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    							Appendix
    E-59
    English
    L
    Drum Assignment ListE1
    F1
    G1
    A1
    B1
    C2
    D2
    E2
    F2
    G2
    A2
    B2
    C3
    D3
    E3
    F3
    G3
    A3
    B3
    C4
    D4
    E4
    F4
    G4
    A4
    B4
    C5
    D5
    E5
    F5
    G5
    A5
    B5
    C6
    D6
    E6
    F628
    29
    31
    33
    35
    36
    38
    40
    41
    43
    45
    47
    48
    50
    52
    53
    55
    57
    59
    60
    62
    64
    65
    67
    69
    71
    72
    74
    76
    77
    79
    81
    83
    84
    86
    88
    89E
    b1
    F#
    1
    Ab1
    Bb1
    C#
    2
    Eb2
    F#
    2
    Ab2
    Bb2
    C#
    3
    Eb3
    F#
    3
    Ab3
    Bb3
    C#
    4
    Eb4
    F#
    4
    Ab4
    Bb4
    C#
    5
    Eb5
    F#
    5
    Ab5
    Bb5
    C#
    6
    Eb627
    30
    32
    34
    37
    39
    42
    44
    46
    49
    51
    54
    56
    58
    61
    63
    66
    68
    70
    73
    75
    78
    80
    82
    85
    87
    High Q   
    Slap   
    Scratch Push   
    Scratch Pull   
    Sticks   
    Square Click   
    Metronome Click   
    Metronome Bell   
    Standard1 Kick 2   
    Standard1 Kick 1   
    Side Stick   
    Standard1 Snare 1   
    Hand Clap   
    Standard1 Snare 2   
    Low Tom 2   
    Closed Hi-Hat   
    Low Tom 1   
    Pedal Hi-Hat   
    Mid Tom 2   
    Open Hi-Hat   
    Mid Tom 1   
    High Tom 2   
    Crash Cymbal 1   
    High Tom 1   
    Ride Cymbal 1   
    Chinese Cymbal   
    Ride Bell   
    Tambourine   
    Splash Cymbal   
    Cowbell   
    Crash Cymbal 2   
    Vibraslap   
    Ride Cymbal 2   
    High Bongo   
    Low Bongo   
    Mute High Conga   
    Open High Conga   
    Open Low Conga   
    High Timbale   
    Low Timbale   
    High Agogo   
    Low Agogo   
    Cabasa   
    Maracas   
    Short High Whistle   
    Long Low Whistle   
    Short Guiro   
    Long Guiro   
    Claves   
    High Wood Block   
    Low Wood Block   
    Mute Cuica   
    Open Cuica   
    Mute Triangle   
    Open Triangle   
    Shaker   
    Jingle Bell   
    Bell Tree   
    Castanets   
    Mute Surdo   
    Open Surdo   
    Applause 1
    Applause 2
    
    
    
    
    
    
    
    Standard2 Kick 2
    Standard2 Kick 1
    
    Standard2 Snare 1
    
    Standard2 Snare 2
    
    Standard2 Closed Hi-Hat
    
    Standard2 Pedal Hi-Hat
    
    Standard2 Open Hi-Hat 
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Room Kick 2   
    Room Kick 1   
    
    Room Snare 1   
    
    Room Snare 2   
    Room Low Tom 2   
    
    Room Low Tom 1   
    
    Room Mid Tom 2   
    
    Room Mid Tom 1   
    Room High Tom 2   
    
    Room High Tom 1   
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Power Kick 2
    Power Kick 1
    
    Power Snare 1
    
    Power Snare 2
    Room Low Tom 2
    
    Room Low Tom 1
    
    Room Mid Tom 2
    
    Room Mid Tom 1
    Room High Tom 2 
    
    Room High Tom 1
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Elec. Kick 2   
    Elec. Kick 1   
    
    Elec. Snare 1   
    
    Elec. Snare 2   
    Elec. Low Tom 2   
    
    Elec. Low Tom 1   
    
    Elec. Mid Tom 2   
    
    Elec. Mid Tom 1   
    Elec. High Tom 2   
    
    Elec. High Tom 1   
    
    Reverse Cymbal
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Synth1 Kick 2   
    Synth1 Kick 1   
    Synth1 Rim Shot   
    Synth1 Snare 1   
    Synth1 Hand Clap   
    Synth1 Snare 2   
    Synth1 Low Tom 2   
    Synth1 Closed Hi-Hat 1   
    Synth1 Low Tom 1   
    Synth1 Closed Hi-Hat 2   
    Synth1 Mid Tom 2   
    Synth1 Open Hi-Hat   
    Synth1 Mid Tom 1   
    Synth1 High Tom 2   
    Synth1 Crash Cymbal   
    Synth1 High Tom 1   
    Synth1 Ride Cymbal   
    
