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Casio Lk270 Instruction Manual

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    							English
    Sampling Sounds and Playing Them on the Digital Keyboard
    E-19
    Use the procedures in this section to sample a sound and play 
    it as the melody part on the Digital Keyboard.
     Up to five sampled sounds can be stored in Digital 
    Keyboard memory as tone numbers 571 through 575. 
    Simply select the tone number where the sound you want is 
    located to assign the sound to the keyboard.
    1.Press bp and then use bs (10-key) to enter the 
    tone number (571 to 575) where you want to 
    store the sampled sound.
     In place of the above steps, you could press cs and bp at 
    the same time and then select a tone number.
    2.Press cs.
    This enters sampling standby.
    The allowable sampling time (in seconds) will appear on 
    the display momentarily and then the display will change 
    to the following.
    3.Output the sound from the external device. In 
    the case of a microphone, output the sound in 
    the direction of the microphone.
    Sampling will start automatically.
    4.After the sound you want to sample is finished, 
    press 
    cs.
    Sampling will stop when you release cs.
     Even if you do not press 
    cs, sampling will stop 
    automatically whenever there is no more sound being 
    input from the external device or microphone. Sampling 
    also will stop automatically 10 seconds after it is 
    started.
    5.Play something on the Digital Keyboard.
     You may not be able to get 10 seconds of sampling if 
    Digital Keyboard memory is low due to storage of other 
    data. If this happens, deleting other memory data you no 
    longer need will free up memory space and you should be 
    able to sample for 10 seconds. See “Deleting a Sampled 
    Sound” on page E-24 for more information.
     Sampling sound and storing it will delete any sound 
    data currently stored under the same tone number. To 
    help ensure that you do not accidentally delete 
    important data, be sure to read “Protecting Against 
    Accidental Deletion of Sampled Sounds” on page E-25.
    Sampling and Playing a Melody 
    Sound (Melody Sampling)
    To sample a sound
    N o D a t a
    No sampled sound stored Lights
    Wa  i   t   i  ng
    Flashes
    Samp  l   i   ng
    Lights
    S 1  :  O rgn l
    Sampled sound 1
    Used memory (Unit: Kbytes)
    Remaining memory capacity 
    						
    							Sampling Sounds and Playing Them on the Digital Keyboard
    E-20
    ■How sampled sounds are played
    Pressing Middle C (C4) will play back the original sound. The 
    keys to the left and right of C4 play the sound at different 
    pitches.
    You can use the following procedure to loop a sampled sound 
    so it continues to repeat, as you play on the Digital Keyboard.
    1.Press bq.
    2.While holding down cs, press co.
    This enters repeat standby.
    3.Press the button (bt to cn) that corresponds to 
    the melody sampling tone number you want to 
    select.
    This will start looped playback of the selected sound.
    4.Press the same button again to stop playback.
    5.Press co to return to the screen that was 
    displayed before step 2 of this procedure.
    You can use the following procedure to change the volume 
    level of the looped playback of each sampled sound, if you 
    want.
    1.Press the button of the sampled sound whose 
    volume you want to change (
    bt to cn).
     This will cause the sounds loop to sound.
    2.While the loop is sounding hold down the same 
    sampled sound button (
    bt to cn) as you press 
    any keyboard key.
     Pressing the keyboard key quickly will increase sample 
    sound volume, while pressing slowly will decrease 
    volume.
    3.After the sampled sound is at the volume level 
    you want, release its button (
    bt to cn).
    Looping a Sampled Sound
    To select this tone number:Press this button:
    571
    bt
    572ck
    573cl
    574cm
    575cn
    C4
    Lights
    Changing the Volume of Sampled Sound 
    Looped Playback 
    						
