Nvidia Vision 2 Manual
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NVIDIA Corporation27 C HAPTER 3 Using the Game Configuration Feature About the Configuration Hot Key Functions Table 3.2 lists the functions in the Game Configuration Hot Keys sheet. Use the information in the table as well as the illustration in Figure 3.3 to gain an understanding of each game configuration hot key. Table 3.2Stereo Configuration Hot Key Functions LabelHot KeyHot Key ActionComments Toggle Stereo Default ONAlt+T Toggles “Stereo Default ON” on or off.Stereo Default ON: Stereo is always enabled for configured games. Overrides the Enable Stereo Mode setting. Stereo Default OFF: Stereo enable/ disable is controlled by the Enable Stereo Mode setting. Cycle Frustum AdjustCtl+F11 Cycle through three different frustum settings. First setting: No frustrum adjustment. Second setting: Expand the display in the x direction. Third setting: Clear left or right edges of each eye view.Use to fix problems with the left and right borders. Increase ConvergenceCtl+F6 Move objects towards you. Maximum convergence places all objects “in front of” the screen, in user space. Use along with the Decrease Convergence hot key to achieve a good balance between objects in front of the screen and objects behind the screen. Decrease ConvergenceCtl+F5 Move objects away from you. Minimum convergence places all objects “behind” the screen, in CRT space.Use along with the Increase Convergence hot key to achieve a good balance between objects in front of the screen and objects behind the screen. Restore Original ConvergenceAlt+F8 Clears any convergence changes made by the Auto Convergence function. Use to undo changes made by Auto Convergence. Toggle Auto ConvergenceCtl+F8 Toggles Auto Convergence ON or OFF. When ON, dynamically adjusts the convergence according to the position of objects in the game.Use when the range of depth varies quite a bit from scene to scene throughout the game. Increase Screen DepthCtl+F10 Progressively repositions objects to the screen depth, starting with the closest objects. Moves the most forward plane (RHW greater@screen) farther back. Use if the closest objects are positioned inconsistently with the game, such as HUDs.
28NVIDIA 3D Stereo User’s Guide – Revision 2.0 C HAPTER 3 Using the Game Configuration Feature Decrease Screen DepthCtl+F9 Reverses the “Increase Screen Depth” action. Moves the most forward plane (RHW greater@screen) closer. Use to maximize the range of depth in front of the screen. Increase BackplaneAlt+F10 Progressively repositions objects to the screen depth, starting with the farthest objects. Moves the backplane (RHW lesser@screen) closer to the screen. Use if the farthest objects are positioned inconsistently with the rest of the game. Decrease BackplaneAlt+F9 Reverses the “Increase Backplane” action. Move backplane (RHW lesser@screen) away from the screen. Use to maximize the range of depth behind the screen. Suggest SettingsClt+F2 Sets configurations based on data collected during the game.Use as a starting point to improve undesirable configuration settings. Unsuggest SettingsAlt+F2 Reverses any changes made by the Suggest Settings function. Write Config.Ctl+F7 Saves settings to the registry. Use when you wish to use the new settings at another time. Delete Config.Alt+F7 Removes the stereo configuration settings from the registry.CAUTION: This hot key clears all settings, including original NVIDIA provided settings. Table 3.2Stereo Configuration Hot Key Functions (continued) LabelHot KeyHot Key ActionComments
NVIDIA Corporation29 C HAPTER 3 Using the Game Configuration Feature Assigning Configurations to Games If only one version of a game contains configuration settings, such as the demo or full game version, you can apply the settings to another version of the game. For example, if the demo version looks good with the current configuration, the full game version should also look good with the same configuration. To use a particular configuration for another version of the game, or for another game: 1Find the listed configuration. aFrom the Stereo Properties sheet, click Game Configuration. bScroll through the Game Name list to find the configuration you want to use, then click it. cClick the Advanced Settings ... button to open the Advanced Game Configuration sheet. 2Select the game to assign to the configuration. aIn the Advanced Game Configuration sheet, click the Change... button. bLocate the new game executable file and select it. cClick Open. The current configuration is now assigned to the chosen game. Figure 3.4Assigning Configurations to Unconfigured Games Click to locate unconfigured game Click to clear the assignment
