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Creative Emu 1820m Manual

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    							5 - Effects
    FX Edit Screen
    E-MU Digital Audio System61
    To Delete a User Preset
    1.Select the user preset you wish to delete from the user preset menu.
    2.Click on the Edit button. A pop-up menu appears.
    3.Select Delete. A pop-up dialog box appears asking you to confirm your action.
    4.Click OK to delete the preset or No or Cancel to cancel the operation.
    To Rename a User Preset
    1.Select the user preset you wish to rename from the user preset menu.
    2.Click on the Edit button. A pop-up menu appears.
    3.Select Rename. A pop-up dialog box appears asking you to rename the preset.
    4.Type in the new preset name, then click OK to rename the preset or Cancel to cancel 
    the operation.
    To Overwrite or Save a User Preset
    This operation allows you to overwrite an existing preset with a newer version.
    1.Select the user preset you wish to modify from the user preset menu and make any 
    changes you wish.
    2.Click on the Edit button. A pop-up menu appears.
    3.Select Overwrite/Save. The current preset will be overwritten with the new settings.
    Core Effects and Effects Presets
    The Core Effects cannot be removed or copied. Effect presets (stored in “C:\Program 
    Files\Creative Professional\Digital Audio System\E-MU PatchMix DSP\Effect Presets”) 
    can be copied, e-mailed or shared like any other computer file. 
    Hint: You can open the effects presets with “NotePad” or other word processor to view 
    and edit the name and parameters. 
    						
    							5 - Effects
    List of Core Effects
    62Creative Professional
    List of Core Effects
    DSP Resource Usage
    There are two main factors which determine the total number of effects available for use 
    at any given time: Tank Memory and DSP Instructions. Using too much of either 
    resource will cause effects to be unavailable (grayed out) in the FX menu. In addition, 
    the strips themselves use DSP Instructions, so only create strips that you actually need. 
    fTip: Saving a session 
    “defragments” the effect/
    DSP resources. If you 
    have used all your effects 
    and need another, try 
    saving the session.Tank memory is the memory used by delay-based effects such as reverb and digital 
    delays. All the reverbs and delays aside from the Mono Delay 100 and Stereo Delay 100 
    use varying amounts of tank memory.
    The DSP instructions are used by all the effects. Effects with multiple stages, such as 
    multi-band EQs or the speaker simulator use more DSP instructions than a 1-Band EQ.
    Tank memory tends to get used first, and so we’ve provided many delay line effects to 
    allow maximum conservation of this precious resource. Use only the longest delay you 
    actually need. 
    The chart below shows three possible effects combinations. These were created by using 
    up the reverb resources first. Even more simultaneous effects are possible if fewer reverbs 
    and shorter delays are used.
    Stereo ReverbRotaryMono Delay 250
    Lite ReverbPhase ShifterMono Delay 500
    RFX CompressorFrequency ShifterMono Delay 750
    CompressorAuto-WahMono Delay 1500
    ReshaperVocal MorpherMono Delay 3000
    gate1-Band Para EQStereo Delay 100
    Leveling Amp1-Band Shelf EQStereo Delay 250
    Chorus3-Band EQStereo Delay 500
    Flanger4-Band EQStereo Delay 750
    DistortionMultimode EQStereo Delay 1500
    Speaker SimMono Delay 100
    Examples of Effects Usage (with a WAVE, ASIO Return & 2 Inputs)
    Example 1No.Example 2No.Example 3No.
    Stereo Reverb2Lite Reverb5Stereo Reverb1
    4-Band EQ43-Band EQ5Lite Reverb2
    3-Band EQ21-Band EQ4Stereo Delay 15001
    1-Band EQ6Compressor1Mono Delay 2501
    Compressor6Mono Delay 15001Compressor6
    Chorus1Mono Delay 2501Chorus2
    Mono Delay 15001Auto-Wah1Flanger2
    4-Band EQ3
    3-Band EQ3
    Total Effects 22Total Effects18Total Effects21 
    						
