault. RED, GREEN, and BLUE SCREENS fill the screen entirely with the chosen color at normal intensity. Each screen should be absolutely uniform from top to bottom and side to side. No retrace lines or noise should be visible. These tests verify that the black level, degaussing, and blanking circuits are correct. GRADIENT TEST RED SCREEN ALIGNMENT GRID COLOR BARS GREEN SCREEN BLUE SCREEN RETURN
Touchmaster® Conversion Kit System - 17 SOUND TEST Sound test allows you to ensure that audio components are connected and operating properly. STOP Ends selected sound. You can halt repetitive sound tracks with this button. PLAY Starts selected sound. You can start another sound while one is still playing. BACK Selects previous sound choice. Each single touch decrements counter by one. NEXT Selects next sound choice. Each single touch increments the counter by one. + Raises volume of the sound in steps until the maximum value is reached. - Lowers volume of the sound in steps until the minimum value is reached. RETURN Reverts to previous screen. Touching RETURN again takes you to SYSTEM SETUP menu. Touching EXIT at this point takes you back to Attract Mode. TYPICAL SOUND TEST MENU SCREEN Each sound is stored in a discrete memory location. All sounds are available to test the audio reproduction capabilities of the sound circuits. Vary the volume as you sample these sounds to determine if loose wire connections, faulty memory, digital-to-analog conversion problems, a defective speaker, etc. could be causing distorted or missing sound effects. Select a repetitive sound track and a high volume level if you suspect errors caused by heat or time-related problems. The sounds may be examined in any order. Touch + or - to change the volume as necessary. Touch RETURN to end these tests and go back to DIAGNOSTICS, then RETURN and EXIT to go back to Attract Mode. There are three types of Touchmaster ® sounds. Short bursts of sound indicate single events such as touch selection or an incorrect answer to a question. A dog barking, a cowbell, and the “boing” are examples of these sounds. Medium-length phrases announce start or end of game, bonus rounds, or new high score. Phrases can last from one to five seconds. The final group consists of repetitive sounds like a jazz-drum riff or a ticking clock. These sounds distract players and attract others. NOTICE: Volume adjustment in sound tests is same as one used for game play. Be sure to set volume back to a reasonable level when you conclude tests. NOTICE: There is a master volume control on the CPU Board Assembly. Change this potentiometer only if there is not enough range in the on-screen volume adjustment. Refer to audio Troubleshooting. SWITCH TEST SOUND TEST SOUND 1 RETURN STOP PLAY BACK NEXT + - +V O L U M E
System - 18 Midway Amusement Games, LLC Switch tests allow you to manually check each switch. Touchscreen uses a digital controller to sense player input and it has a separate test (refer to Calibrate steps). OPEN Indicates a circuit with no continuity. This is a Normally Open switch condition. CLOSED Indicates a circuit with continuity. This is a Normally Closed switch condition. RETURN Reverts to the Submenu screen. Touch RETURN again to go to the Main Menu. TYPICAL SWITCH TEST MENU SCREEN Touchmaster ® electronics expect all switches to be Normally Open except when activated. Each line item on screen represents an input signal from currency acceptors or pushbutton switches. The screen above is correct for a Touchmaster ® with CALIBRATE pushbutton depressed and held. The Video Game Machine detects and displays status of each switch independently, allowing you to check switches for interaction or incorrect programming (as with electronic currency acceptors). Touchmaster ® audio circuits also generate a clunk noise as switches close to help you locate shorted or intermittent connections when you are not in position to view monitor screen. To install a coin mechanism that accepts a type of coin different than previously used, turn off AC power and open Cash Door. Remove existing mechanism and install alternate unit. After mounting and connecting new mechanism, match Touchmaster ® software to new currency values. Turn AC power on and verify Touchscreen operation. Recalibrate Touchscreen. Check switch operation for Currency Acceptors as follows: press SETUP pushbutton to display Menu System. Choose DIAGNOSTICS, then choose SW ITCH TEST to go to switch menu screen. A typical game SW ITCH screen is illustrated; your Touchmaster® may have a different compliment of acceptors. Press and hold CALIBRATE pushbutton. The Touchmaster ® emits CLUNKing sounds and indicate switch is CLOSED on screen. Release button to stop the sound and revert to OPEN state. Repeat steps for other switches in VGM. W hen finished, choose RETURN and EXIT to quit. NOTICE: Continuous clunk noises can indicate wiring defects, jammed switch, bad IC, etc. SWITCH TEST J2 – 10 M. COIN 1 INPUT- -------- OPEN J2 – 9 M. ------------------------------ OPEN J2 – 8 DBV INPUT ----------------- OPEN J2 – 5 TEST ------------------------- OPEN J2 – 4 CALIBRATE--------------CLOSED J9 – 7 E. COIN 1 INPUT ---------- OPEN J9 – 8 E. COIN 2 INPUT ---------- OPEN J9 – 9 E. COIN 3 INPUT ---------- OPEN J9 – 10 E. COIN 4 INPUT ---------- OPEN 0.0.0 RETURN