NVIDIA Corporation30 CHAPTER 4 USING THE N V ID IA STEREO VIE W E R About the Stereo Viewer Functional Overview The NVIDIA 3D Stereo Driver comes with a Stereo Viewer application for viewing and manipulating static stereo images. The Stereo Viewer is designed to display images created using the NVIDIA stereo image capture utility, and can also display JPS images from other sources, H3D images, left and right image sets of JPEG images, and anaglyph JPEG images. The following sections describe the capabilities of the NVIDIA Stereo Viewer: “Capturing Images” on page 31 “Viewing Images” on page 32 “Setting Resolution and Gamma” on page 36 “Viewing a Set of Images as a Slide Show” on page 36 “Moving the Image Files” on page 38
NVIDIA Corporation31 C HAPTER 4 Using the NVIDIA Stereo Viewer Viewable Images Table 4.1 lists the types of files that can be viewed with the Stereo Viewer, and provides a brief description of applicable requirements. Capturing Images The NVIDIA driver includes a stereo image capture function that takes a snapshot of a stereo video or game. It saves page flipped images as a JPS file, and anaglyph stereo images as a JPEG. To capture a stereo image, press Alt+F1 while playing a game in stereo. The hot key for “Save Image” is defined under the Stereo Properties > Additional Properties sheet. The driver assigns the image a sequential filename based on the original application, and stores it in the folder Nvstereo.img. Table 4.1File Types Viewable with the Stereo Viewer File Type (extension)Stereo TypeComments JPEG Stereo (.jps)Page Flipped Created by the Stereo Capture utility from page flipped stereo, or provided by an outside source. Regular JPEGs that consist of a side by side image must be renamed with the .jps extension in order to be viewed as a stereo image. JPEG (*l.jpg or *r.jpg))Page Flipped Both “left” and “right” image files are viewed as a set. Both filenames must be identical except for the last letter. When one of the files is opened (see “Viewing Images” on page 32) the Stereo Viewer searches for the complementary file in the same directory and opens both files. If a complementary file does not exist in that directory, the first file is opened without any stereoscopic properties. H3D (.h3d)Page Flipped Must be a true H3D file, and not another file type renamed with the .h3d extension. JPEG (.jpg)Anaglyph Created by the Stereo Capture utility from anaglyph stereo, or provided by an outside source. JPEG files that are not anaglyphs are opened without any stereoscopic properties.
32NVIDIA 3D Stereo User’s Guide – Revision 2.0 C HAPTER 4 Using the NVIDIA Stereo Viewer Viewing Images Starting the Viewer and Opening an Image File Procedure 1Start the Stereo Viewer. In the Stereo Properties sheet, click the Stereo Viewer box. Figure 4.1Starting the Stereo Viewer 2 Load the left and right eye views into the Stereo Viewer Option 1: Loading Both Eyes Simultaneously aFrom the NVIDIA Stereo Viewer window, click File->Open ... Hot Key—Ctrl+O bLocate and choose a stereo file (.jps, .h3d, or .jpg), then click Open. Stereo Viewer box Stereo Viewer Window
NVIDIA Corporation33 C HAPTER 4 Using the NVIDIA Stereo Viewer Both left and right images are displayed in the Viewer window. Figure 4.2Stereo Viewer—Windowed View JPS and true H3D files are treated as page flipped stereo images, with the left and right images corresponding to each respective ‘page’. If a JPEG file is opened and the filename contains the letter ‘r’ before the extension, the Viewer searches for a similar filename that contains the letter ‘l’ instead of ‘r’. Conversely, if the filename that is opened contains the letter ‘l’ before the extension, the Viewer searches for a similar filename that contains the letter ‘r’ instead of ‘l’. The Viewer then opens both files and treats them as a single page flipped stereo image. Example filenames: NVIDIA_l.jpg and NVIDIA_r.jpg. Other JPEG files are not treated as stereo images, and the left and right images will be identical. However, you can use the stereo viewer to open and view anaglyph JPEGs without the need for paint programs or other graphics viewers. Option 2: Load Each Eye Individually Pairs of JPEGs that are stereoscopic when viewed alternately (page flipped) can be loaded into each eye of the Viewer individually. aClick in one of the ‘eyes’ of the Stereo Viewer window, then choose Load Eye from the menu. bLocate the JPEG that corresponds to the ‘eye’ you clicked (left or right), select it, then click Open. cRepeat steps a and b for the other eye view. 3Click View > Stereo View to see the full-screen stereo display of the image. Hot Key—Ctrl+V 4When finished viewing, press the ESC key to return to the windowed view. If left/right “black eyes” do not appear, resize the Viewer window.