    							English
    Sampling Sounds and Playing Them on the Digital Keyboard
    E-21
    You can apply various effects to sampled sounds.
    1.Press bp and then use bs (10-key) to enter the 
    tone number (571 to 575) to which you want to 
    apply effects.
    2.Press bp to cycle thorough the available 
    effects, described below.
     Avoid assigning the same sampled sound to the keyboard 
    for play along and for looped play. Doing so will cause, the 
    Loop 1 effect to be applied to the keyboard tone while 
    looped play of the sampled sound is being performed.You can use the procedure to change the drum sounds that 
    are assigned to each keyboard key.
     You can store up to three drum sets and store them as tone 
    numbers 576, 577, and 578. Simply select the tone number 
    where the drum set you want is located to assign the drum 
    set sounds to the keyboard.
    1.Press bq.
    bq lights.
    2.Press bp and then use bs (10-key) to enter the 
    tone number (576, 577, or 578) for the drum set 
    whose sounds you want to change.
     In place of the above steps, you could press cs and bq 
    at the same times and then select a tone number.
    3.Press cs.
    4.Press the keyboard key to which you want to 
    assign the drum sound you are about to 
    sample.
    This enters sampling standby.
    The allowable sampling time (in seconds) will appear on 
    the display momentarily and then the display will change 
    to the following.
    Applying Effects to a Sampled Sound
    Effect Type
    (Display)Description
    Original (Orgnl)Normal sampled tone (no looping, no 
    effect).
    Loop 1 (Loop1) Loops the sampled sound.
    Loop 2 (Loop2)Loops the sample sound and raises the 
    pitch of the resonating sound when the 
    keyboard key is released.
    Loop 3 (Loop3)Loops the sample sound and lowers the 
    pitch of the resonating sound when the 
    keyboard key is released.
    Pitch 1 (Ptch1)Changes the pitch from low to high, at an 
    increasing rate.
    Pitch 2 (Ptch2)Changes the pitch from high to low, at a 
    decreasing rate.
    Pitch 3 (Ptch3)Changes the pitch from high to low, at a 
    decreasing rate, and then raises the pitch 
    when the key is released.
    Tremolo (Treml) Alternates volume between high and low.
    Funny 1 (Funy1)Adds vibrato and changes the pitch by a 
    gradually increasing amount.
    Funny 2 (Funy2)Alternates between high pitch and low 
    pitch.
    Funny 3 (Funy3)Adds vibrato and changes the pitch from 
    low to high.
    Incorporating a Sampled Sound 
    into a Drum Set (Drum Sampling)
    No Da t a
    Lights
    No Da t a
    Flashes
    Wa  i   t   i  ng
    Flashes 
    						
    							Sampling Sounds and Playing Them on the Digital Keyboard
    E-22
    5.Output the sound from the external device. In 
    the case of a microphone, output the sound in 
    the direction of the microphone.
    Sampling will start automatically.
    6.After the sound you want to sample is finished, 
    press 
    cs.
    Sampling will stop when you release cs.
     Even if you do not press 
    cs, sampling will stop 
    automatically whenever there is no more sound being 
    input from the external device or microphone. Sampling 
    also will stop automatically 10 seconds after it is 
    started.
    7.Press the keyboard key.
     You can repeat steps 3 through 6 to change other sounds 
    that make up the currently selected drum set. There are 
    eight sounds per drum set.
     You may not be able to get 10 seconds of sampling if 
    Digital Keyboard memory is low due to storage of other 
    data. If this happens, deleting other memory data you no 
    longer need will free up memory space and you should be 
    able to sample for 10 seconds. See “Deleting a Sampled 
    Sound” on page E-24 for more information.
     Sampling a sound will delete any sound data currently 
    assigned to the same keyboard key. To help ensure 
    that you do not accidentally delete important data, be 
    sure to read “Protecting Against Accidental Deletion of 
    Sampled Sounds” on page E-25.You can use the procedures in this section to copy the drum 
    sound assigned to one keyboard key to another key, to 
    change the pitch of a sound, and to delete a sampled sound.
    1.Press bp and then use bs (10-key) to enter the 
    tone number (576, 577, or 578) for the drum set 
    you want.
    2.Press cs.
    3.Press ct.
    This is the editing mode.
     While in the editing mode, you can copy a sound, 
    change the pitch of a sound, or delete a sound (each of 
    which is described below). Pressing 
    ct again exits the 
    editing mode and returns to step 2 of this procedure.
    ■To copy a sampled sound from one key to 
    another
    While holding down the keyboard key to which the sampled 
    sound you want to copy is assigned, press the keyboard key 
    to which you want to copy it.
    Example:To copy sampled sound of key C4 to key D4
     A keyboard key that already has a sampled sound assigned 
    cannot be selected as a copy destination.
    Samp  l   i   ng
    Lights
    Smp l  D rm1
    Remaining memory capacity
    Editing Sampled Drum Set Sounds
    Smp l  D rm1
    Flashes at high speed
    Indicates keyboard keys that have sounds assigned.
    Indicates the keyboard key whose sound was copied. 
    						