    
    Synth1 Tambourine   
    
    Synth1 Cowbell   
    
    
    
    Synth1 High Bongo   
    Synth1 Low Bongo   
    Synth1 Mute Hi Conga   
    Synth1 Open Hi Conga   
    Synth1 Open Low Conga   
    
    
    
    
    
    Synth1 Maracas   
    
    
    
    
    Synth1 Claves
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Synth2 Kick 2   
    Synth2 Kick 1   
    Synth1 Rim Shot   
    Synth2 Snare 1   
    
    Synth2 Snare 2   
    Synth2 Low Tom 2   
    Synth2 Closed Hi-Hat 1   
    Synth2 Low Tom 1   
    Synth2 Closed Hi-Hat 2   
    Synth2 Mid Tom 2   
    Synth2 Open Hi-Hat   
    Synth2 Mid Tom 1   
    Synth2 High Tom 2   
    
    Synth2 High Tom 1   
    
    
    
    
    
    Synth1 Cowbell   
    
    
    
    
    
    
    
    
    
    
    
    
    
    Synth1 Maracas   
    
    
    
    
    Synth1 Claves
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Jazz Kick 2   
    Jazz Kick 1   
    
    Jazz Snare 1   
    
    Jazz Snare 2
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Jazz Kick 2   
    Brush Kick   
    Brush Side Stick   
    Brush Snare 1   
    Brush Slap   
    Brush Snare 2   
    
    
    
    
    
    
    
    
    Brush Crash Cymbal 1   
    
    Brush Ride Cymbal 1   
    
    Brush Ride Bell   
    Brush Tambourine   
    Brush Splash Cymbal   
    
    Brush Crash Cymbal 2   
    
    Brush Ride Cymbal 2
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    Closed Hi-Hat
    Pedal Hi-Hat
    Open Hi-Hat
    Ride Cymbal 1
    
    
    
    
    Jazz Kick 1
    Concert BD
    
    Concert SD
    Castanets
    Concert SD
    Timpani F
    Timpani F
    #
    Timpani G
    Timpani G
    #
    Timpani A
    Timpani A
    #
    Timpani B
    Timpani c
    Timpani c
    #
    Timpani d
    Timpani d
    #
    Timpani e
    Timpani f
    
    
    
    Concert Cymbal 2
    
    Concert Cymbal 1
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    STANDARD SET 1 STANDARD SET 2 ROOM SET POWER SET ELECTRONIC SET SYNTH SET 1 SYNTH SET 2 JAZZ SET BRUSH SET ORCHESTRA SET
    Key/Note Number“
    ” indicates a key is assigned the same tones as it is for STANDARD SET. 
    						