34NVIDIA 3D Stereo User’s Guide – Revision 2.0 C HAPTER 4 Using the NVIDIA Stereo Viewer S u m m ary o f H o w to View F iles Type of ImageHow to View JPS or H3D ImageJust open the file. The Stereo Viewer places the left side of the image in the left eye position and the right side of the image in the right eye position. Set of Left and Right JPEGs—Method AIf the filenames for the left and right eyes are identical except for the ‘l’ and ‘r’ designation right before the extension, then open one of the files with the Stereo Viewer. The Viewer opens both files and places the ‘l’ file in the left eye position and the ‘r’ file in the right eye position. Set of Left and Right JPEGs—Method B You can place any two JPEG files in the left and right eye positions one at a time. For each eye view, right click in the corresponding Viewer window, choose Load Eye from the menu, then select the JPEG file you want to use for that eye view. Anaglyph JPEGJust open the file. Instead of opening another graphics application, you can use the Stereo Viewer as a graphics viewer for JPEGs. Since the left and right eye views are identical, the image does not have stereo properties unless it is an anaglyph. Sample filename—NVStereo.jps or NVStereo.h3d Sample filenameSample filename NVStereo_l.jpgNVStereo_r.jpg Sample filename NVStereoleft.jpgSample filename NVStereoright.jpg Sample filename—NVStereoanaglyph.jpg
NVIDIA Corporation35 C HAPTER 4 Using the NVIDIA Stereo Viewer Reversing Left and Right Page Flipped Images Page flipped images created by the NVIDIA stereo image capture utility will display correctly. Images obtained from other sources, however, may be designed for cross-eyed viewing and will not display correctly. In this case, the left and right images must be switched. To do this: Open the stereo image, then from the main menu click View->Swap Eyes. Hot Key—Ctrl+W The left and right images will switch positions. This effects the display of the current image only, not the image file itself. Note: The stereo viewer cannot reverse the display of JPEG images. However, anaglyph displays of JPS or H3D images can be reversed. Viewing Page Flipped Images as Anaglyphs To view a JPS file as an anaglyph— 1Open a JPS file. 2Switch the display type using any of the following methods: From the main menu, click View->Switch Display Type. Press the hot keys Ctrl+T From the main menu, click View->Option, then in the Display Settings section of the the Options page choose Anaglyph and click OK or Apply. The viewer display changes from page flipped to anaglyph. 3Click View->Stereo View to view the full-screen anaglyph stereo image. Hot Key—Ctrl+V Note: You can convert the page flipped file to an anaglyph JPEG . While viewing the image in full-screen anaglyph stereo mode, save the image as an anaglyph JPEG using the stereo capture utility (Alt+F1).
36NVIDIA 3D Stereo User’s Guide – Revision 2.0 C HAPTER 4 Using the NVIDIA Stereo Viewer Setting Resolution and Gamma The Stereo Viewer application contains additional viewing functions. Changing the Display Resolution 1From the main menu, click View > Options ... 2Under Display Settings click the arrow button, then choose from the list of available display options, then click OK. Adjusting the Brightness To accommodate different monitor and lighting conditions, press Ctrl+G to increase the gamma (brightness) of the stereo display. press Shift+G to decrease the gamma (brightness) of the stereo display. Viewing a Set of Im ages as a Slide Show You can view a set of JPS, JPG, or H3D images in either automatic or manual sequence. 1Choose Automatic or Manual viewing: aFrom the main menu, click View > Options ... Figure 4.3Stereo Viewer Slide Show - Settings b In the Slide Show Settings section, choose either Manual or Automatic. If you choose Automatic, enter the length of time (in seconds) to display each frame. cClick OK.