    							English
    Sampling Sounds and Playing Them on the Digital Keyboard
    E-23
    ■To change the pitch of a sampled sound
    While holding down the keyboard key of the sampled sound 
    whose pitch you want to change, use the 
    bs (10-key) [–] and 
    [+] keys to change the pitch.
     You can change the pitch within a range of –64 to 63 
    semitones.
    ■To delete a keyboard key’s sampled sound
    While holding down the keyboard key whose sound you want 
    to delete, press 
    bq. In response to the “DelSure?” message 
    that appears, press the 
    bs (10-key) [+] button to delete, or [–] 
    to cancel the delete operation.
     Deleting a sampled sound will return the key to its initial 
    default built-in sound.
    Example:To delete the sound assigned to key D4
    Use the following procedure to change the rhythm part of an 
    Auto Accompaniment pattern to a drum set sound that you 
    sampled.
    1.Press bq and then use bs (10-key) to enter the 
    rhythm number of the Auto Accompaniment 
    pattern you want.
    2.Press bp and then use bs (10-key) to enter the 
    tone number of the sampling drum set that 
    contains the sound you want to use.
    3.Press bp.
    This changes the rhythm part of the Auto Accompaniment 
    pattern you selected in step 1 to the sampled sound you 
    selected in step 2.
     To change the Auto Accompaniment rhythm part back 
    to its original sound, press 
    bp again.
     Some rhythm part drum sounds cannot be replaced by 
    sampled sounds.Normally when the Digital Keyboard is in sampling standby, it 
    will start sampling automatically whenever it detects sound 
    input. You can use the following procedure to enable manual 
    sampling start, which will cause sampling to wait until you 
    press a button to start it. You can use this to insert silence 
    before the sampled sound.
    1.Press ct and then use the bs (10-key) [4] ( ) 
    and [6] ( ) keys to display “SAMPLING” (page 
    E-6).
    2.Press the bs (10-key) [7] (ENTER) key.
    3.Press the bs (10-key) [–] key to turn off 
    automatic sampling start.
    This enables manual sampling start, which operates as 
    described below.
     Melody sampling (page E-19):
    Sampling starts when you release 
    cs, which you press 
    in step 2 of the sampling procedure.
     Drum sampling (page E-21):
    Sampling starts when you release the Digital Keyboard 
    key you press in step 4 of the sampling procedure.
     When manual sampling start is enabled, sampling 
    starts when you release 
    cs or the keyboard key, not 
    when you press it. Sampling does not start if you hold 
    down the button or key.
    Using a Drum Sampling Tone in Auto 
    Accompaniment (Drum Assign)
    Disappears
    Other Sampling Functions
    Changing to a Manual Sampling Start
    SAMPL I NG
    Flashes
    A u t o S t r t
    C 
    						
