3M Multimedia Projector Mp8610 Operators Manual
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Ó3M 1998 3MÔ Multimedia Projector MP8610 7 Section 4: Operating Instructions 4-1. Projector Start Up Read the Important Safeguards before operating the MP8610 projector. After all cable connections have been completed, the projector can be powered up. For best results, please observe the following start up sequence. Refer to Figure 4-1 !Caution Allow a projector that has been stored in a cold place to warm up to room temperature before applying power. 1. Press the power switch (1) to ON to apply power to the projector ( | = ON, O = OFF). The red LED (3) will illuminate. 2. Press the Standby button (2). The green LED (3) will illuminate and an image will appear and grow brighter on the screen. 3. Check all ventilation slots and clear away any obstructions. 4. Turn the lens (4) to focus the image. 5. Press the foot lock button (5) to release the height adjustment feet. 6. Raise/lower projector body to extend or retract feet (6) to obtain best image height. Rotate feet (7) for fine adjustment. 7. Power up your computer source and video source(s). 9 Note In most cases, the projector will automatically adjust to the graphic mode of your computer by selecting a pre–programmed setting. See Appendix C-2. Figure 4-1. Projector Setup 4-2. Standby Mode When the projector is not being used, place it into standby mode. 1. Press the Standby button. 2. The lamp will switch off and the red LED will illuminate. 3. Press the standby button again to illuminate the lamp and project an image on the screen. 9 Note In standby mode, the fan motor will continue to run for a few minutes until the projector cools down. MP8610 8610-11A 56 123 7 4
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83MÔ Multimedia Projector MP8610Ó 3M 1998 4-3. Projector Power Down Press the Standby button to place the projector in the standby mode. The cooling fan motor will continue to run. 9 Note Switching the power off before the fan has cycled off, will decrease the life of the projection lamp. 1. Wait until the cooling fan motor cycles off then press the main power switch to Off. 2. Turn off the power to your input devices. 3. To transport the projector, disconnect the power cord, computer cable, mouse cable and audio/video cables. Fully retract the projection lens to protect it during transport. 4-4. Using System Menus You can use the control panel buttons (Figure 3-3) or the remote control (Figure 5-1) to access menus, exit menus and set menu options. At the top of each menu is a help window, which displays messages that pertain to the menu item that is highlighted. Press the up/down or left/right ARROW KEYS on the control panel or move the DISC PAD on the remote to navigate through the submenus and select menu items. ÅÆ Enter for setup sub menu Menu clear menu Setup Option Audio Data VESA 800 x 600 60 Hz Sync Brightness Tracking 1056 Contrast H. off. Inverse off V. off. Pix. 800x600 -+ Help Window Setu p Submenu-+-+ -+ -+ 1. Press the MENU button to display the main menu. 2. Press the up/down ARROW KEYS or move the DISC PAD up/down to choose a sub- menu. 3. Press the ENTER button to select the sub– menu. 4. Press the up/down ARROW KEYS or move DISC PAD to select a menu item in the sub- menu. 5. Press the left/right ARROW KEYS or move the DISC PAD left/right to change the value of a menu item. 6. Press the ENTER button, if required, to confirm the change to the menu item.9 Note When the background of the displayed item turns red, you must press the ENTER button to confirm the change. 7. Press the MENU button to exit the sub- menu and return to the main menu. 8. In some cases, a message will display in the help window asking you to confirm the changes made in the sub-menu. Press ENTER to confirm. 9. Press the MENU button to exit the main menu display and return to the projected image.
