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Casio Lk90tvn Manual

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    							E-49
    Tune
    Tune
    Keyboard Settings
    Acom Vo lp
    Acom Vo lp
    Current accompaniment volume setting
    Adjusting Accompaniment and
    Song Bank Volume
    You can adjust the volume of the accompaniment and Song
    Bank tunes independently of the notes you play on the
    keyboard. You can specify a volume level in the range of 000
    (minimum) to 127 (maximum).
    To adjust the accompaniment volume
    1Press the FUNCTION button twice to display the
    accompaniment volume adjustment screen.
    2Use the number buttons or the [+]/[–] buttons to
    change the current volume setting value.
    Example: 11 0
    NOTE
    •The current accompaniment volume value that appears
    in Step 1 automatically clears from the display if you do
    not input anything within about five seconds.
    •Pressing [+] and [–] buttons at the same time
    automatically sets an accompaniment volume of 115.
    To adjust built-in tune volume
    Enter the Song Bank mode or Piano Bank mode, and then
    perform the procedure under “To adjust the accompaniment
    volume”.
    •In this case, a song volume screen will appear in place of
    the accompaniment volume screen.
    To adjust volume for playback of SMF
    data from a Smart Media card
    Load a SmartMedia card into the card slot, and then perform
    the procedure under “To adjust the accompaniment volume”.
    •In this case, a song volume screen will appear in place of
    the accompaniment volume screen.
    Tuning the Keyboard
    Use the following procedure to fine tune the keyboard to
    match the tuning of another musical instrument.
    To tune the keyboard
    1Press the FUNCTION button three times to display
    the tuning screen.
    2Use the [+], [–], and the number buttons to adjust
    the tuning value.
    Example: To lower tuning by 20
    NOTE
    •The keyboard can be tuned within a range of –50 cents
    to +50 cents.
    *100 cents is equivalent to one semitone.
    •The default tuning setting is “00” when keyboard power
    is turned on.
    •If you leave the tuning screen on the display for about
    five seconds without doing anything, the screen is
    automatically cleared.
    •The tuning setting also affects playback from song
    memory and Auto Accompaniment.
    •To return the keyboard to its default tuning, perform the
    above procedure and press the [+] and [–] buttons at
    the same time in step 2.
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    							E-50
    Connection to a Computer
    Connecting to a Computer
    The keyboard’s USB port makes it quick and simple to connect
    to a computer. After installing the USB driver onto your
    computer from the CD-ROM that comes with the keyboard,
    you will be able to use commercially available MIDI software
    on your computer to exchange data between the keyboard
    and your computer.
    Using the USB port
    Note that you need to purchase a commercially available USB
    cable to connect the keyboard to a computer using the USB
    port. Once you establish a USB connection between the
    keyboard and a computer, you can exchange data between
    them.
    To connect to a computer using the
    USB port
    1On the computer to which you plan to connect,
    install the USB driver that comes on the CD-ROM
    that comes bundled with the keyboard.
    •For information about installing the driver, navigate
    to one of the language directories located in the root
    directory of the bundled CD-ROM, and read the
    contents of the “readme.txt” file.
    Computer
    USB port
    USB cable
    USB connector
    Keyboard USB port
    2Use a commercially available USB cable to connect
    the keyboard to the computer.
    649A-E-052A
    Number buttons
    [+] / [–]
    TRACK 2
    TRACK 1 FUNCTION
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    							E-51
    Connection to a Computer
    Changing the Settings
    This section tells you how to make the settings required when
    connecting to a computer.
    KEYBOARD CHANNEL (Default: 1)
    The keyboard channel is the channel used to send messages
    from this keyboard to a computer. You can specify one channel
    from 1 to 16 as the keyboard channel.
    1Press the FUNCTION button until the KEYBOARD
    CHANNEL screen appears.
    2Use the [+], [–], and the number buttons to change
    the channel number.
    Example: To specify channel 4
    NAVIGATE CHANNEL (Default: 4)
    When messages are received from a computer for play on
    this keyboard, the navigate channel is the channel whose note
    data appears on the display. You can select one channel from
    01 to 16 as the navigate channel. Since this setting lets you
    use the data on any channel of commercially available SMF
    data to light on the on-screen keyboard guide, you can
    analyze how different parts of an arrangement are played.
    1Press the FUNCTION button until the NAVIGATE
    CHANNEL screen appears.
    2Use the [+], [–], and the number buttons [0] through
    [9] to change the channel number.
