Boxlight Mp-93i Liquid Crystal Projector Operating Guide
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21 ENGLISH 4. Initial set signals The following signals are initially set. The settings may be different depending on the computer type. In this case, adjust the settings referring to pages 15, 16. Connection to the RGB signal terminal(continued) Back porch(b) Back porch(b) DATA HSYNC DATA VSYNC Sync.(a)Front porch(d) Active(c) Sync.(a)Front porch(d) Active(c) Computer/signalHorizontal Timing (µs) abcd VGA-1 (85Hz) 2.0 3.0 20.3 1.0 VGA-2 (85Hz) 2.0 3.0 20.3 1.0 VGA-3 3.8 1.9 25.4 0.6 Mac 13 mode 2.1 3.2 21.2 2.1 VGA-3 (72Hz) 1.3 3.8 20.3 1.0 VGA-3 (75Hz) 2.0 3.8 20.3 0.5 SVGA (56Hz) 2.0 3.6 22.2 0.7Computer/signalHorizontal Timing (µs) abcd SVGA (72Hz) 2.4 1.3 16.0 1.1 SVGA (75Hz) 1.6 3.2 16.2 0.3 SVGA (85Hz) 1.1 2.7 14.2 0.6 Mac 16 mode 1.1 3.9 14.5 0.6 XGA (60Hz) 2.1 2.5 15.8 0.4 XGA (70Hz) 1.8 1.9 13.7 0.3 XGA (75Hz) 1.2 2.2 13.0 0.2 Computer/signalVertical Timing (lines) abcd VGA-1 (85Hz) 3 60 350 32 VGA-2 (85Hz) 3 41 400 1 PC-9800 8 25 400 7 TEXT 3 42 480 1 VGA-3 2 33 480 10 Mac 13 mode 3 39 480 3 VGA-3 (72Hz) 3 28 480 9 VGA-3 (75Hz) 3 16 480 1 VGA-3 (85Hz) 3 25 480 1Computer/signalVertical Timing (lines) abcd SVGA (72Hz) 6 23 600 37 SVGA (75Hz) 3 21 600 1 SVGA (85Hz) 3 27 600 1 Mac 16 mode 3 39 624 1 XGA (60Hz) 6 29 768 3 XGA (70Hz) 6 29 768 3 XGA (75Hz) 3 28 768 1 SXGA (1152 X 864, 75Hz)3 32 864 1 PC-9800 3.0 3.8 30.4 3.0 TEXT 2.0 3.0 20.3 1.0 VGA-3 (85Hz) 1.6 2.2 17.8 1.6 SVGA (60Hz) 3.2 2.2 20.0 1.0 SXGA (1152 X 864, 75Hz)1.2 2.4 10.7 0.6 SXGA (1280 X 960, 60Hz)1.0 2.9 11.9 0.9 SXGA (1280 X 1024, 60Hz)1.0 2.9 11.9 0.9 SXGA (1280 X 1024, 75Hz)1.1 1.8 9.5 0.1 SVGA (56Hz) 2 22 600 1 SVGA (60Hz) 4 23 600 1 SXGA (1280 X 1024, 75Hz)3 38 1024 1 SXGA (1280 X 960, 60Hz)3 36 960 1 SXGA (1280 X 1024, 60Hz)3 38 1024 1
221. Control signal terminal Connection to the control signal terminal 2. Mouse emulation 5 1 10 6 15 11 D-sub 15pin shrink terminal (Male) CautionTurn off the power of both the projector and computer before connecting. Connect the computer to the control terminal of the projector using an appropriate cable. Refer to the instruction manual of each device before connecting. (1) Connect the projector and the mouse terminal of computer using an appropriate cable, while the projector and the computer are turn off. (2) Turn the main power switch of the projector on and press the STANDBY/ON button. The indicator will light. (The ON indicator will light up green.). (3) Press the INPUT of the projector or RGB button of the remote control transmitter and select the input connection. (4) Turn on the computer. (5) Start mouse emulation mode. If can not start mouse emulation, reset the computer. (With soft reset or reset switch) (6) See on the page 9 about to operate the remote control transmitter. Caution : Mouse cannot be operated while start up screen or menu screen is being displayed. Caution·In some note computers which have internal pointing device, mouse emulation dont work without setting the internal pointing device disabled. In this case, set the internal pointing device disabled in BIOS setting. After setting in BIOS, operate (1) ~ (5) Please check its hardware manuals to disable internal pointing device in BIOS setting. ·In some computers, mouse emulation dont work without the utility program. In this case, see and check the operating manuals of the computer. Pin No. RS-232CMouse PS/2 ADB Serial 1 2 CLK 3 DATA DATA 4 5 6 SELO SELO SELO 7 RTS RTS RTS RTS 8 9 +5V +5V 10 GND GND GND GND 11 12 13 RDP 14 TDP TD 15