    							E-60
    Appendix
    DSP Effect List
    The table below shows the DSP types that can be configured for each zone using zone parameters (page E-28).
    The “DSP No.” column shows the DSP type numbers that appear on page 3 of the zone menu, and “Screen 
    Name” shows the name (abbreviated) that appears on the screen. “DSP Name” shows the full version of the 
    screen name.
    For information about the parameters of a DSP type, note the value for it shown in the “Algorithm No.” column, 
    and then refer to the corresponding item in the DSP Algorithm List (pages E-61 to E-66). Also note that algorithms 
    01 through 17 are single effects, while numbers with M before them are multi effects.
    The following two parameters are common to all of the DSP types in the table below.
    Reverb Send (0 to 127)
    Specifies how much of the sound that passes the DSP is sent to reverb.
    Chorus Send (0 to 127)
    Specifies how much of the sound that passes the DSP is sent to chorus.
    DSP No.Screen NameDSP NameAlgorithm 
    No.
    Dynamics Fx
    [1]EqualizerEqualizer01
    [2] Compressor 1 Compressor 1 02
    [3]Compressor 2Compressor 202
    [4] Limiter Limiter 03
    [5]EnhancerEnhancer04
    [6] Comp-Enhancer Compressor - Enhancer M03
    Reflection
    [7] Reflection Reflection 07
    Phaser
    [8] Phaser 1 Phaser 1 12
    [9]Phaser 2Phaser 212
    [10] Phaser 3 Phaser 3 13
    [11]Comp-PhaserCompressor - PhaserM17
    Chorus/Flanger
    [12]Chorus 1Chorus 105
    [13] Chorus 2 Chorus 2 05
    [14]Chorus 3Chorus 310
    [15] Flanger Flanger 17
    [16]Comp-ChorusCompressor - ChorusM04
    [17] Enha-Chorus 1 Enhancer - Chorus 1 M01
    [18]Enha-Chorus 2Enhancer - Chorus 2M01
    Pha/Cho/Flanger Combination
    [19]Phaser-Chorus 1Phaser - Chorus 1M05
    [20] Phaser-Chorus 2 Phaser - Chorus 2 M05
    [21]Chorus-Flan 1Chorus - Flanger 1M07
    [22] Chorus-Flan 2 Chorus - Flanger 2 M07
    Pan/Tremolo Fx
    [23] Tremolo Tremolo 06
    [24]Chorus-TremoloChorus - TremoloM02
    [25] Comp-Tremolo Compressor - Tremolo M16
    [26]Dist-TremoloDistortion - TremoloM14
    [27] Auto Pan Auto Pan 11
    [28]Comp-Auto PanCompressor - Auto PanM15
    [29] Dist-Auto Pan Distortion - Auto Pan M13
    [30]Phaser-APan 1Phaser - Auto Pan 1M06
    [31] Phaser-APan 2 Phaser - Auto Pan 2 M06
    [32]Pha-Cho-AutoPanPhaser - Chorus - Auto PanM19
    Rotary Fx
    [33]Rotary 1Rotary 108
    [34] Rotary 2 Rotary 2 08
    [35]Od Rotary 1Overdrive Rotary 109
    [36] Od Rotary 2 Overdrive Rotary 2 09
    Wah Fx
    [37] LFO Wah LFO Wah 16
    [38]Auto WahAuto Wah15
    [39] Comp-LFO Wah Compressor - LFO Wah M12
    [40]Comp-Auto WahCompressor - Auto WahM11
    [41] LFO Wah-Chorus LFO Wah - Chorus M20
    [42]Auto Wah-Cho 1Auto Wah - Chorus 1M21
    [43] Auto Wah-Cho 2 Auto Wah - Chorus 2 M21
    [44]Auto Wah-PhaserAuto Wah - PhaserM08
    Distortion Fx
    [45]CrunchCrunch14
    [46] Overdrive Overdrive 14
    [47]DistortionDistortion14
    [48] Phaser-Dist Phaser - Distortion M18
    [49]Crunch-PhaserCrunch - PhaserM09
    [50] Ovrdrive-Phaser Overdrive - Phaser M09
    [51]Crunch-ChoursCrunch - ChorusM10
    [52] Ovrdrive-Chorus Overdrive - Chorus M10
    [53]Dist-Chorus 1Distortion - Chorus 1M10
    [54] Dist-Chorus 2 Distortion - Chorus 2 M10
    [55]Comp-Dist-Cho 1Compressor - Distortion - Chorus 1M22
    [56] Comp-Dist-Cho 2 Compressor - Distortion - Chorus 2 M22
    [57]LWah-Dist-Cho 1LFO Wah - Distortion - Chorus 1M23
    [58] LWah-Dist-Cho 2 LFO Wah - Distortion - Chorus 2 M23
    [59]AWah-Dist-Cho 1Auto Wah - Distortion - Chorus 1M24
    [60] AWah-Dist-Cho 2 Auto Wah - Distortion - Chorus 2 M24
    [61]Cmp-Dist-APan 1Compressor - Distortion - Auto Pan 1M25
    [62] Cmp-Dist-APan 2
    Compressor - Distortion - Auto Pan 2M25
    [63]Cmp-Dist-Trem 1Compressor - Distortion - Tremolo 1M26
    [64] Cmp-Dist-Trem 2
    Compressor - Distortion - Tremolo 2M26
    DSP No.Screen NameDSP NameAlgorithm 
    No. 
    						
