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Cisco Systems Active Voice Repartee Unity R2 4 Installation Guide

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    							CHAPTER 4: Setting up the integration93
    eIn the navigation bar, click “Call transfer” to go to 
    Subscribers > Subscribers > Call Transfer for Example 
    Subscriber.
    fConfirm that incoming calls are set to transfer to Example 
    Subscriber’s extension.
    gSelect a transfer type. If the phone system does not forward 
    calls to the subscriber’s greeting, use “Supervise transfer.” 
    hSelect the number of rings to wait before Unity recalls a call.
    iIf you made a change, click the Save icon.
    Continued
    f
    g
    h
    i 
    						
    							UNITY INSTALLATION GUIDE94
    Testing the 
    Continued
    integration
    To test the voice messaging ports
    aFrom a test extension, call each port. Refer to the System > 
    Ports page for the extension of each port, if necessary. Con-
    firm that each port answers.
    bPress a touchtone key as a Unity conversation prompt plays. 
    The prompt should stop. If it does not, see “Unity does not 
    respond to touchtones,” in Chapter 3 of the Unity T rouble-
    shooting Guide.
    To test release transfers
    If you are not using release transfers, skip this test.
    aDisconnect a line from Unity and connect it to a test phone 
    (Phone 1). This may require a line splitter or a breakout box. 
    For information on setting up the test, see “Troubleshooting 
    preparation,” in Chapter 1 of the Unity T roubleshooting 
    Guide.
    bFrom an extension that is connected to the phone system 
    but that will not be connected to Unity (Phone 2), dial the 
    access code necessary to get an outside line, then call 
    Phone 1.
    cAnswer Phone 1.
    dOn Phone 1, flash the hookswitch, or press the “Flash” 
    button.
    eOn Phone 1, dial a third extension, (Phone 3). If the phone 
    system requires an override digit to force ringing, dial it.
    fHang up Phone 1.
    gAnswer Phone 3.
    If the transfer succeeds (if Phone 2 is connected to Phone 3), 
    release transfers work. Reconnect lines to the Unity server.
    If the transfer fails, see “Release transfers are not being per-
    formed correctly,” in Chapter 3 of the Unity Troubleshooting 
    Guide. 
    						
    							CHAPTER 4: Setting up the integration95
    To test supervised transfers
    If you are not using supervised transfers, skip this test.
    aDisconnect a line from Unity and connect it to a test phone 
    (Phone 1). This may require a line splitter or a breakout box. 
    For information on setting up the test, see “Troubleshooting 
    preparation,” in Chapter 1 of the Unity T roubleshooting 
    Guide.
    bFrom an extension that is connected to the phone system 
    but that will not be connected to Unity (Phone 2), dial the 
    access code necessary to get an outside line, then call 
    Phone 1.
    cAnswer Phone 1.
    dOn Phone 1, flash the hookswitch, or press the “Flash” 
    button.
    eOn Phone 1, dial a third extension, (Phone 3). If the phone 
    system requires an override digit to force ringing, dial it.
    fIf you hear the ringback tone, answer Phone 3 and hang up 
    Phone 1.
    If the transfer succeeds (if Phone 2 is connected to Phone 3), 
    supervised transfers work. Reconnect lines to the Unity 
    server.
    If the transfer fails, see “Supervised transfers are not being 
    performed correctly,” in Chapter 3 of the Unity Troubleshoot-
    ing Guide.
    To test external number access
    Dial an external number from the test extension. You 
    should reach the number. If you do not, the problem is with 
    the phone system.
    Continued 
    						
    							UNITY INSTALLATION GUIDE96
    Testing the 
    Continued
    integration
    To view port status
    In the final four test procedures, use the Status Monitor to deter-
    mine whether Unity’s ports are handling calls correctly.
    NOTE:The Status Monitor requires Internet Explorer version 5 or 
    later.
    aOn the Unity server, double-click the desktop shortcut to 
    the Status Monitor.
    bClick the Port Status icon. 
    b 
    						
    							CHAPTER 4: Setting up the integration97
    To test whether Unity detects hangups
    aCall Unity from an external line. You should hear the open-
    ing greeting and see in the Status Monitor that Unity is 
    answering with the opening greeting.
    bHang up. The call should disappear from the Status 
    Monitor. 
    If the call does not disappear, and if the Unity server con-
    tains Dialogic voice boards, run the Learn Tones utility and 
    select the CO disconnect option. For information, see “The 
    Learn Tones utility,” in Chapter 9 of the Unity Troubleshoot-
    ing Guide.
    cCall Unity again, this time from an internal line. You should 
    hear the opening greeting and see in the Status Monitor that 
    Unity is answering with the opening greeting.
    dHang up. The call should disappear from the Status 
    Monitor. 
    If the call does not disappear, and if the Unity server contains 
    Dialogic voice boards, run the Learn Tones utility and select the 
    dial tone option. For information, see “The Learn Tones utility,” 
    in Chapter 9 of the Unity Troubleshooting Guide.
    To test call forward to personal greeting and message 
    waiting indication
    aCall Unity from an external line. You should hear the open-
    ing greeting and see in the Status Monitor that Unity is 
    answering with the opening greeting.
    bWhen the automated attendant asks for an extension, enter 
    the extension for Example Subscriber. The Status Monitor 
    should indicate that the call is being transferred, and the 
    phone should ring. Do not answer it.
    cListen for the prerecorded Example Subscriber greeting.
    dLeave a message that is at least 5 seconds long.
    eConfirm that the message waiting indicator (MWI) on the 
    phone assigned to Example Subscriber is on.
    If the MWI is not on, see Chapter 5 of the Unity T rouble-
    shooting Guide.
    Continued 
    						
