Casio Px5 Manual
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E-10 Using Built-in Tones (Tutorial) You can use the editing procedures explained in this section to edit tones and apply effects as desired. After editing a tone, you can give it a name and save it as a user tone. For information about tone editing, see “To edit a tone” (page E-10). For information about applying an effect (DSP and/ or system effect) to a tone, see “Applying Effects to Notes” (page E-18). To change the effects and/or functions assigned to wheel, knob, and slider operations, see “Using the Stage Setups (Tutorial)” (page E-31). 1.Specify the number of the tone you want to edit. 2.Press the ep (EDIT) button. This displays the editing screen. 3.Use the dt (w) and ek (q) buttons to select “Tone”, and then press the em (ENTER) button. 4.Use the ds (u), dt (w), ek (q), and el (i) buttons to select a setting item. If “>ENT” is on the display, it means that there are more setting items that can be edited in the operation you are performing. In this case, pressing the em (ENTER) button will advance to the next editing page. The setting items that appear on the editing screen depend on the tone you select. For information about editable parameters, see the explanations about each tone category from “Editable Melody Tone Parameters” (page E-11) through “Editable Hex Layer Tone Parameters” (page E-14). 5.Change parameters as desired. 6.After you finish with your edits, press the dr (EXIT) button. Press the dr (EXIT) button as many times as required to return to the screen where you were before you started editing. 1.Perform steps 1 through 3 of the procedure under “To edit a tone”, above. 2.Use the ds (u), dt (w), ek (q), and el (i) buttons to select “NameEdit”, and then press the em (ENTER) button. 3.Change the name. 4.After you finish with your edits, press the dr (EXIT) button. Press the dr (EXIT) button as many times as required to return to the screen where you were before you started editing. 456789 3 cncocpcmdkdtekemdrep en elds To edit a tone To change the name of a tone
Using Built-in Tones (Tutorial) E-11 Editable Parameters Shaded cells indicate a group made up of multiple setting items. Pressing the em (ENTER) button displays the setting items of that group. ■Editable Melody Tone Parameters Display TextDescriptionSettings Pitch >Ent Pitch envelope. The editable parameters in this group affect the pitch of notes. The figure below also applied to filter, amp, and other envelopes. With the pitch envelope, the pitch of the sound corresponds to the vertical (Level) axis. With a hex layer tone envelope, Decay Time can be divided into three parts and Release Time can be divided into two parts and edited. When Decay Level 3 is reached during key release note on, an immediate transition is made to Release Level 1 without sustain. The setting ranges of the parameters below are relative changes (relative to the presets of the tone) in the case of melody tones and drum tones. When editing a hex layer tone, they are absolute changes that have no relation to the presets of the tone. – Time and level of each envelope – Rate, depth, delay, rise, modulation depth of LFO (page E-12) Octave Shift Octave shift. Changes the tone of notes in octave units. –2 - 0 - +2 Initial Level Initial level. Pitch of the sound at initial note on. –64 - 0 - +63 Attack TimeAttack time. Time it takes until the attack level is reached from the initial level.–64 - 0 - +63 Release TimeRelease time. Time it takes to reach Release Level after a key is released.–64 - 0 - +63 Release Level Release level. Target level reached immediately after a key is released. –64 - 0 - +63 Stretch TuneStretch tuning. Sharpens high notes and flattens low notes to achieve stretch tuning. Turn off this setting to play with normal (non-stretch) tuning.Off, Piano1, Piano2, Piano3, Piano4, Piano5, E.Piano1, E.Piano2 Filter >Ent Filter. This is a group of editable parameters associated with filters (tones). With this group, the vertical (Level) axis in the pitch envelope diagram corresponds to how the filter is applied. For details about the setting items below, see “Pitch Envelope”. Initial Level, Attack Time, Release Time, Release Level Cutoff Cutoff frequency. Specifies the filter cutoff frequency. –64 - 0 - +63 ILAL DL1 DL2 DL3RL1 RL2 AT DT1DT3DT2 RT1 RT2 Level Time DTRT DLRL IL : Initial Level RT : Release Time AT : Attack Time (RT1: Release Time 1) AL DT: Attack Level (RT2: Release Time 2) : Decay Time RL : Release Level (DT1: Decay Time 1) (RL1: Release Level 1) (DT2: Decay Time 2) (RL2: Release Level 2) (DT3: Decay Time 3) DL : Decay Level (DL1: Decay Level 1) (DL2: Decay Level 2) (DL3: Decay Level 3)