    							5 - Effects
    Core Effects Descriptions
    E-MU Digital Audio System63
    Core Effects Descriptions
    1-Band Para EQ
    This single band parametric equalizer is useful 
    when you just want to boost or cut a single range 
    of frequencies. For example, if you just want to 
    brighten up the lead vocal a bit, you might 
    choose this EQ. This EQ offers up to ±15dB cut 
    or boost.
    1-Band Shelf EQ
    This single band shelving equalizer is useful when you just want to boost or cut a single 
    range of frequencies at the high or low end of the spectrum. For example, if you just 
    want to add a little more bass, there’s no need to waste a 3-band EQ. Just choose low 
    shelf, then adjust the gain and frequency. This EQ offers up to ±15dB cut or boost.
    ParameterDescription
    GainSets the amount of cut (-) or boost (+) of the selected frequency 
    band. Range: -15dB to +15dB
    Center FrequencySets the range of frequencies to be cut or boosted with the Gain 
    control. Range: 80Hz to 16kHz
    BandwidthSets the width of the frequency range for the Center Frequency 
    band that will be cut or boosted by the Gain control.
    Range: 1semitone to 36 semitones
    ParameterDescription
    Shelf TypeAllows you to choose either low shelving or high shelving EQ.
    GainSets the amount of cut (-) or boost (+) of the shelf.
    Range: -15dB to +15dB 
    Corner FrequencySets the frequency where the signal begins getting cut or boosted 
    with the Gain control. Range: 80Hz to 16kHz 
    Center
    Frequency
    Boost
    Gain
    Cut
    -
    +
    +15dB
    -15dBWidth
    Frequency Low Shelfor…High Shel
    f
    Boost
    Gain
    Cut
    Corner
    FreqCorner
    Freq
    -
    +
    +15dB
    -15dB 
    						
    							5 - Effects
    Core Effects Descriptions
    64Creative Professional
    3-Band EQ
    This versatile equalizer provides two shelving filters at the high and low ends of the 
    frequency range and a fully parametric band in the center. Up to ±24 dB of boost or cut 
    is provided for each band.
    ENote: The Wet/Dry 
    Mix control on an 
    equalizer should normally 
    be set to 100% wet or 
    unpredictable results may 
    occur.
    Setting up a Parametric EQ
    1.Turn up the gain on the band you are working with. This allows you to easily hear 
    the effect of the filter.
    2.Reduce the bandwidth if you are working with a mid-band.
    3.Adjust the Center Frequency to “zero-in” on the frequencies you wish to boost/cut.
    4.Set the Gain to a positive value to boost frequencies or to a negative value to cut out 
    frequencies.
    5.Widen the Bandwidth to create a more natural sound.
    6.Adjust and tweak as needed.
    ParameterDescription
    High Shelf GainSets the amount of cut (-) or boost (+) of the high frequency shelf.
    Range: -24dB to +24dB
    High Corner Freq.Sets the frequency where the signal begins getting cut or boosted 
    with the High Gain control. Range: 4kHz to 16kHz
    Mid GainSets the amount of cut (-) or boost (+) of the mid frequency band.
    Range: -24dB to +24dB 
    Mid Freq. 1Sets the range of frequencies to be cut or boosted with the Mid 
    Gain control. Range: 200Hz to 3kHz
    Mid BandwidthSets the width of the frequency range for the Mid Center 
    Frequency band that will be cut or boosted by the Mid Gain 
    control. Range: 1 semitone to 1 octave
    Low Shelf GainSets the amount of cut (-) or boost (+) of the low frequency shelf.
    Range: -24dB to +24dB
    Low Corner Freq.Sets the frequency where the signal begins getting cut or boosted 
    with the Low Gain control. Range: 50Hz to 800Hz
    Frequency Low Shelf Mid Band High Shel
    f
    Boost
    Gain
    Cut
    Corner
    Freq.Corner
    Freq.
    -
    +
    CenterWidth +24dB
    -24dB 
    						