    							Appendix
    E-61
    English
    Single-effect Algorithms
    01: Equalizer
    This is a three-band equalizer.
    Parameter Value Ranges:
    0 : Equalizer 1 Frequency (1.0, 1.3, 1.6, 2.0, 2.5, 3.2, 4.0, 5.0 [KHz])
    Adjusts the center frequency of Equalizer 1.
    1 : Equalizer 1 Gain (–12 to 0 to +12)
    Adjusts the gain of Equalizer 1.
    2 : Equalizer 2 Frequency (1.0, 1.3, 1.6, 2.0, 2.5, 3.2, 4.0, 5.0 [KHz])
    Adjusts the center frequency of Equalizer 2.
    3 : Equalizer 2 Gain (–12 to 0 to +12)
    Adjusts the gain of Equalizer 2.
    4 : Equalizer 3 Frequency (1.0, 1.3, 1.6, 2.0, 2.5, 3.2, 4.0, 5.0 [KHz])
    Adjusts the center frequency of Equalizer 3.
    5 : Equalizer 3 Gain (–12 to 0 to +12)
    Adjusts the gain of Equalizer 3.
    Note: The Gain value is not a dB value.
    02: Compressor
    Compresses the input signal, which can have the effect of 
    suppressing level variation and making it possible to sustain 
    dampened sounds longer.
    Parameter Value Ranges:
    0 : Depth (0 to 127)
    Adjusts compression of the audio signal.
    1 : Attack (0 to 127)
    Adjusts the attack amount of the input signal. A smaller value 
    causes prompt compressor operation, which suppresses the 
    attack of the input signal. A larger values delays compressor 
    operation, which causes the attack of the input signal to be output 
    as-is.
    2 : Release (0 to 127)
    Adjusts the time from the point the input signal drops below a 
    certain level until the compression operation is stopped.
    When an attack feeling is desired (no compression at the onset of 
    sound), set this parameter to as low a value as possible. To have 
    compression applied at all times, set a high value.
    3 : Level (0 to 127)
    Adjusts the output level.
    Output volume changes in accordance with the Depth setting and 
    the characteristics of the input tone. Use this parameter to correct 
    for such changes.
    03: Limiter
    Limits the input signal level so it does not rise above a preset level.
    Parameter Value Ranges:
    0 : Limit (0 to 127)
    Adjusts the volume level of the limit at which limiting is applied.
    1 : Attack (0 to 127)
    Adjusts the attack amount of the input signal.
    2 : Release (0 to 127)
    Adjusts the time from the point the input signal drops below a 
    certain level until the limit operation is stopped.
    3 : Level (0 to 127)
    Adjusts the output level.
    Output volume changes in accordance with the Limit setting and 
    the characteristics of the input tone. Use this parameter to correct 
    for such changes.
    04: Enhancer
    Enhances the profiles of the low range and high range of the input 
    signal.
    Parameter Value Ranges:
    0 : Low Frequency (0 to 127)
    Adjusts the low range enhancer frequency.
    1 : Low Gain (0 to 127)
    Adjusts the low range enhancer gain.
    2 : High Frequency (0 to 127)
    Adjusts the high range enhancer frequency.
    3 : High Gain (0 to 127)
    Adjusts the high range enhancer gain.
    05: Chorus
    This is a stereo chorus effect using a sine wave LFO.
    Parameter Value Ranges:
    0 : LFO Rate (0 to 127)
    Adjusts the LFO rate.
    1 : LFO Depth (0 to 127)
    Adjusts the LFO depth.
    2 : Feedback (–64 to 0 to +63)
    Adjusts the strength of feedback
    3 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    4 : Polarity (–, +)
    Reverses the LFO signal of one channel, which changes the 
    expanse of sound.
    06: Tremolo
    Adjusts the volume of the input signal using an LFO.
    Parameter Value Ranges:
    0 : Rate (0 to 127)
    Adjusts the tremolo rate.
    1 : Depth (0 to 127)
    Adjusts the tremolo depth.
    07: Early Reflection
    Extracts the initial reflection sound from reverberation sound.
    Parameter Value Ranges:
    0 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    1 : Feedback (0 to 127)
    Adjusts the repeat of the reflected sound.
    2 : Tone (0 to 127)
    Adjusts the tone of the reflected sound.
    DSP Algorithm List 
    						