23 ENGLISH Connection to the control signal terminal (continued) PS/2 mouse ADB (Mac) mouse 21 43 65 21 43 65 87 109 1211 1413 15 CLK D ATA SEL0 RTS GND+5VD ATA GND +5V CLK 21 43 65 21 43 87 109 1211 1413 15 RTS GND+5VADB GND+5V ( POWER ON) D ATA 21 43 65 21 43 Projector Computer Mini Din 6pin Mini Din 4pin PS/2 cable ADB cable Serial mouse 21 43 65 21 43 65 87 10987 9 1211 1413 15 RICD RD TD DTR GND DSR CTS RTS RTS GND SEL0 TD2143 6 5 897 D-sub 9pin Serial cable CautionCommunication via RS-232C cannot be operated with Serial mouse cable. Purchase RS-232C cable. Type name : Cable serial interface Parts No. : ZU 0243 70 0010 Projector Computer Projector Computer
24 Connection to the control signal terminal (continued) 3. Communication (1) Connect the projector and computer using RS 232C cable. (2) Turn off the computer and after computer is setting up, turn on the projector. (3) Select the data speed (COM.SPEED) and the data format (COM.BITS) of the projector. (See page 18) (4) Start communication. 4. Control command table Control command table 2 1 4 3 6 5 2 1 4 3 6 5 8 7 10 9 8 7 9 12 11 14 13 15 RICD RD TD DTR GND DSR CTS RTS RTS GND SEL0 RDP TDP2143 6 5 897 Projector Computer D-sub 9pin RS232C cable (Reference) Projector®Computer Computer®Projector ItemReply code Ask code Set code Default code 1st 1st 1st 1st MOUSE 11h 20h 31h 40h COMMUNICATE 11h 20h 31h 40h POWER 11h 20h 31h MIRROR 11h 20h 31h 40h INPUT 11h 20h 31h 40h (VIDEO) SYSTEM12h 20h 32h 40h VOLUME 11h 20h 31h 40h MUTE 11h 20h 31h 40h BRIGHT 13h 20h 33h 40h CONTRAST 13h 20h 33h 40h COLOR 13h 20h 33h 40h TINT 13h 20h 33h 40h SHARPNESS 13h 20h 33h 40h H. PHASE 13h 20h 33h 40h H. POSIT 14h 20h 34h 40h H. SIZE 14h 20h 34h 40h V. POSIT 14h 20h 34h 40h COLOR BALANCE13h 20h 33h 40h REVEAL 11h 20h 31h MAGNIFY11h 20h 40h 16h 36h FREEZE 11h 20h 31h 40h2nd 05h 06h 11h 14h 21h 22h 23h 24h 31h 32h 33h 34h 35h 37h 38h 36h 3Ah 3Bh 42h 15h 15h 16hdata +1 +1 +1 +1 +1 +2 +1 +1 +3 +3 +3 +3 +3 +3 +4 +4 +4 +3 +1 +1 +6 +12nd 05h 06h 11h 14h 21h 22h 23h 24h 31h 32h 33h 34h 35h 37h 38h 36h 3Ah 3Bh 42h 15h 16h2nd 05h 06h 11h 14h 21h 22h 23h 24h 31h 32h 33h 34h 35h 37h 38h 36h 3Ah 3Bh 42h 15h 16hdata +1 +1 +1 +1 +1 +2 +1 +1 +3 +3 +3 +3 +3 +3 +4 +4 +4 +3 +1 +6 +12nd 05h 06h 14h 21h 22h 23h 24h 31h 32h 33h 34h 35h 37h 38h 36h 3Ah 3Bh 15h 16h BLANK 11h 20h 31h 40h41h +1 41h 41h +1 41h AUTO ADJUSTMENT11h 20h 31h 40h3Ch +1 3Ch 3Ch +1 3Ch
25 ENGLISH Connection to the control signal terminal (continued) Control data table Caution If computer sends the undefined command code or data code, Projector can not guarantee operation. Command is consisted of 2 command bytes and following data bytes. 1-st byte indicates the kinds of commands and the length of command. 0xH : Error-reply Projector sends to computer. 1xH : Command reply Projector sends to computer. 2xH : Ask command Computer sends to Projector. 3xH : Set command Computer sends to Projector. 