    							5 - Effects
    Core Effects Descriptions
    E-MU Digital Audio System65
    4-Band EQ
    This 4-band equalizer provides two shelving filters at the high and low ends of the 
    frequency range and two fully parametric bands in the center. Up to ±24 dB of boost or 
    cut is provided for each band.
    Note: The Wet/Dry Mix control on an equalizer should normally be set to 100% wet or 
    unpredictable results may occur.
    For more information about setting up a parametric EQ, see page 64.
    ParameterDescription
    High Shelf GainSets the amount of cut (-) or boost (+) of the high frequency shelf.
    Range: -24dB to +24dB
    High Corner Freq.Sets the frequency where the signal begins getting cut or 
    boosted with the High Gain control. Range: 4kHz to 16kHz 
    Mid 2 GainSets the amount of cut (-) or boost (+) of the Mid 2 Frequency 
    band. Range: -24dB to +24dB
    Mid 2 Center Freq.Sets the range of frequencies to be cut or boosted with the Mid 2 
    Gain control. Range: 1kHz to 8kHz
    Mid 2 BandwidthSets the width of the frequency range for the Mid 2 Center 
    Frequency band that will be cut or boosted by the Mid 2 Gain 
    control. Range: .01 octave to 1 octave
    Mid 1 GainSets the amount of cut (-) or boost (+) of the Mid 1 Frequency 
    band. Range: -24dB to +24dB
    Mid 1 Center Freq.Sets the range of frequencies to be cut or boosted with the Mid 1 
    Gain control. Range: 200Hz to 3kHz
    Mid 1 BandwidthSets the width of the frequency range for the Mid 1 Center 
    Frequency band that will be cut or boosted by the Mid 1 Gain 
    control. Range: .01 octave to 1 octave
    Low Shelf GainSets the amount of cut (-) or boost (+) of the low frequency shelf.
    Range: -24dB to +24dB
    Low Corner Freq.Sets the frequency where the signal begins getting cut or 
    boosted with the Low Gain control. Range: 50Hz to 800Hz
    Frequency Low-Shelf Mid 1-Band High-Shelf
    Boost
    GainCut
    Corner
    FrequencyCorner
    Frequency
    -
    +Width
    Mid 2-Band
    Width
    Center
    Frequency Center
    Frequency 
    						
    							5 - Effects
    Core Effects Descriptions
    66Creative Professional
    Auto-Wah
    This effect creates the sound of a guitar wah-wah pedal. The “Wah” filter sweep is 
    automatically triggered from the amplitude envelope of the input sound. Auto-wah 
    works well with percussive sounds such as guitar or bass.
    The Auto-Wah is a bandpass filter whose frequency can be swept up or down by an 
    envelope follower, which extracts the volume contour of the input signal. The Envelope 
    Sensitivity setting allows you to properly set up the envelope follower to receive a wide 
    variety of input signals. This “envelope”, or volume contour, controls the frequency of 
    the bandpass filter so that it sweeps up and down with each new note. The Attack 
    controls the rate of the note-on sweep. As the input sound fades away, the filter sweeps 
    back at a rate determined by the Release setting.
    The wah direction allows the filter to be swept either up or down in frequency. Use a 
    higher Center Frequency setting when the wah direction is down.
    ParameterDescription
    Wah DirectionAllows you to sweep the wah up or down.
    Env. SensitivityControls how closely the wah sweep follows the input signal.
    Range: -12dB to +18dB
    Env. Attack TimeSets the starting rate of the “wah” sweep.
    Range: 0ms to 500ms
    Env. Release TimeSets the ending or release rate of the “wah” sweep.
    Range: 10ms to 1000ms
    Sweep RangeControls the amount of “wah” sweep. Range: 0% to 100%
    Center FrequencySets the initial bandpass filter frequency. 
    Range: 80Hz to 2400Hz
    BandwidthSets the width of the bandpass filter. Range: 1Hz to 800Hz
    Center
    Frequency
    Auto-Wah Filter
    Attack Release
    Sweep Range
     Bandwidth
    Envelope
    Sensitivity
    Input
    Wave
    Envelope Follower 
    						