E-12 Using Built-in Tones (Tutorial) ResonanceResonance. Specifies the degree of cutoff of the tone in the vicinity of the cutoff frequency.–64 - 0 - +63 Velocity SenseVelocity sense. Specifies the degree of change in the filter in accordance with change in keyboard playing touch.–64 - 0 - +63 Envelope Depth Envelope depth. Specifies how the envelope is applied. 0 - 127 Attack Level Attack level. Target level reached immediately after note on. –64 - 0 - +63 Decay TimeDecay time. Time it takes for the sound to reach the decay level from the attack level.–64 - 0 - +63 Decay LevelDecay level. Level the sound is sustained as long as a key or pedal is depressed.–64 - 0 - +63 Amp >Ent Amp. This is a group of editable parameters associated with the amp (volume). The vertical (Level) axis in the pitch envelope diagram corresponds to the volume in the case of this group. For details about the setting items below, see “Pitch Envelope”. Initial Level, Attack Time, Release Time For details about the setting items below, see “Filter”, above. Attack Level, Decay Time, Decay Level Volume Volume. Specifies the amp volume. 0 - 127 Velocity SenseVelocity sense. Specifies the degree of change in volume in accordance with change in keyboard playing touch.–64 - 0 - +63 Effect >EntEffect. This is a group of editable effect function parameters. For details, see “Applying Effects to Notes” (page E-18). DSP Edit >Ent DSP edit. This is a group of editable effect function DSPs (page E-18). Press the em (ENTER) button to advance to the DSP editing screen (page E-18). Chorus Send Chorus send. Specifies how chorus (page E-18) is applied to a tone. 0 - 127 Delay Send Delay send. Specifies how delay (page E-18) is applied to a tone. 0 - 127 Reverb Send Reverb send. Specifies how reverb (page E-18) is applied to a tone. 0 - 127 LFO >EntLFO. This is a group of editable LFO parameters applied to pitch, filter, and amp. Pitch Wave FilterAmpWaveWave type. Specifies one of the following wave types to be used for LFO. FilterAmpWave is shared by filter and amp. Refer to the cell to the left. Pitch Rate FilterAmpRateRate. LFO speed (frequency). FilterAmpRate is shared by filter and amp.–64 - 0 - +63 Pitch Depth Filter Depth Amp DepthDepth. Specifies how LFO is applied. –64 - 0 - +63 Pitch Delay Filter Delay Amp DelayDelay. Specifies the degree of delay in the timing for applying LFO. –64 - 0 - +63 Display TextDescriptionSettings Sin (sine wave)Puls 1:3 (square wave 1:3) Tri (triangle wave)Puls 2:2 (square wave 2:2) Saw up (sawtooth up wave)Puls 3:1 (square wave 3:1) Saw down (sawtooth down wave)
Using Built-in Tones (Tutorial) E-13 ■Editable Drum Tone Parameters Pitch Rise Filter Rise Amp RiseRise. Specifies the time it takes from the start of application of the LFO until the effect reaches the level specified by Depth, above.–64 - 0 - +63 Pitch Mod.Depth Filter Mod.Depth Amp Mod.DepthModulation depth. Specifies how modulation is applied to the LFO. –64 - 0 - +63 Pan >EntPan. This is a group of editable parameters associated with the panning (sound stereo position). Dynamic PanningDynamic panning. To reflect changes in panning in the sound being produced, select “On” for this setting. Select “Off” if you do not want changes reflected.Off, On Pan PositionPanning position. Select “PreDSP” to apply panning before the DSP, or “PostDSP” to apply panning after the DSP.PreDSP, PostDSP Display TextDescriptionSettings Inst Edit >Ent Instrument edit. This is a group of editable instruments assigned to each keyboard. Press a keyboard key to specify the key to be edited. For details about “DSP Edit”, see “Applying Effects to Notes” (page E-18). C- - G9 Inst SelectInstrument number select. Specifies the number of the drum tone assigned to each key.See “Instrument List” at the back of this manual. Note Off ModeNote off mode. Turning on this setting causes note off to be performed when a key is released.Off, On Assign GroupAssign group. Specifies as a value from 1 to 15 which group the currently selected key should be placed into. Only one keyboard in a group is sounded at the same time (non-polyphonic).Off, 1 - 15 Pitch >Ent Pitch envelope. For details, see the melody tone “Pitch Envelope” on page E-11. For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. Initial Level, Attack Time Coarse TuneCoarse tune. Changes the pitch of notes by semitone units. –24 - 0 - +24 Fine TuneFine tune. Fine tunes the pitch of the sound. Lowers the value up to –256 or raises the value up to +255 in semitone steps.–256 - 0 - +255 Filter >Ent Filter. For details, see the melody tone “Filter” on page E-11. For details about the setting items below, see the melody tone “Filter” on page E-11. Cutoff, Resonance, Envelope Depth, Attack Level, Decay Time, Decay Level For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. Initial Level, Attack Time Amp >Ent Amp. For details, see the melody tone “Amp” on page E-12. For details about the setting items below, see the melody tone “Amp” on page E-12. Volume For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. Initial Level, Attack Time For details about the setting items below, see the melody tone “Filter” on page E-11. Attack Level, Decay Time, Decay Level Display TextDescriptionSettings
