Epson Projector Elp 3000 User Manual
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Tracking Matches the projector’s internal clock to the various computer graphics signals. If vertical lines appear within an image, adjust Tracking to spread the distance between the lines until they disappear Red Green Blue Text (PC only) Adjusts the strength of the red level. Adjusts the strength of the green level. Adjusts the strength of the blue level. Compresses the projected image to fit into the projector’s 640-pixel image area. Normally you need to compress an image only if your DOS software program has a text screen wider than the projector’s area. Mac LCConfigures the projector for the Macintosh LC model. (Mac only)Turn on this setting if you have a Macintosh LC. Use the Synchronize setting only if the image cannot be corrected by adjusting Brightness and Contrast. Menu Settings35

Video menuBrightness Contrast Sharpness Color ModeLightens or darkens the overall image. Increase bright- ness to lighten an image; decrease it to darken an image. Adjusts the degree of difference between light and dark areas. Increase the contrast if you want light areas to be very light and dark areas to be very dark Decrease contrast to minimize the difference between the lightest and darkest parts of the image. Emphasizes or de-emphasizes edges within an image. Increase sharpness for more edge definition and a sharper image. Decrease sharpness for softer edges. Adjusts the color density. Increase color when you want darker and more opaque colors. Decrease color for lighter and less opaque colors. Specifies the type of video signal the projector can receive. Mode can be Auto (default), NTSC, PAL, or SECAM. 363 l Using the Menus

TintWhen Auto is selected, the projector automatically identifies the incoming video signal. If you select NTSC, PAL, or SECAM, the projector accepts only the selected video signal. Normally you should not change the default setting. Adjusts the red/green color balance. Increase tint to make the image more green; decrease to make it more red.Display menu HorizontalMoves the image left or right. To move the image to the right, increase the setting; to move it to the left, decrease the setting. VerticalMoves the image up or down, To move the image up, increase the setting; to move it down, decrease the setting. MenuSwitches the position of the menu between the top and bottom of the projector screen. Menu Settings 37

38 Blank To Rear Proj Upside Down Invert 3 l Using the Menus Selects the color shown on the screen when you use the Blank setting to clear the screen. Choose Black, White, or Blue. For a description of Blank, see page 41. Flips the right and left of the projected image so the projector can be used for rear projection. For front projection, Rear Proj should be off. Flips the horizontal axis of the image so the projector can be turned upside down from a ceiling mount. Substitutes each color with its complementary opposite. For example, when you use Invert, red areas of an image turn green. For black and white images, Invert makes the image resemble a negative.

Audio menuVolume Balance Audio Source Bass Treble Loudness Fade Increases or decreases the volume. Distributes sound between the left and right speakers. Increase the setting for more sound on the left and less on the right. Decrease it for more sound on the right. Specifies whether audio is supplied only from the computer (C), only from the video source (V), or from the currently selected source (CV, the default), If you select C or V, pressing the Video button does not switch the audio. Increases or decreases low tones. Increases or decreases high tones. Turns bass boost on or off. Adjusts the audio levels between the projector’s built-in speakers and an external amplified speaker. If you connect to an external speaker, move the slider to the right to increase volume to the external speaker. Menu Settings39

40Options menu Prompt Backgrnd serial Power Save Delay On 3 l Using the Menus Temporarily displays a prompt on the projector screen to identify which source (computer or video) is providing the image. This prompt appears only when you switch the image source. Specifies what is shown onscreen when an image signal is not available. The options are Test Pattern (default), Black, or Blue. Enables communication between your computer and the projector. See Chapter 4 for more information. Specifies in minutes how long the projector waits for an image signal before entering standby mode. If an image signal is not received within the specified time, the projector automatically enters standby mode. Power Save can be 5 to 60 minutes. The default is 10. Automatically places the projector in standby mode when it is turned on. By default Delay On is off.

LanguageSpecifies the language used in the menus. The choices are English (default), Deutsch, Francais, Espanol, Italiano, and Japanese.Custom menu The Custom menu allows you to use the Custom button to immediately access one of the following four functions: lPattern (default), Displays a test pattern on the screen. lSerial. Enables communication between the projector and your computer if you have installed the Serial Communication Kit. lBlank. Turns off the image display and blanks the screen to black, white, or blue. The color of the screen is determined by the Blank To setting (see page 38). lPrompt. Temporarily displays a prompt on the projector screen to identify which source (computer or video) is providing the image. This prompt appears only when you switch the image source. Menu Settings41

Remote Control of the Computer Thischapter describes the ELP Remote Programmer. When this utility is running on your computer, you can use the remote control to control your software program. The trackball moves the mouse on your computer, and the five programmable buttons can be used to drag or click windows or icons. If you wish, you can also assign a keyboard macro to a programmable button. A macro is a sequence of up to 32 keystrokes and mouse commands. If you assign a macro to a button, pressing the button has the same effect as typing the keys on the keyboard or using the mouse. For example, if you have Windows and assign Alt + Tab to one of the buttons, you can cycle through your open programs with the press of a button. If you have a Macintosh, you could assign Apple + 0 and open a new document by pressing a button. In order to use the ELP Remote Programmer, you must first install the Serial Communication Kit as described in Chapter 1. 43

ELP Remote Programmer Templates Five buttons on the remote control can control the computer if you are running the ELP Remote Programmer. The five programmable buttons are the Prev, Next, Drag, and Adjust (+ and -) buttons. The keys and mouse commands assigned to each button are stored in a file called a template. The ELP Remote Programmer comes with a series of tem- plates. Each is customized for several popular software programs. Only one template can be active at a time. The following table shows the button assignments for the default template. This template is active the first time you start the ELP Remote Programmer. You can modify the default template or any of the custom templates for your own purposes. WindowsMacintosh Left mouse click [MLBC]Left arrow Right mouse click [MRBC]Right arrow Left mouse drag [MLBDG]Mouse drag Left mouse click [MLBC]Mouse click Right mouse click [MRBC]Mouse click 444 l Remote Control of the Computer

Starting the ELP Remote Programmer The ELP Remote Programmer can run under Windows or on the Macintosh. This section provides general information that applies to both platforms. For specific information on how to use the ELP Remote Programmer on your platform, see the online help, which is available by selecting Help in the menu bar. Do the following to start the ELP Remote Programmer:l Windows: Open the ELP Utility program group by double-clicking on it. Then double-click the ELP Remote Programmer icon.l Macintosh: Open the ELP Utilities folder by double-clicking on its icon. Double-click the ELP Remote Programmer folder and then double-click the ELP Remote Programmer icon. When you start the ELP Remote Programmer, you see a screen similar to the one on the next page. This screen, which represents the buttons on the remote control, allows you to change the button assignment and then activate the template so you can use it with the remote control. The ELP Remote Programmer must be running on your computer in order for you to use the remote control to control your software program. If you do not need to program any buttons, you can minimize the ELP Remote Programmer screen so it appears as an icon at the bottom of the screen. Note: Although both ELF Remote Programmer and ELP Link can be running on your computer at the same the, only one can be active. If both are running, ELP Link has priority. Starting the ELP Remote Programmer 45