Alarm Lock PDK3000 Programming Instructions User Manual
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Page 11
11 WIRING See the Installation Manual for detailed illustrations and additional information. External Power: Red / Black wires - External 12-24 Volts AC or DC Power Source. Remote Input: White / White wires - Wire a Normally Open Contact to wires (white and white). Momentarily close to allow the device to unlock the door and allow entry. NOTE: Remote Input is enabled from the factory. (See page 26) Main/Entry Relay: The Main Relay (also called the Entry Relay) is, for example,...
Page 12
12 BASIC WIRING: PDK3000 Interfacing to an access control system to allow code access in addition to keyfob access. Auxiliary Relay is not connected. Wire nut connections are represented by a wire with a spherical end, intersecting another wire, as shown in the following illustration: = Required Programming Set appropriate Pass Time in Passage Options (3,10 or 15 seconds). Default Pass Time = 3 sec. Operation •The PDK3000 interrupts Power Mag Power upon a successful code (or Prox) entry,...
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13 TYPICAL APPLICATION: PDK3000 Using a normally open push-button switch to provide passage via the door strike, and the Auxiliary Output to trigger a visual or audible device only when door is unlocked. Wire nut connections are represented by a wire with a spherical end, intersecting another wire, as shown in the following illustration: = + + PDK3000 Power Input BLACK PURPLE BLUE N/C Com Entry Relay Output Remote Release Output RED Tamper Output Mounted to Housing Auxiliary...
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14 Quick Start First Time Start Up 1. Unpack the lock. 2. With the power disconnected, hold down the ; key for 10 seconds and release. 3. Connect the power and listen for 3 beeps. Within 5 seconds of hearing the 3 beeps, press and hold ; until beeping starts. This will clear the lock of all programmed data. Important: If you do not hear these 3 beeps, you must start over at step 2. 4. Listen for another series of beeps and LED flashes followed by 10 seconds of silence. The lock...
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15 Quick Start (cont’d) Delete a User Code 1. Enter Program Mode (if not in already). 2. Press ; 2 ; [User Number] :. The lock will flash a green LED and beep continuously for 6 seconds. When the red LED flashes, the User Code is deleted. 3. Repeat step 2 for each new User. User Code Conflicts Care should be taken not to program a new User Code which matches the first digits of any other User Code (only the User Code with the least number of digits will be recognized)....
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16 Verifying Basic Keypad User Codes Test a valid User Code: VALID CODE - The Green LED will flash momentarily and the sounder will beep a few times after a valid code is entered. INVALID CODE - The RED LED will flash several times and the sounder will beep several times after an invalid code is entered. Use Function 2 to re-program the code. Verifying Prox Card and Keyfob Access Test a programmed ProxCard® or ProxKey® Keyfob: Present the Programmed ProxCard ® (or Keyfob ) to the Prox...
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17 Function 1 Change Master Code See page 18 Function 2 Add/Delete/Change User Codes See page 18 Function 3 User Disable (By User Number) See page 19 Function 4 User Enable (By User Number) See page 19 Function 5 User Enable with Timeout See page 19 Function 6 Enable Total User Lockout See page 19 Function 7 Disable Total User Lockout See page 19 Function 8 Reserved -- Function 9 Enable User 300 (Service Code) See page 19 Function 10 Erase All Users Except the Master Code See page 19...
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18 1. New Master Code (User Number 1) 2. Add/Delete/Change User Codes 2-2000 ; 1 ; [ _ _ _ _ _ _ ] ; [ _ _ _ _ _ _ ] : (New Master Code) (Confirm New Master Code) ; 2 ; [ _ _ _ _ ] * ; [ _ _ _ _ _ _ ] : (User Number) (User Code) •User Number must be between 2 and 2000. •To delete a code/card, leave the User Code blank and wait for the rapid beeping to stop, then to avoid erroneously enrolling Proximity...
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19 USERS (Continued) ; 6 : 6. Enable Total User Lockout Mode (This Function enabled through keypad only) 7. Disable Total User Lockout Mode (This Function enabled through keypad only) ; 7 : User Lockout Mode Prevents all User Codes (Except User 1 Code) from operating the lock. Note: No other programming functions or schedules will re-enable Users. Users must be re-enabled with Function 7. Note: Does not change the User enable/disable status. Note: If the lock is currently in Passage Mode...
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20 CLEAR FUNCTIONS Group Enable/Disable Enter the functions below to Enable/Disable Groups. Functions 14 - 23 will each override existing scheduled events. Therefore, Functions 14 - 23 are temporary, take effect im- mediately, and are always overridden by future scheduled events that already exist within the lock programming. 2 GROUPS 24. Reserved ; 1 4 : ; 1 5 : 16. Disable Group 3 ; 1 6 : 17. Disable Group 4 ; 1 7 : 18. Disable All Groups ; 1 8 : 19. Enable Group 1 ; 1 9 : 20. Enable...