E-14 Using Built-in Tones (Tutorial) ■Editable Hex Layer Tone Parameters Hex Layer tones have two types of editable parameters: parameters for each of the individual layers (Layer 1 through Layer 6) and parameters that affect all six of the layers. The six sliders ( 4 to 9) and four knobs (3) can be used for quick and easy adjustment of certain settings using the setting items shown below (page E-8). Editable Parameters for Individual Layers (Layer 1 through Layer 6) 1.Select “Layer Edit >Ent” and then press the em (ENTER) button to enter the group. 2.Use the dk (PART) minus (–) and plus (+) buttons to select the layer number you want to edit. When “ALL” (all layers) is selected as the layer number, an x-mark may be displayed on the left side of the display showing the part being edited. This indicates that all of the layers do not have the same setting for the currently selected parameter.Pan Pan. Specifies the stereo position of drum sound. –64 - 0 - +63 Effect >Ent Effect. This is a group of editable effect function DSPs (page E-18). Press the em (ENTER) button to advance to the DSP editing screen. For details about the setting items below, see the melody tone “Effect” on page E-12. Chorus Send, Delay Send, Reverb Send Values produced by multiplying send values configured for instrument-specific effects (Effect >Ent) and send values configured for global effects (Common Effect >Ent) are batch sent to the system. When “DSP On/Off” is turned on (DSP applied), chorus, delay, and reverb settings can be configured within “Common Effect >Ent” below. DSP On/OffDSP on/off. Specifies whether or not DSP should be applied to tones. Off, On Common Effect >Ent Common effect. This is a group of editable effect function parameters. For details, see the melody tone “Effect” on page E-12. For details about the setting items below, see the melody tone “Effect” on page E-12. Chorus Send, Delay Send, Reverb Send Pan >Ent Pan. This is a group of editable parameters associated with panning (sound stereo position). For details about the setting items below, see the melody tone “Pan” on page E-13. Dynamic Panning, Pan Position Display TextDescriptionSettings layer number
Using Built-in Tones (Tutorial) E-15 Editable Parameters Display TextDescriptionSettings Layer On/Off Layer on/off. Selecting off disables layer. Off, On Wave NumberWave number. Selects a waveform type. Refer to the “Wave List” at the back of this manual for information about wave types. See “Wave List” at the back of this manual. Pitch >Ent Pitch envelope. For details, see the melody tone “Pitch Envelope” on page E-11. For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. You can input “Initial Level” and “Release Level” values in the range of –256 to 0 to +255. You can input “Attack Time” and “Release Time” values in the range of 0 to 127. Octave Shift, Initial Level, Attack Time, Release Time, Release Level For details about the setting items below, see drum tone “Pitch Envelope” on page E-13. Coarse Tune, Fine Tune For details about the setting items below, see the melody tone “Filter” on page E-11. You can input “Attack Level” and “Decay Level” values in the range of –256 to 0 to +255. You can input a “Decay Time” in the range of 0 to 127. Attack Level, Decay Time, Decay Level Key FollowKey follow. Adjusts the amount of pitch change between neighboring keyboard keys. A higher value represents greater change.–128 - 0 - +127 Key Follow Base Key follow base. Keyboard key that is the center of key follow. C- - G9 Split ShiftSplit shift. Counting from the keyboard key that is pressed, the waveform that sounds is the one assigned to the keyboard key that is the specified split shift amount above or below the pressed key. The pitch used is the one that corresponds to the pressed keyboard key.