    							E-62
    Appendix
    08: Rotary
    This is a rotary speaker simulator.
    Parameter Value Ranges:
    0 : Speed (Slow, Fast)
    Switches the speed mode between fast and slow.
    1 : Brake (Rotate, Stop)
    Stops speaker rotation.
    2 : Fall Acceleration (0 to 127)
    Adjusts acceleration when the speed mode is switched from fast 
    to slow.
    3 : Rise Acceleration (0 to 127)
    Adjusts acceleration when the speed mode is switched from slow 
    to fast.
    4 : Slow Rate (0 to 127)
    Adjusts the speaker rotation speed in the slow speed mode.
    5 : Fast Rate (0 to 127)
    Adjusts the speaker rotation speed in the fast speed mode.
    09: Drive Rotary
    This is an overdrive - rotary speaker simulator.
    Parameter Value Ranges:
    0 : Overdrive Gain (0 to 127)
    Adjusts overdrive gain.
    1 : Overdrive Level (0 to 127)
    Adjusts the overdrive output level.
    2 : Speed (Slow, Fast)
    Switches the speed mode between fast and slow.
    3 : Brake (Rotate, Stop)
    Stops speaker rotation.
    4 : Fall Acceleration (0 to 127)
    Adjusts acceleration when the speed mode is switched from fast 
    to slow.
    5 : Rise Acceleration (0 to 127)
    Adjusts acceleration when the speed mode is switched from slow 
    to fast.
    6 : Slow Rate (0 to 127)
    Adjusts the speaker rotation speed in the slow speed mode.
    7 : Fast Rate (0 to 127)
    Adjusts the speaker rotation speed in the fast speed mode.
    10: 3-Phase Chorus
    This is a 3-phase chorus effect using two LFOs with different sine 
    wave rates.
    Parameter Value Ranges:
    0 : Rate 1 (Fast LFO State) (0 to 127)
    Adjusts the rate of LFO 1.
    1 : Depth 1 (Fast LFO Depth) (0 to 127)
    Adjusts the depth of LFO 1.
    2 : Rate 2 (Slow LFO State) (0 to 127)
    Adjusts the rate of LFO 2.
    3 : Depth 2 (Slow LFO Depth) (0 to 127)
    Adjusts the depth of LFO 2.
    4 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    11: Auto Pan
    Performs continual left-right panning of the input signal using an 
    LFO.
    Parameter Value Ranges:
    0 : Rate (0 to 127)
    Adjusts the panning rate.
    1 : Depth (0 to 127)
    Adjusts the panning depth.
    12: Stereo Phaser
    This is a stereo phaser that modulates the phase using a sine wave 
    LFO.
    Parameter Value Ranges:
    0 : Resonance (0 to 127)
    Adjusts the strength of the resonance.
    1 : Manual (–64 to 0 to +63)
    Adjusts the reference phaser shift amount.
    2 : Rate (0 to 127)
    Adjusts the LFO rate.
    3 : Depth (0 to 127)
    Adjusts the LFO depth.
    4 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    13: Phaser
    This is a monaural phaser that modulates the phase using a sine 
    wave LFO.
    Parameter Value Ranges:
    0 : Resonance (0 to 127)
    Adjusts the strength of the resonance.
    1 : Manual (–64 to 0 to +63)
    Adjusts the reference phaser shift amount.
    2 : Rate (0 to 127)
    Adjusts the LFO rate.
    3 : Depth (0 to 127)
    Adjusts the LFO depth.
    4 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    14: Distortion
    This effect provides Distortion + Amp Simulator.
    Parameter Value Ranges:
    0 : Gain (0 to 127)
    Adjusts the input signal gain.
    1 : Low (0 to 127)
    Adjusts the low-range gain.
    The cutoff frequency depends on the DSP type.
    2 : High (0 to 127)
    Adjusts the high gain.
    The cutoff frequency depends on the DSP type.
    3 : Level (0 to 127)
    Adjusts the output level. 
    						
    							Appendix
    E-63
    English
    15: Auto Wah
    This is a “wah” effect that can automatically shift the frequency in 
    accordance with the level of the input signal.
    Parameter Value Ranges:
    0 : Input Level (0 to 127)
    Adjusts the input level. The input signal can become distorted 
    when the level of the sound being input, the number of chords, or 
    the Resonance value is large. Adjust this parameter to eliminate 
    such distortion.
    1 : Resonance (0 to 127)
    Adjusts the strength of resonance.
    2 : Manual (0 to 127)
    Adjusts the wah filter reference frequency.
    3 : Depth (–64 to 0 to +63)
    Adjusts the depth of the wah in accordance with the level of the 
    input signal.
    Setting a positive value causes the wah filter to open in direct 
    proportion with the level of the input signal, producing a bright 
    sound. Setting a negative value causes the wah filter to close in 
    direct proportion with the level of the input signal, producing a 
    dark sound. Even when the wah filter is closed, high level input 
    will cause it to reopen.
    16: LFO Wah
    This is a “wah” effect that can automatically affect the frequency 
    using an LFO.
    Parameter Value Ranges:
    0 : Input Level (0 to 127)
    Adjusts the input level. The input signal can become distorted 
    when the level of the sound being input, the number of chords, or 
    the Resonance value is large. Adjust this parameter to eliminate 
    such distortion.
    1 : Resonance (0 to 127)
    Adjusts the strength of resonance.
    2 : Manual (0 to 127)
    Adjusts the wah filter reference frequency.
    3 : LFO Rate (0 to 127)
    Adjusts the LFO rate.
    4 : LFO Depth (0 to 127)
    Adjusts the LFO depth.
    17: Flanger
    This is a flanger that uses a sine wave LFO.
    Parameter Value Ranges:
    0 : LFO Rate (0 to 127)
    Adjusts the LFO rate.
    1 : LFO Depth (0 to 127)
    Adjusts the LFO depth.
    2 : Feedback (–64 to 0 to +63)
    Adjusts the strength of feedback
    3 : Wet Level (0 to 127)
    Adjusts the level of the effect sound.
    Multi-effect Algorithms
    A multi-effect is one connected to multiple single 
    effects (page E-61).
    “M01: Multi01 (Enhancer - Chorus)”, for example, is a 
    multi-effect connected to two single effects: Enhancer 
    and Chorus. The parameters included in a multi-effect 
    algorithm are the same as the each of the connected 
    single-effect algorithms. However, the following two 
    parameters are specific to multi effects.
    *** Skip (Off, On)
    This parameter is included in M05, M06 (Phaser Skip), 
    M08 (Wah Skip), etc.
    It makes it possible for one of the effects of a multi 
    effect (such a Wah in the case of Wah Skip) to be 
    bypassed. Turning this parameter on causes the 
    corresponding effect to be bypassed.
    Note that depending on whether *** Skip is On or Off, 
    there may be some difference in the level of notes that 
    pass through the multi effect. Whether or not the level 
    difference occurs depends on the settings of the other 
    parameters of the multi effect. Adjust the Level, Depth, 
    and other parameters for the skipped effect as 
    required.
    Routing
    This parameter is included in M11 and M12. It swaps 
    the routing of the effect.
    The following shows only the parameters of multi-
    effect algirithms (M01 through M26).
    M01: Multi01 (Enhancer - Chorus)
    0 : Enhancer Low Frequency
    1 : Enhancer Low Gain
    2 : Enhancer High Frequency
    3 : Enhancer High Gain
    4:Chorus Rate
    5:Chorus Depth
    6 : Chorus Feedback
    7 : Chorus Wet Level
    M02: Multi02 (Chorus - Tremolo)
    0:Chorus Rate
    1:Chorus Depth
    2 : Chorus Feedback
    3 : Chorus Wet Level
    4:Tremolo Rate
    5:Tremolo Depth
    6:Chorus Polarity 
    						