    Example: To specify channel 2
    KeybdCh
    KeybdCh
    Na v i .Ch
    Na v i .Ch
    Expanding the Selections in the
    Song Bank Tunes
    You can transfer song data from your computer to the
    keyboard. You can store up to 5 tunes (about 80 kilobytes) as
    Song Bank tunes 65 through 69. For SMF data you purchase
    or create, you need to use special CASIO conversion software
    to convert it to CASIO format before transferring it to the
    keyboard.
    You can obtain a copy of the special CASIO conversion
    software by downloading it at the Web page shown below.
    After downloading, install the software on your computer.
    CASIO MUSIC SITE
    http://music.casio.com/
    •In addition to the software itself, the CASIO MUSIC SITE
    will also provide you with information about its installation
    and use. You can also find out about the latest news about
    your keyboard and other CASIO musical instruments, and
    much more.
    NOTE
    •This keyboard supports SMF 0 format data.
    •Voice Fingering Guide, on-screen fingering indicators,
    voice announcement of evaluation points, and the
    Practice Phrase function are not supported for
    commercially available SMF data.
    General MIDI Tone
    The General MIDI standard defines the tone numbering
    sequence, the drum sound numbering sequence, the number
    of MIDI channels that can be used, and other general factors
    that determine the sound source configuration. Because of
    this, musical data produced on a General MIDI sound source
    can be played back using similar tones and identical nuances
    as the original, even when played on another manufacturers
    sound source.
    This keyboard conforms with General MIDI standards, so it
    can be connected to a computer and used to play back General
    MIDI data that has been purchased, downloaded from the
    Internet, or obtained from any other source.
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    							E-52
    Connection to a Computer
    ACCOMP OUT (Default: Off)
    on:Auto Accompaniment is played by the keyboard and
    the corresponding message is output from the USB port.
    oFF:Auto Accompaniment messages are not output from the
    USB port.
    1Press the FUNCTION button until the ACCOMP
    OUT screen appears.
    Example: When ACCOMP OUT is off
    2Use the [+] and [–] or [0] and [1] buttons to turn
    the setting on and off.
    Example: To turn ACCOMP OUT on
    GM Mode Receive
    When GM off is received and the mode switch is set to a chord
    mode, the Auto Accompaniment chord is specified in
    accordance with the received message.
    When GM on is received, Auto Accompaniment chords
    cannot be specified by received messages.
    AcompOut
    AcompOut
    To turn off specific sounds before playing back tune data
    that is being received
    
    1While playing tune data, press the TRACK 2 button.
    •This cuts the sound of the navigate channel, but on-
    screen keyboard guide keys continue to light in
    accordance with the channel’s data as it is received.
    Press TRACK 2 button again to turn the channel back
    on.
    
    1While playing tune data, press the TRACK 1 button.
    •This cuts the sound of the channel whose number is
    one less than the navigate channel, but on-screen
    keyboard guide keys continue to light in accordance
    with the channel’s data as it is received. Press TRACK
    1 button again to turn the channel back on.
    Example: If the navigate channel is channel 4, the above
    operation turns off channel 3.
    LOCAL CONTROL (Default: On)
    oFF:Anything played on the keyboard is output as a message
    from the USB port, without being sounded by the
    internal sound source.
    •Note that no sound is produced by the keyboard if LOCAL
    CONTROL is turned off and no external device is
    connected.
    1Press the FUNCTION button until the LOCAL
    CONTROL screen appears.
    Example: When LOCAL CONTROL is on
    2Use the [+] and [–] or [0] and [1] buttons to turn
    the setting on and off.
    Example:To turn LOCAL CONTROL off
    Loca l
    Loca l
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    							E-53
    Connection to a Computer
    SUSTAIN/ASSIGNABLE JACK
    (Default: SUS)
    SUS(sustain):Specifies a sustain*1 effect when the pedal is
    depressed.
    SoS (sostenuto):Specifies a sostenuto*
    2 effect when the
    pedal is depressed.
    SFt (soft):Specifies reduction of the sound’s volume when
    the pedal is depressed.
    rHy (rhythm):Specifies START/STOP button operation
    when the pedal is depressed.
    1Press the FUNCTION button until the SUSTAIN/
    ASSIGNABLE JACK screen appears.
    Example:When sustain is currently set
    2Use the [+] and [–] or [0], [1], [2], and [3] buttons
    to change the setting.
    Example:To select rhythm
    *1 Sustain
    With piano tones and other sounds that decay, the pedal acts
    as a damper pedal, with sounds being sustained longer when
    the pedal is depressed. With organ tones and other continuous
    sounds, notes played on the keyboard continue to sound until
    the pedal is released. In either case, the sustain effect is also
    applied to any notes that are played while the pedal is
    depressed.