    							UNITY INSTALLATION GUIDE98
    Testing the 
    Continued
    integration
    fRetrieve the message and confirm that the message waiting 
    indicator is off.
    If the MWI is not off, see Chapter 5 of the Unity T rouble-
    shooting Guide.
    To test the hunt group
    aBusy the first voice messaging port.
    bFrom an external line, call the test extension. The first avail-
    able port should take the call.
    cBusy the next port, and repeat stepb.
    dRepeat stepc until all the ports have been busied. When all 
    the ports are busied, the phone system should do whatever 
    you programmed it to do when all lines are busy. If some-
    thing else happens, check the phone system programming.
    To test identified subscriber messaging
    Call the test extension from another extension. The Status 
    Monitor should identify the extension from which you are 
    calling. 
    If the extension is not identified, either the phone system 
    does not support identified subscriber messaging or there is 
    a problem with the phone system.
    Next section
    TURNKEY SYSTEM
    All configurationsWhat’s next, page 113
    COMPONENT SYSTEM
    All configurationsWhat’s next, page 113 
    						
    							CHAPTER 5
    Upgrading hardware 
    and software5
    In this chapter...
    Upgrading a Unity or ActiveFax server ................................................................ 100
    Adding or removing languages.............................................................................. 111
    System key upgrades.................................................................................................. 112 
    						
    							UNITY INSTALLATION GUIDE100
    Upgrading a 
    Unity or 
    ActiveFax 
    serverThis section contains procedures that you do if you are:
    Upgrading Unity and ActiveFax software on the Unity server 
    from version 2.3 to version 2.4
    Moving ActiveFax from the Unity server to a separate fax 
    server.
    Adding or changing voice boards in the Unity server.
    Adding or changing fax boards in the Unity or ActiveFax 
    server.
    Do the procedures that apply to your situation, and do them in 
    the order listed.
    Included in this section are procedures to remove different 
    brands of voice board software. Do the procedure(s) that apply to 
    your voice board brand(s).
    CAUTION:You must uninstall voice board software before you 
    upgrade to Unity 2.4, or the upgrade will fail.
    If you only want to add or remove languages after you have 
    upgraded to Unity version 2.4, see “Adding or removing lan-
    guages,” on page 111.
    Backing up the Unity server
    Back up the Unity server in case the upgrade process fails and 
    you need to restore the Unity server to its original state. Use 
    whatever process you normally use to back up the entire con-
    tents of the Unity server.
    Removing Dialogic voice board software
    Do the following two procedures if the Unity server contains Dia-
    logic voice boards, and if you are:
    Upgrading Unity software to version 2.4.
    Adding or changing voice boards, even if you are adding 
    boards of the same type.  
    						
    							CHAPTER 5: Upgrading hardware and software101
    To determine the current setting for the Dialogic quiet 
    parameter
    When the Dialogic quiet parameter has been set to a value other 
    than the default, the setting will be lost when you remove the 
    Dialogic software. Write down the current value of the quiet 
    parameter so you can restore that value after you reinstall the 
    software.
    aShut down Unity if it is running.
    bOn the Windows Start menu, click Programs > Dialogic Sys-
    tem Software > Dialogic Configuration Manager to start the 
    DCM. 
    The tree-structured list contains an entry for each Dialogic 
    board installed in the server.
    cOn the Service menu, click “Stop service.”
    dDouble-click any voice board in the tree list. The Properties 
    dialog box for the board appears.
    eClick the Misc tab.
    fUnder “Parameter,” note and write down the value of 
    “ParameterFile.”
    gClick “OK.”
    To remove Dialogic software
    aShut down Unity if it is running.
    bOn the Windows Start menu, click Programs > Dialogic Sys-
    tem Software > Dialogic Configuration Manager–DCM.
    cOn the Service menu, click “Stop service.”
    dClose the DCM.
    eOn the Windows Start menu, click Settings > Control Panel.
    fDouble-click “Telephony.” The Dialing Properties dialog box 
    appears.
    gClick the Telephony Drivers tab.
    Continued 
    						
    							UNITY INSTALLATION GUIDE102
    Upgrading a Unity or 
    Continued
    ActiveFax server
    hClick “Dialogic generation 2 service provider for NT.”
    If you are using D/160SC voice boards and VoiceBridge 
    2000 feature-set boards, this option will say “DSE Service 
    provider.”
    iClick “Remove.”
    jClick “Close” to close the Dialing Properties dialog box.
    kIn Control Panel, double-click “Multimedia.” The Multimedia 
    Properties dialog box appears.
    lClick the Devices tab.
    mExpand “Audio devices.”
    nClick “Audio for Dialogic WAVE Driver 1.x” or “Audio for 
    dlgwave.dll.”
    oClick “Remove.”
    pWhen prompted to restart, click “Don’t restart now.”
    qClick “OK” to close the Multimedia Properties dialog box.
    rClose Control Panel.
    sOn the Windows Start menu, click Programs > Dialogic Sys-
    tem Software > Uninstall.
    tFollow the on-screen instructions for the Dialogic software 
    uninstall.
    uWhen the dialog box asks whether you want to delete shared 
    files, click “No to all.”
    vIf you are using D/160SC voice boards and VoiceBridge 
    2000 feature-set boards, at the end of the uninstall, do not 
    restart. Instead, skip to the next procedure, “To remove 
    Voice Technologies Group software.”
    Otherwise, click “Reboot.” (The Dialogic-triggered restart 
    may not restart the system; in this case, manually restart.)
    wAfter restarting, log on.
    xWith Windows Explorer, browse to the directory where Unity 
    is installed (C:\CommServer by default) and delete the 
    TSPSetup directory.
    NOTE:If you have already upgraded to Unity version 2.4, 
    this directory does not exist. 
    						
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