    							E-64
    Appendix
    M03: Multi03 (Compressor - Enhancer)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Enhancer Low Frequency
    5 : Enhancer Low Gain
    6 : Enhancer High Frequency
    7 : Enhancer High Gain
    M04: Multi04 (Compressor - Chorus)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4:Chorus Rate
    5:Chorus Depth
    6:Chorus Feedback
    7 : Chorus Wet Level
    8:Chorus Polarity
    M05: Multi05 (Phaser - Chorus)
    0 : Phaser Resonance
    1:Phaser Manual
    2:Phaser Rate
    3:Phaser Depth
    4 : Phaser Wet Level
    5:Chorus Rate
    6:Chorus Depth
    7:Chorus Feedback
    8 : Chorus Wet Level
    9:Chorus Polarity
    10 : Phaser Skip
    M06: Multi06 (Phaser - Auto Pan)
    0 : Phaser Resonance
    1:Phaser Manual
    2:Phaser Rate
    3:Phaser Depth
    4 : Phaser Wet Level
    5 : Auto Pan Rate
    6:Auto Pan Depth
    7 : Phaser Skip
    M07: Multi07 (Chorus - Flanger)
    0:Chorus Rate
    1:Chorus Depth
    2:Chorus Feedback
    3 : Chorus Wet Level
    4 : Flanger Rate
    5 : Flanger Depth
    6 : Flanger Feedback
    7 : Flanger Wet Level
    8:Chorus Polarity
    9 : Flanger Polarity
    M08: Multi08 (Auto Wah - Phaser)
    0 : Wah Input Level
    1 : Wah Resonance
    2:Wah Manual
    3 : Wah Depth
    4 : Phaser Resonance
    5:Phaser Manual
    6:Phaser Rate
    7:Phaser Depth
    8 : Phaser Wet Level
    9:Wah Skip
    M09: Multi09 (Distortion - Phaser)
    0:Distortion Gain
    1:Distortion Low
    2 : Distortion High
    3:Distortion Level
    4 : Phaser Resonance
    5:Phaser Manual
    6:Phaser Rate
    7:Phaser Depth
    8 : Phaser Wet Level
    9:Distortion Skip
    M10: Multi10 (Distortion - Chorus)
    0:Distortion Gain
    1:Distortion Low
    2 : Distortion High
    3:Distortion Level
    4:Chorus Rate
    5:Chorus Depth
    6 : Chorus Feedback
    7 : Chorus Wet Level
    8:Chorus Polarity
    9:Distortion Skip
    M11: Multi11 (Compressor - Auto Wah)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Wah Input Level
    5 : Wah Resonance
    6:Wah Manual
    7 : Wah Depth
    8:Wah Skip
    9 : Routing (C-W: Comp-Wah, W-C: Wah-Comp)
    M12: Multi12 (Compressor - LFO Wah)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Wah Input Level
    5 : Wah Resonance
    6:Wah Manual
    7:Wah LFO Rate
    8 : Wah LFO Depth
    9:Wah Skip
    10 : Routing (C-W: Comp-Wah, W-C: Wah-Comp) 
    						