–12 - 0 - +12 LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 - 127 Filter >Ent Filter. For details, see the melody tone “Filter” on page E-11. For details about the setting items below, see the melody tone “Filter” on page E-11. You can input a value in the range from 0 to 127. Cutoff, Resonance, Attack Level, Envelope Depth For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. You can input a value in the range from 0 to 127. Initial Level, Attack Time Filter TypeFilter type. Specifies the range cut by the filter. LPF1 : 6dB/oct filter for low-frequency band components. No resonance effect. Suitable for acoustic instruments. LPF2 : 12dB/oct filter for low-frequency band components. No resonance effect. Suitable for acoustic instruments. LPF3 : 12dB/oct filter for low-frequency band components. With resonance effect. Suitable for synthesized tones. BPF : 6dB/oct filter for band components in the vicinity of the cutoff frequency. With resonance effect. HPF : 12dB/oct filter for high-frequency band components. With resonance effect.Refer to the cell to the left. Velocity SenseVelocity sense. Specifies the degree of change in the filter in accordance with keyboard press velocity.–64 - 0 - +63 Decay 1 TimeDecay 1 time. Time it takes for the sound to reach the decay 1 level from the attack level.0 - 127 Decay 1 LevelDecay 1 level. Target level for change from the attack level up to the Decay 1 level.0 - 127 Decay 2 TimeDecay 2 time. Time it takes for the sound to reach the Decay 2 level from the Decay 1 level.0 - 127 Decay 2 LevelDecay 2 level. Second target level for change from Decay 1 level up to the Decay 2 level.0 - 127
E-16 Using Built-in Tones (Tutorial) Decay 3 TimeDecay 3 time. Time it takes for the sound to reach the Decay 3 level from the Decay 2 level.0 - 127 Decay 3 LevelDecay 3 level. Third target level for change from Decay 2 level up to the Decay 3 level.0 - 127 Release 1 TimeRelease 1 time. Time it takes to reach Release Level 1 after a key is released.0 - 127 Release 1 LevelRelease 1 level. Target level reached immediately after a key is released.0 - 127 Release 2 TimeRelease 2 time. Time it takes to reach Release Level 2 from Release Level 1.0 - 127 Release 2 Level Release 2 level. Second target level reached after a key is released. 0 - 127 Key FollowKey follow. Adjusts the amount of filter change between neighboring keyboard keys. A higher value represents greater change.–128 - 0 - +127 Key Follow Base Key follow base. Keyboard key that is the center of key follow. C- - G9 LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 - 127 Amp >Ent Amp. For details, see the melody tone “Amp” on page E-12. For details about the setting items below, see the melody tone “Amp” on page E-12. Volume, Velocity Sense For details about the setting items below, see the drum tone “Amp” on page E-13. Pan For details about the setting items below, see the melody tone “Pitch Envelope” on page E-11. You can input a value in the range from 0 to 127. Initial Level, Attack Time For details about the setting items below, see the melody tone “Filter” on page E-11. You can input a value in the range from 0 to 127. Attack Level For details about the setting items below, see the hex layer “Filter” on page E-15. Decay 1 Time, Decay 1 Level, Decay 2 Time, Decay 2 Level, Decay 3 Time, Decay 3 Level, Release 1 Time, Release 1 Level, Release 2 Time Key FollowKey follow. Adjusts the amount of volume change between neighboring keyboard keys. A higher value represents greater change.–128 - 0 - +127 Key Follow Base Key follow base. Keyboard key that is the center of key follow. C- - G9 LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 - 127 Effect >Ent For details, see the melody tone “Effect” on page E-12. For details about the setting items below, see the drum tone “Effect” on page E-14. DSP On/Off For details about the setting items below, see the melody tone “Effect” on page E-12. Chorus Send, Delay Send, Reverb Send Values produced by multiplying send values configured for instrument-specific effects (Effect>Ent) and send values configured for global effects (Common Effect>Ent) are batch sent to the system. When “DSP On/Off” is turned on (DSP applied), chorus, delay, and reverb settings can be configured within “Common Effect >Ent” below. Key Range LowKey Range Low. Specifies the lower limit of the enabled keyboard range. Nothing sounds when any keyboard key below this range is pressed. After pressing the en (NUM KEY) button to enter the number input mode, you can use the keyboard keys to enter values.C- - G9 Display TextDescriptionSettings