    							5 - Effects
    Core Effects Descriptions
    E-MU Digital Audio System67
    Chorus
    An audio delay in the range of 15-20 milliseconds is too short to be an echo, but is 
    perceived by the ear as a distinctly separate sound. If we now vary the delay time in this 
    range, an effect called chorus is created, which gives the illusion of multiple sound 
    sources. A slight amount of feedback serves to increase the effect. A very slow LFO rate is 
    usually best for a realistic effect, but a faster LFO rate can also be useful with minimal 
    LFO depth (.2). Since this is a stereo chorus, an LFO phase parameter is included which 
    can be used to widen the stereo image.
    Compressor
    In its simplest form, an audio compressor is just an automatic gain control. When the 
    volume gets too loud, the compressor automatically turns it down. Compressors are 
    useful in musical applications because they allow you to record a “hotter” signal 
    without overloading the recording device.
    Since the compressor turns down the gain of the signal, you might wonder how can it 
    make the signal level stronger. A Post Gain control allows you to boost the output gain 
    of the compressor in order to make up for the gain reduction. The overall level is higher 
    and only turned down when the signal level gets too loud. This level is called the 
    Threshold, which just happens to be the most important control on the compressor.
    ParameterDescription
    DelaySets the length of the delay. Range: 0ms to 20ms.
    FeedbackSets the amount of delayed signal that will be recirculated through 
    the delay line. Range: 0% to 100%
    LFO RateSets the frequency of the low frequency oscillator. 
    Range: .01Hz to 10Hz
    LFO DepthSets how much the LFO affects the delay time. Increases the 
    animation and amount of the chorus effect. Range: 0% to 100%
    LFO WaveformSelectable between Sine or Triangle wave.
    LFO L/R PhaseControls the stereo width by adjusting the phase difference of the LFO 
    waveform between left and right channels. Range: -180° to +180°
    In
    Ou
    t
    Threshold
    Ratio
    AttackRelease Post Gain
    Signal path = Stereo
    VCA
    Level
    Control
    Delay 
    						
    							5 - Effects
    Core Effects Descriptions
    68Creative Professional
    Basic Controls
    The three main controls of a compressor are the Ratio control, the Threshold control and 
    the Gain control.
    If the signal falls below the Threshold, no processing will take place. Signals exceeding 
    the Threshold will have gain reduction applied as set by the ratio control. This 
    important control allows you to dial in the range of amplitudes you want to tame. For 
    example, if you’re trying to trim off just the loudest peaks, set the threshold so the gain 
    reduction meter only shows compression during these peaks. One of the biggest 
    mistakes in using a compressor is having the threshold set too low. This adds noise as 
    the compressor will always be reducing the volume.
    The Ratio control determines how strongly the compressor will affect the signal. The 
    higher the ratio, the more reduction will be applied. If the ratio is high enough, (above 
    10:1) the signal will effectively be prevented from getting any louder. In this situation, 
    the compressor will be acting as a Limiter, placing an upper limit on the signal level. In 
    general, ratios from 2:1 to 6:1 are considered compression and higher ratios above 10:1 
    are considered limiting.
    The Post Gain control amplifies the signal after it has been compressed to bring it back 
    up in volume. If you don’t increase the gain, the compressed signal will be much lower 
    in volume.
    Two other important controls are Attack and Release. Attack controls how quickly the 
    gain is turned down after the signal exceeds the threshold. Release controls how fast the 
    gain is returned to its normal setting after the signal has fallen below the threshold 
    again. An attack setting of about 10 milliseconds will delay the onset of compression 
    long enough to preserve the attack transients in guitar, bass or drums while allowing the 
    sustain portion of the sound to be compressed. Longer release times are generally used 
    to reduce the so called “pumping” effect as the compressor turns on and off. Don’t 
    make the release time too long, however, or the compressor won’t have time to recover 
    for the next pluck or hit. In general, the attack and release controls are used to smooth 
    out the action of the compressor, but they can also be used to create special effects.
    The Pre-Delay parameter lets the level detector “look into the future” up to 4 milli-
    seconds in order to anticipate upcoming peaks in the signal. This is accomplished 
    of course, by inserting delay into the signal path. This lookahead technique 
    allows the use of slower attack times without missing signal peaks. This 
    parameter is especially effective on drums and percussion.
    The Input Meter allows you to monitor the strength of your input signal. Always try to 
    boost the signal before the compressor if you can.
    The Compression Meter shows the amount of gain reduction being applied. Since this 
    meter displays how much the gain is being turned down, the meter moves from right to 
    left, instead of left to right like a normal meter.
    ParameterDescription
    ThresholdThreshold sets the input signal level above which dynamic range 
    compression takes place. Everything above the threshold will be 
    brought down in volume. Range: -60dB to +12dB
    RatioSets the ratio of input signal level to output signal level, or “how 
    much” compression will be applied. Range: 1:1 to ∞:1
    Post GainAmplifies the signal after it has been compressed to bring up the 
    volume. Range -60dB to +60dB 
    						