    							Appendix
    E-65
    English
    M13: Multi13 (Distortion - Auto Pan)
    0:Distortion Gain
    1:Distortion Low
    2 : Distortion High
    3:Distortion Level
    4 : Auto Pan Rate
    5:Auto Pan Depth
    6:Distortion Skip
    7:Auto Pan Skip
    M14: Multi14 (Distortion - Tremolo)
    0:Distortion Gain
    1:Distortion Low
    2 : Distortion High
    3:Distortion Level
    4 : Tremolo Rate
    5 : Tremolo Depth
    6:Distortion Skip
    7 : Tremolo Skip
    M15: Multi15 (Compressor - Auto Pan)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Auto Pan Rate
    5:Auto Pan Depth
    6:Auto Pan Skip
    M16: Multi16 (Compressor - Tremolo)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Tremolo Rate
    5 : Tremolo Depth
    6 : Tremolo Skip
    M17: Multi17 (Compressor - Phaser)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4 : Phaser Resonance
    5:Phaser Manual
    6:Phaser Rate
    7:Phaser Depth
    8 : Phaser Wet Level
    9 : Phaser Skip
    M18: Multi18 (Phaser - Distortion)
    0 : Phaser Resonance
    1:Phaser Manual
    2:Phaser Rate
    3:Phaser Depth
    4 : Phaser Wet Level
    5:Distortion Gain
    6:Distortion Low
    7 : Distortion High
    8:Distortion Level
    9 : Phaser Skip
    M19: Multi19 (Phaser - Chorus - Auto Pan)
    0 : Phaser Resonance
    1:Phaser Manual
    2:Phaser Rate
    3:Phaser Depth
    4 : Phaser Wet Level
    5:Chorus Rate
    6:Chorus Depth
    7 : Chorus Feedback
    8 : Chorus Wet Level
    9 : Auto Pan Rate
    10 : Auto Pan Depth
    M20: Multi20 (LFO Wah - Chorus)
    0 : Wah Input Level
    1 : Wah Resonance
    2:Wah Manual
    3:Wah LFO Rate
    4 : Wah LFO Depth
    5:Chorus Rate
    6:Chorus Depth
    7 : Chorus Feedback
    8 : Chorus Wet Level
    9:Chorus Polarity
    M21: Multi21 (Auto Wah - Chorus)
    0 : Wah Input Level
    1 : Wah Resonance
    2:Wah Manual
    3 : Wah Depth
    4:Chorus Rate
    5:Chorus Depth
    6 : Chorus Feedback
    7 : Chorus Wet Level
    8:Chorus Polarity
    M22: Multi22 (Compressor - Distortion - Chorus)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4:Distortion Gain
    5:Distortion Low
    6 : Distortion High
    7:Distortion Level
    8:Chorus Rate
    9:Chorus Depth
    10 : Chorus Feedback
    11 : Chorus Wet Level
    12 : Chorus Polarity
    13 : Distortion Skip 
    						
    							E-66
    Appendix
    M23: Multi23 (LFO Wah - Distortion - Chorus)
    0 : Wah Input Level
    1 : Wah Resonance
    2:Wah Manual
    3:Wah LFO Rate
    4 : Wah LFO Depth
    5:Distortion Gain
    6:Distortion Low
    7 : Distortion High
    8:Distortion Level
    9:Chorus Rate
    10 : Chorus Depth
    11 : Chorus Feedback
    12 : Chorus Wet Level
    13 : Chorus Polarity
    14 : Distortion Skip
    M24: Multi24 (Auto Wah - Distortion - Chorus)
    0 : Wah Input Level
    1 : Wah Resonance
    2:Wah Manual
    3 : Wah Depth
    4:Distortion Gain
    5:Distortion Low
    6 : Distortion High
    7:Distortion Level
    8:Chorus Rate
    9:Chorus Depth
    10 : Chorus Feedback
    11 : Chorus Wet Level
    12 : Chorus Polarity
    13 : Distortion Skip
    M25: Multi25 (Compressor - Distortion - Auto Pan)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4:Distortion Gain
    5:Distortion Low
    6 : Distortion High
    7:Distortion Level
    8 : Auto Pan Rate
    9:Auto Pan Depth
    10 : Distortion Skip
    11 : Auto Pan Skip
    M26: Multi26 (Compressor - Distortion - Tremolo)
    0:Compressor Depth
    1:Compressor Attack
    2 : Compressor Release
    3:Compressor Level
    4:Distortion Gain
    5:Distortion Low
    6 : Distortion High
    7:Distortion Level
    8 : Tremolo Rate
    9 : Tremolo Depth
    10 : Distortion Skip
    11 : Tremolo Skip 
    						