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Ó3M 1998 3MÔ Multimedia Projector MP8610 9 4-5. Menu Adjustments/Settings Depending on the current video source selection, the menu items for either the Video Menu or the Data Menu will display. The table below lists all the menu items that can be adjusted. An asterisk (*) indicates the item appears on the Data menu only, two asterisks (**) indicate the item appears on the Video/S-VHS menu only and no marking ( ) indicates the item is common to both menus. Submenu Menu Item Explanation of Adjustment/Setting Setup*/Picture** * Selection of graphic mode (e.g. VGA 640 x 480, VESA 800 x 600 72 Hz, etc.). Five user modes. See Appendix C-2. Brightness Image brightness. Contrast Image contrast. V. off.* (vertical offset) Adjusts the vertical position of the image. H. off.* (horizontal offset) Adjusts the horizontal position of the image. Color** Color saturation. Inverse* Inverse image displayed. (Default=off) Sync*Manual synchronization (phase) or automatic adjustment using Enter. Tracking*Manual screen width (total pixel number/line) or automatic adjustment using Enter. Pix.* Image format. (For unscaled image use 800 x 600) Option Projection Change image direction for rear, ceiling mount, rear ceiling mount and normal projection. (Default=std.) Lamp Mode Select lamp power: eco. (low), std. (high) (Default = eco.) Remote Turn remote control feature On/Off. (Default=On) Auto Mode* Turn automatic mode detection On/Off. (Default=On) Language Select menu display language. (Default=English) Help Turn menu help text messages On/Off. (Default = On) Std.** Selection of video standard (Default = Auto) Lamp* Lamp life indicator. Green bar - lamp is good. Red bar - lamp needs replacement. Sog* Sync-On-Green level. Only for Sync-On-Green mode. Deinterlacing** On = standard video input (VCR) Off = motion video input (camera) Reset Restores video modes to factory default settings. * Change synchronization mode (separate, composite, Sog). Hue** Color level for NTSC video. NTSC** Default setting of NTSC image (scaled or unscaled) Audio Volume Volume level. Treble Treble setting. Bass Bass setting. Balance Left/right balance of speakers. Audio Speakers On/Off. (Default = On) Stereo Stereo sound On/Off. (Default = On) Select audio-in channels (Audio-1/Audio-2) to speakers according to video selection. Audio-In 1: Data S-VHS S-VHS Audio-In 2: Video Data Video (Default=Data/Video) Select video source: Data, Video or S-VHS
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10 3MÔ Multimedia Projector MP8610Ó 3M 1998 Section 5: Remote Control 5-1. How to Operate the Remote Control The remote control keypad (Figure 5–3) controls basic projector functions. To use the remote control, aim the remote toward the projection screen and press the desired button. The remote signal (Figure 5-1) will bounce off of the projection screen and back to the sensor on the front of the projector. Figure 5-1. Remote Control Signal 5-2. Replacing the Batteries The remote control uses two AAA batteries. The battery cover is located on the back of the remote control (Figure 5-3). 1. Press the locking tab (1) to release the battery compartment door. 2. Lift up on the door (2) to remove it and set it to the side. 3. Remove old batteries. 4. Install new batteries (3) making sure the polarity (+/-) on each battery matches the decal in the battery compartment. 5. Replace battery compartment door. Figure 5-2. Replacing Batteries MP8610 8610-12A + – + – 8610-06A + – + – 1 23
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Ó3M 1998 3MÔ Multimedia Projector MP8610 11 5-3. Remote Control Button Functions Press to switch the projector between Standby mode (lamp off, fan off) and operation mode (lamp on, fan on). PCSwitches to PC mode. VIDEOSwitches to video mode. When in video mode, the video source can be selected (Video or S-Video) by pressing the key repeatedly. AUXNot used MENUStart the On Screen Menu System for projector adjustment. DISC PADMouse emulation ON, disc pad controls the movement of the pointing device. Emulation OFF, disc pad centers image on screen. L/ENTERMouse emulation ON, left mouse button. Mouse emulation OFF, Enter button for confirmation of a selection. RRight mouse button, when mouse-emulation active. 1-6Not used. REVEAL/7Press REVEAL to cover the image on the screen with a gray mask. Use the disc pad to reveal the image or press REVEAL again to return full screen projection of image. BLANK/8Removes projected image, white background. Press again to return projection image. TIMER/9When the key is operated the timer-window appears in the lower part of the display. Repeated operation of the key switches over to full image display of the timer and back to data projection. The timer starts with the last used adjustment. A new start value is entered by operating the key ENTER and adjusting the value with the disc pad. Operating the ENTER key again starts the timer. When the timer has run down, the timer window blinks repeatedly. OPTIMIZEOptimize (adjust) brightness and contrast settings for best picture. VOLVolume adjustment. Mute. BRIGHTBrightness adjustment. MOUSEPress ON/Off to activate/deactivate mouse emulation capability. ON: The L and R buttons operate the left and right mouse key functions. Drag-and-drop functions are possible by simultaneous operation of the L/R mouse key and disc pad. OFF: L button is the Enter confirmation key. R button not used. Disc pad centers image. POINTERPlaces a pointing device on the screen. Move pointer by operating the disc pad. MAGNIFYPress MAGNIFY to double the image size in horizontal and vertical direction. The details of the middle of the picture can be seen. Move the disc pad to displace the magnified area within the image. Press the MAGNIFY key again to switch back to normal presentation. In Video mode, press MAGNIFY to switch between scaled and unscaled representation. This is only for NTSC video. FREEZEStores (freezes) the projected image. Press FREEZE again to return the projection of the current image. Remote Button Description of Button Function Figure 5-3. Remote Control PC ENTERMENUVIDEOAUX 123 456 789 0 VOL BRIGHTREVEAL LR BLANK OPTIMIZETIMER MOUSE POINTER MAGNIFYFREEZE 8610-05aA
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12 3MÔ Multimedia Projector MP8610Ó 3M 1998 Section 6: Lamp Information 6-1. Metal Halide Projection Lamp The metal halide lamp of the projector has a limited life time (approximately 2000 hours). If the projected image appears dark or a red lamp life indicator bar displays during projector startup, you should change the lamp and air filter. 9 Important Note This lamp contains mercury. Consult your local hazardous waste regulations and dispose of this lamp in a proper manner. 6-2. Lamp Life Indicator The elapsed operating time of the lamp can be checked in the Option menu. As long as the bar of the menu item Lamp is green, the lamp is good. When the bar changes to red, the lamp should be changed. After changing the projection lamp, the lamp life indicator must be reset to zero. To reset the lamp life indicator: 1. Select the menu item Lamp in the Option menu and press ENTER. 2. Follow the instructions in the help window. 3. Press ENTER and the arrow of the projector control panel for confirmation.