    *2 Sostenuto
    This effect performs the same way as sustain, except that it is
    applied only to notes that are sounding already when the
    pedal is depressed. It does not affect notes that are played
    after the pedal is depressed.
    Jack
    Jack
    Messages
    The MIDI messages explained here can be sent and received
    when the keyboard is connected to a computer by USB
    connection. Note, however, that you need to install the USB
    driver from the CD-ROM that comes with the keyboard on
    your computer to send and receive these MIDI messages.
    There is a wide variety of messages defined under the MIDI
    standard, and this section details the particular messages that
    can be sent and received by this keyboard. An asterisk is used
    to mark messages that affect the entire keyboard. Messages
    without an asterisk are those that affect only a particular
    channel.
    NOTE ON/OFF
    This message sends data when a key is pressed (NOTE ON)
    or released (NOTE OFF).
    A NOTE ON/OFF message include a note number (to indicate
    note whose key is being pressed or released) and velocity
    (keyboard pressure as a value from 1 to 127). NOTE ON
    velocity is always used to determine the relative volume of
    the note. This keyboard does not receive NOTE OFF velocity
    data.
    Whenever you press or release a key on this keyboard, the
    corresponding NOTE ON or NOTE OFF message is sent from
    the USB port.
    Keyboard USB port
    NOTE ON
    Keyboard USB port • Note number (tone)
     • Velocity (volume)
    NOTE OFF
     • Note number (tone)
     • Velocity (volume)
    Release the key
    Press the key
    NOTE
    •The pitch of a note depends on the tone that is being
    used, as shown in the Note Table on page A-1. Whenever
    this keyboard receives a note number that is outside its
    range for that tone, the same tone in the nearest
    available octave is substituted.
    649A-E-055A
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    							E-54
    Connection to a Computer
     indicates receive-only messages
    EffectControl Number
    BANK SELECT*10, 32
    Modulation 1
    Volume 7
    Pan 10
    Expression 11
    Hold1 64
    Sostenuto 66
    Soft Pedal 67
    RPN*2100 / 101
    Data Entry 6 / 38
    PROGRAM CHANGE
    This is the tone selection message. PROGRAM CHANGE can
    contain tone data within the range of 0 to 127.
    A PROGRAM CHANGE message is sent out through this
    keyboard’s USB port whenever you manually change its tone
    number. Receipt of a PROGRAM CHANGE message from
    an external machine changes the tone setting of this keyboard.
    NOTE
    •This keyboard supports 128 tones in the range 0 to 127.
    However, Channel 10 is a percussion-only channel, and
    Channels 0, 8, 16, 24, 25, 32, 40, 48, and 62 correspond
    to the nine drum set sounds of this keyboard.
    PITCH BEND
    This message carries pitch bend information for smoothly
    sliding the pitch upwards or downwards during keyboard
    play. This keyboard does not send pitch bend data, but it can
    receive such data.
    CONTROL CHANGE
    This message adds effects such as vibrato and volume changes
    applied during keyboard play. CONTROL CHANGE data
    includes a control number (to identify the effect type) and a
    control value (to specify the on/off status and depth of the
    effect).
    The following is a list of data that can be send or received
    using CONTROL CHANGE.
    *1 The BANK SELECT setting of PROGRAM CHANGE can be used
    to access any of this keyboard’s 255 tones when selecting tones on
    this keyboard from an external machine.
    See the “Tone List” on page A-1 for details about PROGRAM
    CHANGE and BANK SELECT combinations.
    Example: To select tone number 96 (panel tone “FLUTE 1”)
    from a computer.
    CONTROL NUMBER= 0,
    CONTROL VALUE= 2 (bank number)
    CONTROL NUMBER= 32, CONTROL VALUE= 0
    PROGRAM CHANGE= 73
    *2 RPN stands for Registered Parameter Number, which is a special
    control change number used when combining multiple control
    changes. The parameter being controlled is selected using the
    control values of control numbers 100 and 101, and then settings
    are made using the control values of DATA ENTRY (control
    numbers 6 and 38).
    This keyboard uses RPN to control this keyboard’s pitch bend sense
    (pitch change width in accordance with bend data) from a
    computer, transpose (this keyboard’s overall tuning adjusted in
    halftone units), and tune (this keyboard’s overall fine tuning).
    NOTE
    •Sustain (control number 64), sostenuto (control number
    66), and soft (control number 67) effects applied using
    the foot pedal are also applied.
    649A-E-056A
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    							E-55
    Connection to a Computer
    ALL SOUND OFF
    This message forces all sound being produced over the
    current channel to turn off, regardless of how the sound is
    being produced.