Using Built-in Tones (Tutorial) E-17 Editable Parameters for All Layers (Layer 1 through Layer 6) Editable Parameters Shaded cells indicate a group made up of multiple parameters. Press the em (ENTER) button to display the setting items that make up a group. Key Range HighKey Range High. Specifies the upper limit of the enabled keyboard range. Nothing sounds when any keyboard key above this range is pressed. After pressing the en (NUM KEY) button to enter the number input mode, you can use the keyboard keys to enter values.C- - G9 VelocityRangeLowVelocity range low. Specifies the minimum value of the effective velocity. No sound is produced when playing at a velocity less than this setting.0 - 127 VelocityRangeHighVelocity range high. Specifies the maximum value of the effective velocity. No sound is produced when playing at a velocity greater than this setting.0 - 127 Start TriggerStart trigger. Specifies whether a note is sounded when a keyboard key is pressed (KeyOn) or when a keyboard key is released (KeyOff).KeyOn, KeyOff Display TextDescriptionSettings Init By WaveParameter initialization by wave selection. Select “On” to link the envelope and other parameters when the wave changes or “Off” not to link.Off, On Volume Volume. Overall hex layer volume. 0 - 127 Common Effect >Ent Common Effect. This is a group of editable effect function parameters. For details, see the melody tone “Effect” on page E-12. For details about the setting items below, see the melody tone “Effect” on page E-12. Chorus Send, Delay Send, Reverb Send LFO >Ent LFO. This is a group of editable LFO parameters applied to the pitch of a layered tone. For details, see the melody tone “LFO” on page E-12. For details about the setting items below, see the melody tone “LFO” on page E-12. You can input a value in the range from 0 to 127. Pitch Rate, Pitch Delay, Pitch Rise, Pitch Mod.Depth*, Filter Amp Rate, Filter Delay, Filter Rise, Filter Mod.Depth*, Amp Delay, Amp Rise, Amp Mod.Depth* *Performs same operation as the melody tone setting range (–64 to 0 to +63). For details about the setting items below, see the melody tone “LFO” on page E-12. Note, however, that the setting ranges of Pitch Depth, Filter Depth, and Amp Depth are –128 to 0 to +127. Pitch Wave, Filter Amp Wave, Pitch Depth, Filter Depth, Amp Depth DetuneDetune. Causes the tuning of Layers 1 through 6 to be slightly different from each other. A larger setting value increases the amount of detuning. The maximum value (31) results in a difference of 100 cents (semitones) between Layer 1 and Layer 6. 0 - 31 Display TextDescriptionSettings Detune = 31 +50cent 50cent Detune = 0 Layer2 Layer3 Layer1Layer6 Layer5 Layer4
E-18 Using Built-in Tones (Tutorial) Pitch Lock 1-2 Pitch Lock 3-4 Pitch Lock 5-6Pitch lock. When this setting is turned on for Layer 2, the Layer 2 pitch is changed to the same pitch as Layer 1 so both pitches are the same. The same is true for Layers 3 and 4, and Layers 5 and 6.Off, On Stretch Tune For details, see the melody tone “Stretch Tune” on page E-11. KeyOffVel.ModeKey off velocity mode. Select “KeyOff” to use the key off velocity as the key off velocity, or “KeyOn” to select the key on velocity. Select “Both” to reflect both (key on and key off) velocities.KeyOff, KeyOn, Both Pan >Ent Pan. This is a group of editable parameters associated with panning (sound stereo position). For details, see the melody tone “Pan” on page E-13. For details about the setting items below, see the melody tone “Pan” on page E-13. Dynamic Panning, Pan Position Display TextDescriptionSettings Your Digital Piano has three types of effects, each of which includes the effects described below. A) Digital Signal Processor (DSP) A collection of versatile DSP effects help to enhance the sound of tones. For example, distortion can be applied to an electric guitar sound to make it sound more powerful. There are 20 different DSP types, and the most appropriate one for the selected tone is applied automatically. B) System Effects (SYSTEM) These effects are shared by all Digital Piano parts. The depth of an effect can be adjusted by specifying the send level from the part to each system effect. Chorus (System Chorus): Combines multiple layers of the same note to create a sound with more depth. Delay (System Delay): Delays the input signal and feeds it back to create a repeating effect and give notes more breadth. Reverb (System Reverb): Adds reverberation to make it sound like you are playing in a room or in a hall.Resonance (System Resonance): Simulates the resonance of acoustic piano strings. String Resonance (String Reso): Generates resonance for the strings of keys being pressed. Damper Resonance (Damper Reso): Generates string resonance when the damper pedal is pressed. Note that use of string resonance and damper resonance is supported only for certain tones.* C) Master Effects (MASTER) These effects process the Digital Piano master output signal. Equalizer (Master Equalizer (EQ)): Adjusts the master frequency characteristics. The Master Equalizer can be used to adjust the frequency and gain of four frequency bands: low, mid1, mid2, and high. Compressor (Master Compressor): Compresses the instrument master output signal. This effect can be used to suppress level dispersion and limit the level of the input signal so it does not exceed the setting value. Applying Effects to Notes *Tones for which the “Reso.Return Level” mixer parameter (page E-32) setting can be configured.