Touchmaster® Conversion Kit System - 19 CALIBRATE This procedure lets you correct the accuracy of the Touchscreen controller. Dot for controller calibration. This sets the ability to correctly recognize a player’s touch. TYPICAL CALIBRATION SCREENS Box for controller verification. This verifies the Touchscreen accuracy in critical areas. TYPICAL CALIBRATION TEST SCREEN The Touchscreen Controller in the Touchmaster ® senses the position of your finger based on its capacitance. The Touchscreen uses a very weak uniform electrical field. Touching the screen disturbs the field. The controller tracks the disturbance and translates it into a location. The game electronics interpret the location information into commands. The process occurs in a fraction of a second, allowing the game to respond rapidly. W hen the Touchmaster ® is moved from one location to another, the amount of capacitance changes. This causes the controller to shift its tracking coordinates and may generate errors in some screen areas. The Calibration routine allows the controller to adjust its tracking to match the touch point. Calibration screens require you to touch one specific location as indicated by a single dot. Touch the dot and hold this position until coarse tracking adjustments are completed (about two seconds). The Touchmaster ® automatically advances to the next screen and emit a short burst of sound. Repeat this procedure for each screen with a single dot. The Calibration Test screen (see next page) tracks finger position over the entire screen, allowing the entire playing surface to be checked for accurate calibration. Verification screens require you to touch several locations as indicated by several boxes. Touch each box and hold this position until fine tracking adjustments are completed (about one second). The Touchmaster ® displays one vertical and one horizontal line on the screen. The lines should intersect over the box when you remove your finger. Repeat this procedure for each box on the screen. CALIBRATE TOUCHSCREEN TOUCH WHITE DOT IN: UPPER RIGHT CORNER CALIBRATE TOUCHSCREEN TOUCH WHITE DOT IN: LOWER LEFT CORNER 1 2 9 10 3 4 11 12 CALIBRATION TEST PRESS EACH RED BOX CYCLE POW ER AND RECALIBRATE IN CASE OF TROUBLE 5 6 7 8
System - 20 Midway Amusement Games, LLC CALIBRATE TEST This test verifies touch tracking for the entire active screen area and lets you detect any calibration errors. + Intersecting lines indicate screen location coordinates from the Touchscreen Controller. RETURN Returns you to the previous screen. TYPICAL CALIBRATION TEST SCREEN Check the accuracy of the Touchscreen Controller can be checked without going through a new calibration procedure. This test quickly detects any non-linear or unresponsive areas of the Touchscreen. The Controller Version number indicates the model of controller used in this unit. Because of space limitations, the Touchscreen Controller is mounted where these numbers may be difficult to view easily. If customer assistance is required, the service person may request this number during problem solving. The first time the Touchscreen Controller is calibrated, the tracking data is stored in a section of the Touchmaster ® memory. Each time the screen is touched this information is recalled. This data must be changed if the game has been serviced or relocated. The test does not change the data stored in memory. The only way to replace the existing data with new information is to go through each of the calibration steps. Use Calibrate Test on a regular basis to determine if a new calibration is necessary. 1. Touch CALIBRATE TEST to view the test screen. The lines should intersect at the screen’s center. 2. Touch any location on the screen. The lines intersect at the point of contact. 3. For each additional touch point, the lines must intersect under your fingertip. Drag your finger across the screen, as well as lift it from the screen and place it down again. 4. Check several locations, especially along the outer perimeter of the screen. If either or both lines are visible beside your finger after the lines stop moving, recalibrate the touchscreen. 5. Touch RETURN to end the test and go back to the DIAGNOSTICS screen. If you encountered errors in the test, choose CALIBRATE and complete each step. 6. W hen the CALIBRATE TEST results are satisfactory, select RETURN to go to the main menu and EXIT to return to Attract Mode. NOTICE: Always recalibrate and test Touchmaster® after moving it. CONTROLLER VERSION X.XX RETURN
TOUCHMASTER ® CONVERSION CHAPTER Parts and Service WARNING: DO NOT SUBSTITUTE PARTS. Use of non-Midway Amusement Games, LLC Parts or circuit modifications may cause serious injury or equipment damage! Use only Midway-authorized parts. For safety and reliability, do not substitute parts or modify Midway products. Substitute parts or modifications may void EMC directive or FCC type acceptance. 123 54 3
Service - 2 Midway Amusement Games, LLC A-23811-33 CPU BOARD ASSEMBLY Field Replaceable Parts Designation Part Number Function Description J12 --- (see Note 1) Security Key Custom Assembly U8 --- (see Note 1) Sound Program EPROM Assembly U36 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U37 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U38 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U39 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U40 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U41 --- (see Note 1 & 2) Graphic ROM EPROM Assembly U51 --- (see Note 1 & 2) Game ROM EPROM Assembly U52 --- (see Note 1 & 2) Game ROM EPROM Assembly U62 --- (see Note 1 & 3) Memory Backup Nonvolatile SRAM with Battery NOTES : 1. Version specific. Contact your distributor for the latest part numbers of these components. 2. Some versions of software do not require that all sockets be filled. 3. The battery is permanently attached to the memory IC and cannot be replaced separately.