    ALL NOTES OFF
    This message turns off all note data sent from an external
    device and currently being  sounded on the channel.
    •Any notes being sustained using a sustain pedal or
    sostenuto pedal continue to sound until the next pedal off.
    RESET ALL CONTROLLERS
    This messages initializes pitch bend and all other control
    changes.
    SYSTEM EXCLUSIVE*
    This message is used to control system exclusives, which are
    tone fine adjustments that are unique to a particular machine.
    Originally, system exclusives were unique to a particular
    model, but now there are also universal system exclusives
    that are applicable to machines that are different models and
    even produced by different manufacturers.
    The following are the system exclusive messages supported
    by this keyboard.
    GM SYSTEM ON ([F0][7E][7F][09][01][F7])
    GM SYSTEM ON is used by an external machine to turn on
    this keyboard’s GM system. GM stands for General MIDI.
    •GM SYSTEM ON takes more time to process than other
    messages, so when GM SYSTEM ON is stored in the
    computer it can take more than 100msec until the next
    message.
    GM SYSTEM OFF ([F0][7E][7F][09][02][F7])
    GM SYSTEM OFF is used by a computer to turn off this
    keyboard’s GM system.
    649A-E-057A
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    							E-56
    Using a SmartMedia Card
    Your keyboard is equipped with a card slot that supports use
    of SmartMediaTM memory cards. This makes it possible for
    the keyboard to directly read commercially available SMF
    data, which has been saved to a SmartMedia card from your
    computer, for sing along and lessons. SmartMedia data can
    be used the same way as built-in tunes.
    This keyboard supports SMF (FORMAT 0) data.
    NOTE
    •An SMF that is larger than about 80 Kbytes cannot be
    used for a 3 Step Lesson or Evaluation Mode. Attempting
    to do so will cause an error message to appear on the
    display.
    •This keyboard cannot write data to a SmartMedia card.
    •The keyboard can manage up to 200 SMF data files.
     IMPORTANT!
    •There are two types of SmartMedia cards: 3.3V and 5V.
    Note that this keyboard supports use of 3.3V type
    SmartMedia cards only.
    •Never try to use a 5V type SmartMedia card with this
    keyboard.
    •Note you will not be able to store data to, delete data
    from, or rename a SmartMedia card that has a write
    protect sticker affixed to the card’s write protect area.
    Contacts
    Write protect area
     About SmartMediaTM Cards
    •You can purchase SmartMedia cards at most household
    appliance stores, computer stores, etc.
    •SmartMedia cards are commercially available in capacities
    ranging from 8MB up to 128MB.
    •Though a SmartMedia card is about the size of a postage
    stamp, its capacity ranges from 8 to 100 times the capacity
    of a floppy diskette.
    •The data read rate from a SmartMedia card is very fast.
    •SmartMedia
    TM is a trademark of Toshiba Corporation.
    649A-E-058A
    Number buttons
    [+] / [–]
    CARDPLAY/STOPSTART/STOP FUNCTION
    SCORING
    STEP
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    							E-57
    Inserting and Removing a
    SmartMedia Card
    The following describes how to insert a SmartMedia card into
    the card slot and how to remove it.
    To insert a SmartMedia card into the card slot
    With the contact side of the SmartMedia card facing
    downwards, insert the card into the card slot. Carefully push
    the card into the slot as far as it will go.
    NOTE
    •When inserting a SmartMedia card into the card slot,
    make sure you carefully orient the card correctly so it
    slides correctly straight into the slot. Make sure that the
    card is not at an angle, which can cause it to enter into
    the space above or below the slot by mistake.
    To remove a SmartMedia card from the slot
    After making sure that  the message “Pls Wait” is not on the
    display, carefully pull the card from the slot.*
    *Never remove the SmartMedia card from the card slot or
    turn off the keyboard card while any of the following
    conditions exists.
    •While there is the CARD indicator on the display
    •While the message “Pls Wait” is on the display, indicating
    that a card access operation is being performed
    IMPORTANT!
    •Never remove the SmartMedia card from the card slot
    or turn off the keyboard while card data is being accessed
    by a read or format operation. Doing so can corrupt the
    data on the SmartMedia card or even damage the card
    slot.
    Using a SmartMedia Card
    SmartMedia Card and Card Slot
    Precautions
    IMPORTANT!
    •Be sure to carefully read all documentation that comes
    with the SmartMedia card for important information about
    how to handle it.
    •Avoid storing and using SmartMedia cards in the
    following types of locations. Such conditions can cause
    corruption of data stored on the card.
