HP Pcl 5 Manual
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ENCharacter Descriptor Formats 11-69 Character Data Size (UI) The value of the Character Data Size should equal the sum of the sizes of the Character Data Size, Glyph ID, and TrueType Glyph Data fields. This value alerts the PCL interpreter when a continuation block is needed. The minimum possible value is 4. The value of Character Data Size plus Descriptor Size plus 4 (for the Format, Continuation, Reserved and Checksum bytes) will never be less than the value # given in the character download...
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11-70 Soft Font CreationEN Character Definition Examples Bitmap Portrait Character Example To download a bitmap character descriptor and data for a portrait, 10 Pitch, 12 point, upright medium, Courier lower-case “p”, send: E C*c112E (112 is the decimal character code for an ASCII lower-case “p”) E C(s140W [character descriptor and data] NoteNotice that the 140 appearing in the Character Definition Command accounts for 2 bytes of the Character Data Block Header, 14 bytes of Character...
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ENCharacter Definition Examples 11-71 Table 11-53 Portrait Character Data Example Dot Row Bit Map Decimal Equivalent 01 00000000 00001111 11000000 00000000 0 15 192 0 02 11111100 01111111 11111000 00000000 252 127 249 0 03 11111100 11111111 11111100 00000000 252 255 252 0 04 11111101 11110000 00111110 00000000 253 240 62 0 05 00011111 11000000 00001111 00000000 31 192 15 0 06 00011111 10000000 00000111 00000000 31 128 7 0 07 00011111 00000000 00000111 10000000 31 0 7 128 08 00011110...
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11-72 Soft Font CreationEN Bitmap Landscape Character Example To download the character descriptor and data for a landscape, 10 pitch, 12 point, upright, medium, Courier lower-case “p”, send: E C*c112E (112 is the decimal character code for an ASCII lower-case “p”) E C(s120W [character descriptor and data] 25 00011100 00000000 00000000 00000000 28 0 0 0 26 00011100 00000000 00000000 00000000 28 0 0 0 27 00011100 00000000 00000000 00000000 28 0 0 0 28 00011100 00000000 00000000...
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ENCharacter Definition Examples 11-73 Table 11-55 Landscape Character Data Example Dot Row Bit Map Decimal Equivalent 01 00000000 01111110 00000000 00000000 0 126 0 0 02 00000011 11111111 11000000 00000000 3 255 192 0 03 00001111 11111111 11110000 00000000 15 255 240 0 04 00011111 10000001 11111000 00000000 31 129 248 0 05 00111110 00000000 01111100 00000000 62 0 124 0 06 00111000 00000000 00111100 00000000 56 0 124 0 07 01111000 00000000 00011110 00000000 120 0 30 0 08 01110000...
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11-74 Soft Font CreationEN 25 01110000 00000000 00000000 00001110 112 0 0 14 26 01110000 00000000 00000000 00001110 112 0 0 14 Table 11-55 Landscape Character Data Example (continued)
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ENIntroduction 12-1 12 Macros Introduction A Macro is a group of PCL and H”P-GL/2 commands and/or data created by the user that is downloaded and stored in the printer. Once stored in the printer, a macro can be invoked upon request (using the assigned macro ID number), using a single command. When printing letters, for example, which include a company letterhead, the letterhead is repeated for each letter. This letterhead can be created as a macro and stored in the printer. Thus, whenever the...
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12-2 MacrosEN Hewlett-Packard provides a service to assist you by developing these custom products. For information contact: Hewlett-Packard Boise Printer Division Attention: Product Specials 11311 Chinden Blvd. Boise, ID 83714 (208) 323-3684
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ENMacro Creation 12-3 Macro Creation Designate a unique identification (ID) number prior to the definition of a macro using the Macro ID command. This number is assigned to the macro. If a macro is already associated with this ID number, the previously existing macro is deleted from user memory during the definition of the new macro. Subsequent macro operations are accomplished using the macro ID number. A macro is created in the printer in several steps. First, the start macro command is sent to...
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12-4 MacrosEN Macros occupy a portion of user memory. The number of macros that can be stored simultaneously in user memory is limited only by the amount of available user memory. Macro Invocation There are three ways to invoke a macro: execute, call, and overlay, using the Macro Control command. When a macro is executed, it begins performing its commands using the current modified print environment. Changes made to feature settings during macro execution are recorded in the modified print...