4xH : Default set command Computer sends to Projector 5xH - FxH : Reserved x indicates the length of data bytes. 2-nd byte indicates the command code yy as command table. Data table shows the data byte.Item Data code MOUSE 00h=stop mouse emulation. 01~7Fh=start mouse emulation COMMUNICATE0Xh=8N1, 1Xh=7N1 X0h=1200bps, X1h=2400bps, X2h=4800bps, X3h=9600bps, X4h=19200bps POWER 3Eh=Power off (Standby mode), 3Fh=Power on MIRROR 00h=Normal, 01h=H:Invert, 02h=V:Invert, 03h=H&V:Invert INPUT 11h=VIDEO, 21h=RGB1, 22h=RGB2 VIDEO SYSTEM00h 00h=Auto, 00h 01h=NTSC, 00h 04h=NTSC4.43 00h 02h=PAL, 00h 03h=SECAM, 00h 05h=M-PAL, 00h 06h=N-PAL VOLUME 00h (min) ~ 24h (max) MUTE 00h=Mute off, 01h=Mute on BRIGHT 00h 00h 00h (dark) ~ 00h 00h 24h (brite) CONTRAST 00h 00h 00h (lower) ~ 00h 00h 24h (higher) COLOR 00h 00h 00h (less) ~ 00h 00h 24h (more) TINT 00h 00h 00h (red) ~ 00h 00h 24h (green) SHARPNESS 00h 00h 00h (soft) ~ 00h 00h 24h (sharp) H. PHASE 00h 00h 00h ~ 00h 00h 1Fh H. POSIT 00h 00h 4Fh 00h (left) ~ 00h 00h 17h 05h (right) H. SIZE 00h 00h 06h 06h (narrow) ~ 00h 00h 04h 0Ch (wide) V. POSIT 00h 00h 03h 00h (down) ~ 00h 00h 00h 06h (up) BLANK0Xh=Blank off, 1Xh=Blank on bit0 0=Blue off, 1=Blue on, bit1 0=Green off, 1=Green on bit2 0=Red off, 1=Red on, bit3 0=Not change, 1=change REVEAL X1h=Reveal down, X4h=Reveal right, X=0 (slow) ~ 7 (fast) MAGNIFY(1) Circuit codes when ask code and default set code are issued (Number of data byte=1) 00h=normal display, 01h=magnified display (2) When magnification is set by setting codes (Number of data bytes=6) 1st, 2nd data bytes: magnification starting positions in horizontal direction (left end) 00h 00h (left) ~ 3Ch 05h (right) 3rd, 4th data bytes: magnification starting positions in vertical direction (top) 00h 00h (top) ~ 0Dh 04h (bottom) 5th, 6th data bytes: Horizontally magnified dot number data 64h 00h (large) ~ 20h 06h (small) FREEZE 00h=normal display, 01h=still picture display COLOR BALANCE 00h 00h 00h (for Red) ~ 00h 00h 24h (for Blue) AUTO ADJUST 00h (start) , 07h (stop)
26 The procedure of getting the Projector status (1)Computer sends the command 20H+yyH to Projector. (2)Projector reply the command 1xH+yyH+data bytes. The procedure of setting the Projector status (1)Computer sends the command 3xH+yyH+data bytes. (2)Projector changes itÕs status. (3)Projector reply the command 1xH+yyH+data bytes which indicate status. The procedure of default setting the Projector status (1)Computer sends the command 40H+yyH (2)Projector changes its status to default setting. (3)Projector reply the command 1xH+yyH+data bytes which indicate default. Connection to the control signal terminal (continued) Caution The example of command error When projector cannot accept command from PC, error code 00H+yyH is sent back. (in a case when command code 2xH, 3xH or 4xH+yyH+data is sent from PC to projector) The example of data error When projector cannot accept command from PC, error code with data 00H+yyH+data is sent back as it is. (in a case when command code 2xH, 3xH or 4xH+yyH+data is sent from PC to projector) When data is longer than required data code length, projector ignores excess data code. When data is shorter than required data code length, projector sends back error code shown above. The example of framing