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Casio Lk 165 User Guide

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Page 21

English
Playing Built-in Songs
E-19
The procedure below lets you select the same keyboard tone 
as the one being used in the song and play along with your 
favorite tunes.
1.After selecting a song, hold down bp (SONG 
BANK) for about two seconds until the 
displayed tone name changes to the tone name 
of the song.
 If your currently selected tone is the same as the song 
tone, the display contents will not change.
2.Play along with song playback.
 If you select a song that uses different tones for left...

Page 22

E-20
Using Built-in Songs to Master Keyboard Play
To master a song, it is best to  break it up into shorter parts 
(phrases), master the phras es, and then put everything 
together. Your Digital Keyboard comes with a Step Up Lesson 
feature that helps you to do just that.
The built-in songs are pre-divi ded into phrases to help you 
master keyboard play. Step Up Lesson takes you through practice of the right hand 
part, left hand part, and both hand par
ts for each phrase of a 
song. Master all of the...

Page 23

English
Using Built-in Songs to Master Keyboard Play
E-21
The following are the messages that appear on the display 
during Step Lessons.
First, select the song, phrase, and part you want to practice.
1.Select the song you want to practice (page 
E-16).
This will select the first phrase of the song.
2.Press ck (or 9) to move forward one phrase, 
or 
8 to move back one phrase.
 Holding down 9 or 8 scrolls through phrases at high 
speed.
 The Digital Keyboard remembers the last phrase you 
practiced for up...

Page 24

Using Built-in Songs to Master Keyboard Play
E-22
Now it is time to start the lessons. First, select the song and 
part you want to practice.
First, listen to the example a few times to familiarize yourself 
with what it sounds like.
1.Press br.
This starts example play.
2.To stop Lesson 1, press br or bl.
Play the song on the keyboard. During this lesson, the display 
shows the key you need to press next. Voice fingering guide 
also uses a simulate voice to announce which finger you 
should use. Follow...

Page 25

English
Using Built-in Songs to Master Keyboard Play
E-23
Though song playback stands by waiting for you to press the 
correct keys as in Lesson 2, the Digital Keyboard does not 
provide any guidance about what note you need to play next. 
Remember everything you have learned up to Lesson 2 as 
you play.
1.Press bt.
This starts Lesson 3.
2.Play the song along with the song playback.
3.To stop Lesson 3, press bt or bl.
 If you complete Lesson 3 play to the end, a score that 
rates your play appears on the...

Page 26

Using Built-in Songs to Master Keyboard Play
E-24
Use the following procedure to turn off note guide, which 
sounds the note to be played next in Lesson 2 and Lesson 3.
1.Press 3 (FUNCTION) a number of times until 
“NoteGuid” appears on the display (page E-4).
2.Press the bq (10-key) [–] key to select the OFF 
setting.
Use the following procedure to turn off performance 
evaluation, which evaluates your performance and displays a 
score in Lesson 2 and Lesson 3.
1.Press 3 (FUNCTION) a number of times...

Page 27

English
Using Built-in Songs to Master Keyboard Play
E-25
■Auto Step Up Lesson Procedure
*Auto Step Up Lesson advances to the next phrase, 
regardless of whether the “Bravo!” result is attained.Phrase 1
Lesson 1
4
Lesson 2
4
Lesson 3
4
Phrase 2
Lesson 1
4
Lesson 2
4
Lesson 3
4
Phrase 1, 2
 Lesson 3*
4
Phrase 3
Lesson 1
4
Lesson 2
4
Lesson 3
4
Phrase 1, 2, 3
 Lesson 3*
4
Next phrase practice using the same 
procedure
4
Final phrase
Lesson 1
4
Lesson 2
4
Lesson 3
4
From Phrase 1 to the final phrase
 Lesson...

Page 28

E-26
Music Challenge Keyboard Game
Music Challenge is a game that measures your reaction 
speed as you press keys in res ponse to keyboard keys that 
light and to on-screen fi ngering guide indications.
1.Press bp (SONG BANK).
2.Press cm.
This causes a keyboard key to  start flashing, and starts 
the Music Challenge song.
3.After the keyboard key changes from flashing 
to lit, press the key with  the finger indicated on 
the screen as quickly as possible.
This causes the lighting of  the key you press...

Page 29

English
Music Challenge Keyboard Game
E-27
4.The game ends when you advance successfully 
through 20 notes.
 Your score and playing time appear on the display. 
After a short while, the playing time display changes to 
an evaluation result. To clear the evaluation result from 
the display, press 
bn (TONE), bo (RHYTHM), or bp 
(SONG BANK).
 You can cancel a game at any time by pressing 
cm or 
bl.
Evaluation Result
 Notes and fingering guide fingers are indicated randomly.
 The tempo of the game songs...

Page 30

E-28
Using Auto Accompaniment
With Auto Accompaniment, simply select an accompaniment 
pattern. Each time you play a chord with your left hand the 
appropriate accompaniment will play automatically. It’s like 
having a personal backup group al ong with you wherever you 
go.
 Auto Accompaniments are made up of the following three  parts.
(1) Rhythm
(2) Bass
(3) Harmony
You can have only the rhythm par t play, or you can have all 
three parts play at the same time.
The rhythm part is the foundation each...
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