    							Function Transmitted Recognized Remarks
    Basic 
    Channel1 - 16
    1 - 161 - 16
    1 - 16 Default 
    Changed
    Note
    Number0 - 127 0 - 127
    0 - 127*
    1 True voice
    Program
    Change
    OO
    0 - 127:True # After 
    To u c h
    Control
    Change
    X
    XX
    O
    Pitch BenderOO
    System ExclusiveOO
    Key’s
    Ch’s Velocity
    O 9nH v = 1 - 127
    X 8nH v = 64
    O 9nH v = 1 - 127
    X 9nH v = 0, 8nH v =** Note ON
    Note OFF ModeMode 3
    X
    Mode 3
    X
    Default
    Messages
    Altered
    System 
    Common
    X
    X
    XX
    X
    X: Song Pos
    : Song Sel
    : Tune
    Aux 
    Messages
    Remarks
    X
    O
    X
    XX
    O
    O
    X: Local ON/OFF
    : All notes OFF
    : Active Sense
    : Reset System 
    Real Time
    O
    OX
    X: Clock
    : Commands
    Model PX-3Version : 1.0
    Mode 1 : OMNI ON, POLY 
    Mode 3 : OMNI OFF, POLYMode 2 : OMNI ON, MONO 
    Mode 4 : OMNI OFF, MONOO : Yes
    X : No
    *3
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    ·
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    ±±
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    ±·
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    ¶´
    ¶µ
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    ¶·
    ·±
    ·²
    ·³
    ·´
    ·¶
    ··
    ·¸
    ¸°
    ¸±
    ¸²
    ¸³
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    ¹±
    ¹³
    ±°°¬ ±°±
    ±²°
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    Íïäõìáôéïî
    Ðïòôáíåîôï Ôéíå
    Äáôá åîôòù ÌÓ¬ ÍÓ *
    ³
    Öïìõíå
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    Åøðòåóóéïî
    ÄÓРÐáòáíåôåò° *
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    ÄÓРÐáòáíåôåò± *
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    ÄÓРÐáòáíåôåò² *
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    ÄÓРÐáòáíåôåò³ *
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    Óïæô ðåäáì
    Æéìôåò Òåóïîáîãå
    Òåìåáóå Ôéíå
    Áôôáãë Ôéíå
    Æéìôåò Ãõô Ïææ
    Öéâòáôï òáôå
    Öéâòáôï äåðôè
    Öéâòáôï äåìáù
    ÄÓРÐáòáíåôåò´ *
    ³
    ÄÓРÐáòáíåôåòµ *
    ³
    ÄÓРÐáòáíåôåò¶ *
    ³
    ÄÓРÐáòáíåôåò· *
    ³
    Ðïòôáíåîôï Ãïîôòïì
    Òåöåòâ óåîä
    Ãèïòõó óåîä
    ÒÐΠÌÓ¬ ÍÓ *
    ³
    Áìì óïõîä ïææ
    Òåóåô áìì ãïîôòïììåò ò 
    ò *
    ² 
    ò 
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    ò *
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    ò 
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    ò *
    ² 
    ò 
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    ò *
    ² 
    ò 
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    ò *
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    ò 
    ò *
    ²ò
    ò
    ò
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    ò
    ò
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    ò
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    ò
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    MIDI Implementation Chart
    ** : no relation
    ** : sin relación
    *1 : Depends on tone
    *2 : One of these Control Change messages is sent when the corresponding function is assigned to the 
    ASSIGNABLE 1 or ASSIGNABLE 2 button.
    *3 : For details, see MIDI Implementation at http://world.casio.com/
    .
    *1 : Depende del tono
    *2 : Se envía uno de estos mensajes de cambio de control cuando se asigna la función correspondiente 
    al botón ASSIGNABLE 1 o ASSIGNABLE 2.
    *3 : Si desea más información, vea Implementación MIDI en http://world.casio.com/
    . 
    						
    							This recycle mark indicates that the packaging conforms to 
    the environmental protection legislation in Germany.
    Esta marca de reciclaje indica que el empaquetado se 
    ajusta a la legislación de protección ambiental en Alemania.
    MA1003-A  Printed in China
     PX3ES1AC 
    						
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