error Projector sends error code 70H+70H up to 10 times at intervals of 1 second until any answer is received. The interval of command bytes and data bytes After command code 2xH, 3xH or 4xH is sent from PC, if command or data is not sent within 500ms, projector sends back error command 70H+70H. If no answer is sent within 1 second from that time, framing error is assumed. Caution·The interval of command bytes and data bytes must be over 1mS and under 500mS. If it is under 1mS, it may be treat as framing error. ·After projector has sent back answer code, when next command is to be sent from PC, allow for an interval of 40ms or more between answer code and other code. ·(3) data bytes is not always same as (1) data bytes. If projector cannot realize the status of (1) data bytes, projector set the proper status and reply this new setting data bytes or projector reply the error reply 0xH+yyH+data bytes same as (1). ·When only power control (POWER COMMAND) is performed, it takes about 2~140 seconds between sending set code and receiving answering code.
27 ENGLISH S-VIDEO IN RGB IN CONTROL AUDIO OUT AUDIO IN 12RGB OUT 12 VIDEO IN AUDIO IN L R MONO Example of system setup Connecting various equipment. AC Inlet Computer(Desk type)Computer (Note type) VTR with S-VHS out (video model only) VTR, etc. (video model only) CRT Display Audio amplifying equipment
28 Clean the air filter about every 100 hours. Cleaning the air filter Turn the main power switch off and disconnect the power plug from the power outlet. 1 Remove the front filter cover.2 Clean the air filter using a vacuum cleaner. ·When air filter is very dirty, wash it using neutral detergent diluted with water, and dry well.3 Attach the air filter on the cover.4 Caution·If air filter is strutted with dust, etc., protection circuit will turn the power off. ·Do not use with removed air filter. Air filterFilter cover
29 ENGLISH Lamp Light source lamp has a service life. The picture will become dark or color will be poor when the lamp is used for a long time. If usage of lamp is continued in such cases, it could cause a malfunction. Replace lamp with new one. As reference for replacement time, indicator will operate or message will be displayed when the power is turned on, as shown on page 30~31. In these cases the lamp should be replaced. Consult your dealer. 1. How to replace lamp Turn the main power switch off and disconnect the power plug from the power outlet. 1 Remove the lamp cover. ·If lamp is hot at this time, this could cause burn. Wait for minimum 45 minutes until lamp is cooled down. ·Loosen a screw and remove the cover.2 Loosen two screws and pull the handle to remove the lamp. ·If the screws are not loosened completely, your fingers may be damaged. 3 Replace the lamp with new one and fix it using the same two screws. ·Firmly tighten the lamp screws. Loose screws may cause bad connection of the connector which in turn may result in malfunctioning. 