    •Areas subject to high temperatures, high humidity, or
    corrosive agents
    •Areas subject to strong electrostatic charge or
    electrical noise
    •Whenever handling a SmartMedia card, make sure that
    you never touch its contacts with your fingers.
    •If the data access lamp is lit and the message “Pls Wait”
    is on the display, it means that data on the SmartMedia
    card is being accessed by a save, read, or delete
    operation. Never remove the SmartMedia card from the
    card slot or turn off the keyboard while the card is being
    accessed. Doing so can corrupt the data on the
    SmartMedia card or even damage the card slot.
    •Never try to insert any type of card other than a 3.3V
    SmartMedia card into the card slot. Doing so can
    damage the keyboard.
    •Inserting a SmartMedia card that is charged with static
    electricity into the card slot can cause malfunction of
    the keyboard. If this happens, turn the keyboard off and
    then back on again.
    •A SmartMedia card that has been in the card slot for a
    long time may feel hot when you remove it. This is normal
    and does not indicate malfunction.
    •Note that a SmartMedia card has a limited service life.
    After long use, you may not be able to store data to,
    read data from, and/or delete data from a card. When
    this happens, you will need to purchase a new
    SmartMedia card.
    CASIO COMPUTER CO., LTD. assumes no responsibility
    for any loss or damage to you or any third party arising
    out of the loss or corruption of data.
    649A-E-059B
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    							E-58
    Using a SmartMedia Card
    Reading a SmartMedia card
    1Press the CARD button.
    2Use the number buttons to input the three-digit
    number that corresponds to the SMF data you want
    to select.
    3Perform one of the following operations.
    To play back SMF data
    3-1Press the START/STOP button.
    •The keyboard will read the SMF data and play it.
    •Repeat operation is not supported while playing
    SMF data.
    To sing along with SMF data
    3-1Press the PLAY/STOP button.
    •The keyboard will read the SMF data and play it in
    the Sing Along Mode.
    •Repeat operation is not supported while playing
    SMF data.
    •Playback volume is lower for SMF data part that is
    assigned to Channel 4.
    •When you select and start playback of a song that
    includes lyric data while the keyboard is connected
    to a TV, a sing along screen showing the song lyrics
    will appear on the TV.
    To use SMF data in a 3-Step Lesson
    3-1Press the STEP 1, STEP 2, or STEP 3 button.
    •The keyboard will read the SMF data and start a
    lesson at the step you selected.
    •An error message will appear if the selected SMF
    data file is larger than about 80 Kbytes.
    •If an error message appears, see “SmartMedia Card
    Error Messages” on the following page for
    information about what you need to do.
    •The channel specified as the navigate channel is
    assigned to the right-hand part, while the channel
    that is one less than the channel specified as the
    navigate channel is assigned to the left-hand part.
    •Voice Fingering Guide and on-screen fingering
    indicators, are not supported for SMF data.
    NOTE
    •You cannot loop measures (page E-23) of SMF data
    read from a SmartMedia card.
    Getting Ready
    IMPORTANT!
    •Before you can use a SmartMedia card with this
    keyboard, you need to perform the procedure below to
    format it. After formatting the card, transfer SMF data
    from your computer to the card.
    •Formatting a SmartMedia card with this keyboard
    automatically creates a folder named “CASIO_MD” on
    the card. When transferring SMF data from your
    computer to the card for use by the keyboard, be sure
    to store it in the “CASIO_MD” folder.
    •Note that formatting a card that already contains data
    causes all of that data to be deleted. Data deleted by
    the format operation cannot be recovered. Before
    performing the procedure below, check to make sure
    that the media does not contain any data you might need.
    PREPARATION
    •Insert the SmartMedia card you want to format into the
    keyboard’s card slot. Make sure that the sticker is
    removed from the card’s write area, which enables
    writing.
    To format a SmartMedia card
    1Press the FUNCTION button a number of times until
    the card format setting screen appears.
    2Press the [+] (YES) button.
    •This will display a confirmation message asking
    whether you really want to format the media.
    3Press the [+] (YES) button to start formatting.
    •The message “Pls Wait” will remain on the display to
    indicate that a procedure is being performed. Never
    try to perform any other operation on the keyboard
    while the card is being formatted. After formatting is
    complete, the keyboard returns to the mode you were
    in before you displayed the setting screen.
    •To cancel the format operation, press the [–] (NO)
    button. This returns to the card format setting screen.
    •If an error message appears on the display, see
    “SmartMedia Card Error Messages” on page E-60.
    Pressing the FUNCTION button while an error
    message is on the display returns to the card format
    setting screen.
    Fo rma t ?
    649A-E-060B
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