    							5 - Effects
    Core Effects Descriptions
    E-MU Digital Audio System69
    Distortion
    Most audio processors aim to provide low distortion, but not this one! The sole purpose 
    of this effect is to add distortion, and lots of it. This effect provides “fuzz box” style, 
    clipping distortion which is particularly effective on guitar, bass, organs, electric pianos 
    or whatever.
    The input signal first passes through a lowpass filter. The Lowpass Filter Cutoff 
    Frequency allows you to control the number of new harmonics that will be generated by 
    the distortion element. The distortion element has an Edge control which controls “how 
    much” distortion will be added. A bandpass filter follows the distortion generator. The 
    EQ Center control lets you select a particular band of frequencies to be output. The EQ 
    Bandwidth controls the width of the center frequency band. Finally, a gain control 
    allows you to make up for any gain loss through the effect.
    Use the Wet/Dry mix control in conjunction with the Edge control to reduce the 
    amount of distortion, or go wild and turn everything to 11!
    Attack TimeControls how quickly the gain is turned down after the signal 
    exceeds the threshold. Range .1ms to 500ms
    Release TimeControls how fast the gain is returned to its normal setting after 
    the signal has fallen below the threshold.
    Range: 50ms to 3000ms
    Pre-DelayAllows the use of slower attack times without missing signal peaks.
    Range: 0ms to 3 ms
    Input MeterAllows you to monitor the strength of the input signal.
    Gain Reduction MeterShows the amount of gain reduction being applied.
    ParameterDescription
    Pre EQ LP CutoffControls the amount of high frequency audio admitted to 
    the distortion. Range: 80Hz to 24kHz
    EdgeSets the amount of distortion and new harmonics 
    generated. Range: 0-100
    GainSets the output volume of the effect. Range: -60dB to 0dB
    Post EQ Center Freq.Sets the frequency of the output bandpass filter.
    Range: 80Hz to 24kHz
    Post EQ BandwidthSets the width of the output bandpass filter.
    Range: 80Hz to 24kHz
    Parameter Description
    In
    Edge
    Lowpass
    FilterBandpass
    Filter
    EQ Center
    LP Filter
    CutoffGainEQ BW
    OutDistortion
    Signal path = Stereo 
    						
    							5 - Effects
    Core Effects Descriptions
    70Creative Professional
    Flanger
    A flanger is a very short delay line whose output is mixed back together with the original 
    sound. Mixing the original and delayed signals results in multiple frequency cancella-
    tions known as a comb filter. Since the flanger is a type of filter, it works best with 
    harmonically rich sounds.
     
    A low frequency oscillator is included to slowly change the delay time. This creates a 
    rich, sweeping effect as the notches move up and down across the frequency range. The 
    amount of feedback deepens the notches, intensifying the effect. You can invert the 
    feedback signal by choosing a negative feedback value. Inverting the feedback signal 
    creates peaks in the notch filter and deepens the effect.
    ParameterDescription
    DelaySets the initial delay of the flanger in .01 millisecond increments. 
    This parameter allows you to “tune” the flanger to a specific 
    frequency range. Range: .01ms to 4ms
    FeedbackControls how much signal is recirculated through the delay line 
    and increases resonance. Negative values can produce intense 
    flanging with some signals. Range 0% to 100%
    LFO Rate Sets the speed of the flanger sweep. Range: .01 Hz to 10Hz
    LFO DepthSets how much the LFO affects the delay time. Increases the 
    animation and amount of the flanging effect. Range 05 to 100%
    LFO WaveformSelectable between Sine or Triangle wave.
    LFO L/R PhaseControls the stereo width by adjusting the phase difference 
    between the left and right sweeps. Range: -180° to +180°
    Flanger
    LFO
    In
    Ou
    t
    Feedback
    Delay
    Waveform
    Phase
    Signal path = Stereo 
    						
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