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Ó3M 1998 3MÔ Multimedia Projector MP8610 13 6-3. Replacing the Lamp !Caution Always unplug the projector when changing the lamp. There are high voltage parts inside the cabinet that may cause electric shock. !Caution Allow the projector to cool down for 30 minutes. Lamp and adjacent metal parts become extremely hot and can cause burns to your fingers. 1. Press the Standby button on the projector control panel or remote control and wait for the fan motor to cycle off. 2. Turn off the power switch and unplug the projector power cord. 3. Stand the projector upright on the left side with the bottom facing you (see figure 6-1). 4. Locate the lamp access door (1) on the bottom of the projector. 5. Remove the two screws (2). 6. Push down on the lock tab (3) to release the door. 7. Slide the door open (4) and remove it. Figure 6-1. Removing Lamp Door 8. Press the tab (5) to release the lamp assembly (see figure 6-2). 9. Carefully lower the lamp assembly (6) to access the metal halide lamp. 10. The lamp is double ended with sockets on both sides. Carefully pull upward on both ends of the lamp (7) to remove it. Figure 6-2. Lower Lamp Assembly 2 4 13 8610-13A
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14 3MÔ Multimedia Projector MP8610Ó 3M 1998 11. Install the new lamp (3M Lamp Kit Part Number 78-6969-8577-5) by pushing down on the ends of the lamp (8) with equal pressure. Take care to correctly align the lamp with the bubble (8a) facing upward (see figure 6-3). 9 Important Note Do not touch lamp glass with fingers. Hold lamp by the metal ends only. 12. Fold the lamp housing (6) into the closed position until the lock tab (5) secures it. 13. Insert the lamp access door (1) and slide it closed to engage the lock tab (3). 14. Insert the two screws (2). Figure 6-3. Replacing the Lamp 15. Replace the air filter (included in the lamp kit). See Section 7-1. 9 Important Note Always change the air filter when the lamp is replaced. When you order a metal halide lamp, it comes in a kit which includes an air filter.
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Ó 3M 1998 3MÔ Multimedia ProjectorMP8610 15 Section 7: Maintenance 7-1. Replacing The Air Filter For best performance, replace the air filter each time the projection lamp is changed. One air filter is included in each lamp kit (3M Part Number 78-6969-8577-5) or air filters are available individually as ( 3M Part Number 78-8118-3476-7). See Appendix D-1. 9 Note Periodically check air filter for excess dust or dirt. Replace or clean as needed. 1. Unplug the power cord of the projector. 2. Stand the projector upright on the left side with the bottom facing you. 3. Locate the air filter door (1) on the bottom of the projector. 4. Push the lock tab (2) to release the door. Figure 7-1. Removing Air Filter Door 5. The air filter door has a plastic hook (4) on one end. Use this hook to reach inside the projector and hook the corresponding tab on the air filter frame. 6. Remove the air filter (5) by pulling straight outward. 7. Insert the new air filter by sliding it into position. 8. Insert the air filter door and press the lock tab to secure it in place. Figure 7-2. Replacing Air Filter 13 2 8610-14A
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16 3MÔ Multimedia Projector MP8610Ó 3M 1998 7-2. Cleaning the Projector For best performance, keep your projector free of excess dust and surface dirt. Use a soft cloth to remove dust from the projector housing. Use 3M Ô Overhead Cleaner 676 to remove surface dirt and smudges from the projection lens (Figure 7-3). !Caution Always unplug the projector when cleaning. Take care that no liquids get inside the projector. There are high voltage parts inside the cabinet that may cause electric shock. Figure 7-3. Overhead Cleaner