Using Built-in Tones (Tutorial) E-19 To apply an effect to a tone 1.Select the tone to which you want to apply the effect. 2.Press the cm (EFFECT, SONG) button as many times as necessary until the indicator lamp on the EFFECT side is lit. 3.Press one of the buttons below, depending on the type of effect you want to apply. A) DSP: cn (DSP) button B) SYSTEM: co (SYSTEM) button C) MASTER: cp (MASTER) button This displays an effect setting screen. The screenshot below shows the screen when configuring SYSTEM settings. A button lamp will not light when you press the cn (DSP), co (SYSTEM), or cp (MASTER) button. To find out whether an effect is on or off, check the effect type and setting. The effect screen can also be displayed from the stage setup editing screen (page E-31). 4.Use the ds (u), dt (w), ek (q), and el (i) buttons to select a setting item. For details about editable parameters, see “Editable DSP Parameters”, “Editable SYSTEM Parameters”, and “Editable MASTER Parameters”, starting from page E-19. If “>ENT” is on the display, it means that there are more parameters that can be edited in the operation you are performing. In this case, pressing the em (ENTER) button will advance to the next editing page. 5.Change parameters as desired. 6.After you finish with your edits, press the dr (EXIT) button. Press the dr (EXIT) button as many times as required to return to the screen where you were before you started editing. Temporarily Bypassing the DSP Use the procedure below to temporarily bypass the DSP and switch the currently selected zone tone to one without the DSP effect applied. You can bypass the DSP for each tone of each zone. 1.Hold down the cn (DSP) button until its lamp flashes. 2.To cancel the bypass, hold down the cn (DSP) button again until its lamp goes out. Note that bypass is canceled even if you change to a different stage setup. ■Editable DSP Parameters Select “Through” if you want to disable application of DSP. You can select different DSP effects for Parts 1 through 4. Parts 5 through 16 do not support use of DSP effects. - -: Through Select this option if you do not want to apply a DSP effect. There are no parameters that can be set while this option is selected. 01: Equalizer This is a three-band equalizer. Parameter Value Ranges: 1 : EQ1 Frequency (1.0k, 1.3k, 1.6k, 2.0k, 2.5k, 3.2k, 4.0k, 5.0k [Hz]) Adjusts the center frequency of Equalizer 1. 2 : EQ1 Gain (–12 to 0 to +12) Adjusts the gain of Equalizer 1. 3 : EQ2 Frequency (1.0k, 1.3k, 1.6k, 2.0k, 2.5k, 3.2k, 4.0k, 5.0k [Hz]) Adjusts the center frequency of Equalizer 2. 4 : EQ2 Gain (–12 to 0 to +12) Adjusts the gain of Equalizer 2. 5 : EQ3 Frequency (1.0k, 1.3k, 1.6k, 2.0k, 2.5k, 3.2k, 4.0k, 5.0k [Hz]) Adjusts the center frequency of Equalizer 3. 6 : EQ3 Gain (–12 to 0 to +12) Adjusts the gain of Equalizer 3. 7 : Input Level (0 to 127) Adjusts the input level. 8 : Wet Level (0 to 127) Adjusts the level of the effect sound. 9 : Dry Level (0 to 127) Adjusts the level of the direct sound. Note: The Gain value is not a dB value.