Touchmaster® Conversion Kit Service - 3 MAINTENANCE Touchmaster® uses the same surface for video display and player controls. Because players use their fingers, the entire screen and cabinet will quickly become covered with fingerprints. W e recommend that you clean the screen and cabinet frequently to ensure maximum customer interest. NOTICE: AVOID ABRASIVE CHEMICALS. Do not use products with ammonia, bleach, lemon, vinegar, trisodium phosphate (tsp), or any abrasive ingredients. These products can damage the surface of the Touchscreen and degrade performance. ♦ Glass surfaces You may clean glass while power is on. Apply a mixture of isopropyl alcohol and warm water to a clean cloth or sponge, then use this to wipe screen. Do not apply the cleaner directly on the glass! Liquids could drip down into the Touchscreen circuits and cause erratic operation. ♦ Calibration Calibrate the screen each time you clean the screen. Use the Calibration Test steps to determine if recalibration is required. SERVICING W e recommend you read the Safety Notices section thoroughly before beginning service. Touchmaster ® uses complex electronic components that are very sensitive to static electricity. Observe the following precautions prior to handling any of the electronics. 1. Ensure that AC power is off prior to servicing the electronics. 2. Discharge any static electricity build up in your body by touching the metal cabinet base. Do this before touching or handling electronic assemblies. 3. Store the electronic assemblies in an anti-static area. Use anti-static bags to store electronic assemblies. Reuse the bag to store removed boards during service. 4. Do not remove or connect any electronic assemblies when AC power is on. Doing so will damage the electronic assemblies and void the warranty. 5. Always replace ground wires, shields, safety covers, etc. when maintenance or service is completed. Ensure that all ground and mounting screws are installed and tightened firmly. Refer to the original equipment manufacturer’s manual for information relating to the removal and installation of approved parts for the following components. Power Supply Speaker Coin Meter Control Switches Touchscreen Monitor Bezel, chassis boards, and Gasket Monitor Cash Door Assembly Power Switch or Circuit Breaker ♦ Touchscreen Controller Do not substitute original Touchscreen controller (if any) for the one in the kit. W hile they look similar, the new one has the latest software instruction set. Early devices may not calibrate correctly. ♦ CPU Board Assembly Switch off AC power and unplug line cord. Unlock and open rear door. Slide electronics shelf forward a bit. Disconnect Touchscreen Controller Connector Cable. Extract harness cables from board connectors. Disconnect ground wires as needed. Pull assembly out of cabinet and set in a safe place. Remove board mounting screws. Anti-static bags and protective containers from new parts must be used to store board if not reinstalled immediately.
Service - 4 Midway Amusement Games, LLC ♦ Battery Memory Module Switch off AC power, remove line cord, and remove rear door. Carefully note module orientation, as some versions do not have a notch or keying mark. Remove the module using a chip extraction tool. To reinstall the module, align the module over its socket and press firmly to seat pins. Do not force. NOTE: The battery is permanently attached to a memory circuit and cannot be replaced separately. Replace only with same or equivalent type recommended by the manufacturer. Dispose of used batteries according to instructions printed on module or its packaging. ♦ Memory and Security Key The ROM (Read Only Memory) circuits contain computer operating instructions. Memory devices are especially sensitive to static charges. Use grounding precautions when handling these parts. Switch off AC power, remove line cord, and remove rear door. Carefully note position of each chip before using a chip extraction tool (not needed for security key). Use a rocking motion to avoid bending pins. To reinstall a memory circuit, orient a device over its socket and press firmly to seat pins. WARNING: DO NOT FORCE PARTS. If a component does not fit easily into its socket, inspect the component and socket to ensure they are keyed properly and reorient the component. Do not force components to fit, as you will damage them or the socket. CAUTION: GROUND SELF BEFORE TOUCHING ELECTRONICS. Discharge any static electricity build up in your body by touching the metal chain lug. This must be done before touching or handling any of the electronic assemblies. ORIENTATION OF FIELD REPLACEABLE ELECTRONIC COMPONENTS