    							Sampling Sounds and Playing Them on the Digital Keyboard
    E-24
    Normally the Digital Keyboard will stop sampling automatically 
    whenever it detects there is no sound input. You can use the 
    following procedure to enable manual sampling stop, which 
    will cause sampling to continue until you press a button to 
    stop it. You can use this to insert silence after the sampled 
    sound.
    1.Press ct and then use the bs (10-key) [4] ( ) 
    and [6] ( ) keys to display “SAMPLING” (page 
    E-6).
    2.Press the bs (10-key) [7] (ENTER) key.
    3.Press the bs (10-key) [6] ( ) key.
    4.Press the bs (10-key) [–] key to turn off 
    automatic sampling stop.
    Even when there is no sound input from an external 
    device, sampling will continue until you press and release 
    cs or a keyboard key.
     When manual sampling stop is enabled, sampling 
    stops when you release 
    cs or the keyboard key, not 
    when you press it. Sampling does not stop if you hold 
    down the button or key.You can use the following procedure to specify a sampled 
    tone number and delete its data.
    1.Press ct and then use the bs (10-key) [4] ( ) 
    and [6] ( ) keys to display “DELETE” (page E-6).
    2.Press the bs (10-key) [7] (ENTER) key.
    3.Use the bs (10-key) [–] and [+] keys to select the 
    tone number of the data you want to delete.
    4.Press the bs (10-key) [7] (ENTER) key.
    This displays a delete confirmation message.
    5.Press the bs (10-key) [+] (YES) key to delete the 
    data, or [–] (NO) or [9] (EXIT) to cancel the 
    delete operation.
     After the delete procedure is complete, “Complete” will 
    appear on the display followed by the screen in step 2 
    of the above procedure.
     For information about deleting individual drum sounds 
    in a drum sampling set, see “Editing Sampled Drum Set 
    Sounds” on page E-22.
    Changing to Manual Sampling Stop
    Au t oS t op
    Deleting a Sampled Sound
    DELETE
    Flashes
    S 1  :  O rgn l
    Used memory (Unit: Kbytes)
    Remaining memory capacity
    Su r e ? 
    						
    							English
    Sampling Sounds and Playing Them on the Digital Keyboard
    E-25
    You can use the following procedure to protect each sampled 
    sound against accidental deletion.
    1.Press bp and then use bs (10-key) to enter the 
    tone number of the sampled tone you want to 
    protect.
    2.Press ct and then use the bs (10-key) [4] ( ) 
    and [6] ( ) keys to display “SAMPLING” (page 
    E-6).
    3.Press the bs (10-key) [7] (ENTER) key.
    4.Use the bs (10-key) [4] ( ) and [6] ( ) keys 
    to display “Protect”.
    5.Press the bs (10-key) [+] key to turn on 
    protection.
    Once protected a tone cannot be deleted.
    A protected tone is indicated as shown below.
    ■Saving Sample Data on an External Device
     SD memory card (page E-55)
     Computer (page E-61)
    ■Maintaining Sampled Sound Data in Memory
    After you save sampled sound data in memory, it will remain 
    there as long as power is supplied to the keyboard. However, 
    if you disconnect the AC adaptor when there are no batteries 
    loaded, sampled sound data will be deleted.
    Tips for Maintaining Data
     Use both batteries and the AC adaptor together.
     Make sure that batteries with sufficient power are loaded 
    whenever you disconnect the AC adaptor.
     Connect the AC adaptor to the keyboard and plug it into a 
    power outlet before replacing batteries.
    Before connecting or disconnecting the AC adaptor or 
    replacing batteries, first press 
    1 to turn off power.
    Protecting Against Accidental Deletion of 
    Sampled Sounds
    Pr o t ec t
    * 1  :  O rgn l
    Protected 
    						