4 Lamp cover HIGH VOLTAGE HIGH TEMPERATURE HIGH PRESSURE When replacing lamp, turn off and remove AC cord, wait 45 minutes to let lamp cool. High-pressure lamp when hot, may explode if improperly handled. Screw Screw (Option lamp : Lamp unit DT00201) Caution·For disposal of used lamp, treat according to the instruction of community authorities. ·Since the lamp is made of glass, do not apply shock to it and do not scratch it. ·Also, do not use old lamp. This could also cause explosion of the lamp. ·If it is probable that the lamp has exploded (explosive sound is heard), disconnect the power plug from the power outlet and ask your dealer to replace lamp. The lamp is covered by front glass and air-tight structure, but, in rare cases, the reflector and the inside of the projector may be damaged by scattered broken pieces of glass, and broken pieces could cause injury when being handled . ·Do not insert your hand into the box after the lamp is removed. (There are optical parts inside. If touched by hand, it may result in color unevenness, etc.) CautionAlso LAMP indicator will light when the lamp becomes too hot. Turn off the power and let the projector cool for 45 minutes. Turn on. If LAMP indicator still lights up red, contact your dealer. Lamp Reflector Front glass Lamp Screw Lamp
30 On-screen display The following messages are displayed on the screen. Message table *1 This message are not displayed after 3 minutes. But this message are displayed when you turn on the power again. *2 It is possible to again turn on the power, however the power will go off after about 10 minutes. Install the lamp cover and fix it using screws. ·To prevent burn, install the lamp cover and secure it using the screws. ·Do not turn on the power with lamp cover removed.5 Lamp (continued) Please carry out the following operation within 10 minutes from power on, if you replaced the lamp after 2,000 hours. 2. Reset the lamp time 3 1 2 POSITION ONOFF LASER RESET MOUSE ON BLANK TIMER RGB VIDEO INPUT MENU ON RIGHT VOLUME MAGNIFY 3 1, 2 1) Press the RESET button on projector for 3 seconds or remote control TIMER button for 3 seconds and display the total lamp used time. ·When accumulated operation time of the lamp reaches 1700 hours, the following display will appear at the bottom of the screen. 2) Press the RESET button on projector or remote control MENU ON button during displaying the lamp used time. 3) Select the Ò0Ó on the screen using the MENU ( ) button or DISK PAD. LAMP 1700 Ø 0 ÙCANCEL LAMP 1700 h ¬ ·Whenever the lamp is replaced, reset the total operation time of the lamp. Do not reset if the lamp has not been replaced. ·Do not perform resetting without changing the lamp, as this can cause lamp breakage. MESSAGE Action CHANGE THE LAMP AFTER REPLACING LAMP, RESET THE LAMP TIMER.Accumulated operation of lamp has exceeded 1,700 hours. It is recommended to replace lamp. Replace with new lamp. If accumulated operation reaches 2,000 hours, lamp will automatically turn off. *1 CHANGE THE LAMP AFTER REPLACING LAMP, RESET THE LAMP TIMER. THE POWER WILL TURN OFF AFTER 20 Hr.Lamp has 1,979 hours on it. Call a maintenance person. *1 Time is 20 ~ 0. (count down.) Blinking of CHANGE THE LAMPWhen the lamp has 2,000 hours or more on it, the message will blink, and the power will turns off after 10 minutes.*2 NO INPUT IS DETECTED Signal is hot input. (See page 19, 20) SYNC IS OUT OF RANGEThe horizontal frequency of the input signal exceeds the range of the projector, it cannot be displayed. (See page 20, 21) Lamp cover Screw RESETMENU MUTEINPUT STANDBY/ON