    							E-26
    Playing Built-in Songs
    With this Digital Keyboard, built-in tune data is referred to as 
    “songs”. You can listen to the built-in songs for your own 
    enjoyment, or you can play along with them for practice.
     In addition to simple listening enjoyment, the built-in songs 
    can be used with the lesson system (page E-31) for 
    practice.
     You can increase the number of tunes using your SD 
    memory cards (page E-56) or computer (page E-58).
    Use the following procedure to play back built-in songs.
    1.Press bm and bn at the same time.
    This will start playback of the demo songs.
     See page E-69 for information about song numbers and 
    the song sequence.
     Demo playback always starts from song number 001.
    2.To change to another song while demo 
    playback is in progress, use 
    bs (10-key) [–] and 
    [+] keys to enter the song number you want 
    (page E-6).
    This will cause demo playback to jump to the song whose 
    number you entered.
     You cannot use 
    bs (10-key) number buttons to select a 
    song.
    3.To stop demo playback, press bm.
    Demo playback continues until you stop it by pressing bm.
    8
    89
    9bk
    bkbl
    blbm
    bmbn
    bn
    br
    brbs
    bs
    bo
    boct
    ct
    6
    63
    3
    Playing the Demo Songs
    Flashes
    T w i n k l e
    Tune name Song number
    B 
    						
    							English
    Playing Built-in Songs
    E-27
    Use the procedure below to play back one of the built-in 
    songs. You can play along on the keyboard with song 
    playback.
    1.Press br.
    2.Use bs (10-key) to enter the number of the song 
    you want.
     See page E-69 for a complete list of available songs.
    3.Press bm.
    This starts playback of the song. Keyboard keys will light 
    as notes are played.
    4.Press bm again to stop playback.
    Song playback will continue (repeat) until you press bm to 
    stop it. You can cancel song repeat by pressing 
    8 
    (“REPEAT” indicator disappears from the display).Use the operations in this section to perform pause, skip 
    forward, and skip back operations.
    ■Pause
    1.Press bl.
    This pauses song playback.
    2.Press bl again to resume playback from the 
    point where you paused it.
    ■Skip Forward
    1.Press bk.
    This skips song playback forward to the next measure. 
    Each press of 
    bk skips ahead one measure. Holding 
    down 
    bk skips forward at high speed until you release it.
     Pressing 
    bk while song playback is stopped performs 
    lesson function phrase skip forward (page E-32).
    ■Skip Back
    1.Press 9.
    This skips song playback back to the previous measure. 
    Each press of 
    9 skips back one measure. Holding down 
    9 skips back at high speed until you release it.
     Pressing 
    9 while song playback is stopped performs 
    lesson function phrase skip back (page E-32).
    Playing Back a Particular Song
    Start/Stop
    KeyNoteTempo
    Beat
    Measure
    Fingering Sustain pedal
    Pause, Skip Forward, Skip Back
    Measure number
    B 
    						
    							Playing Built-in Songs
    E-28
    You can use the procedure in this section to repeat particular 
    measures for practice playing along until you master it. You 
    can specify the start measure and the end measure of the 
    section you want to play and practice.
    1.Press 8 to temporarily turn off song repeat 
    (“REPEAT” disappears from the display).
    2.When song playback reaches the measure you 
    want to specify as the start measure, press 
    8.
    This specifies the measure as the start measure.
    3.When playback reaches the measure you want 
    to select as the end measure, press 
    8 again.
    This specifies the measure as the end measure and starts 
    repeat playback of the measures in the specified range.
     During repeat play you can use 
    bl to pause playback, 
    bk to skip forward, or 9 to skip back.
    4.Pressing 8 again returns to normal playback.
    Changing the song number clears the start measure and 
    end measure of the repeat operation.
    You can use the following procedure to change the speed 
    (tempo) in order to slow down playback to practice difficult 
    passages, etc.
    1.Press bo.
    Use y (slower) and t (faster) to change the tempo 
    setting. Holding down either button changes the setting at 
    high speed.
     Pressing y and t at the same time will return the 
    current song to its original default tempo.
     Pressing 
    bo causes the tempo value to flash on the 
    display. While the tempo value is flashing, you can use 
    bs (10-key) to change it. The tempo value will stop 
    flashing if you do not perform any operation for a short 
    while.
     Changing the song number will return the song to its 
    original default tempo.
    Repeating Playback of Specific Measures
    Start End
    These measures are repeated.
    Flashes
    Lights
    Changing Playback Speed (Tempo) 
    						
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